Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bigwillsan
Izanami
Level 136
God Stats
1W - 2L
1,551 SR
Queue Stats
76W - 75L
1,531 Elo+
Solo
Neith
Neith
Morelbtown
Neith
Level 153
God Stats
0W - 1L
1,556 SR
Queue Stats
118W - 103L
1,547 Elo+
Solo
Raijin
Raijin
PyroGundam
Raijin
Level 160
God Stats
5W - 11L
1,449 SR
Queue Stats
877W - 886L
1,472 Elo+
Solo
Yemoja
Yemoja
Wicked Uno
Yemoja
Level 157
God Stats
3W - 4L
1,632 SR
Queue Stats
363W - 336L
1,481 Elo+
Solo
Team Averages
Level 153
1,537 SR
1,506 Elo+

VS

Team Averages
Level 132
1,599 SR
1,506 Elo+
Nu Wa
Nu Wa
BumpyJohnson502
Nu Wa
Level 147
God Stats
10W - 5L
1,726 SR
Queue Stats
628W - 602L
1,508 Elo+
Solo
Osiris
Osiris
CEEYAL8ter
Osiris
Level 150
God Stats
5W - 7L
1,406 SR
Queue Stats
128W - 132L
1,502 Elo+
Solo
Vamana
Vamana
GNLchaosbutter
Vamana
Level 126
God Stats
5W - 2L
1,727 SR
Queue Stats
223W - 223L
1,496 Elo+
Solo
Jing Wei
Jing Wei
TheSnortGoblin
Jing Wei
Level 128
God Stats
3W - 2L
1,616 SR
Queue Stats
298W - 258L
1,470 Elo+
Solo
Bakasura
Bakasura
voidangeldragon
Bakasura
Level 108
God Stats
3W - 2L
1,522 SR
Queue Stats
274W - 279L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
4 / 2 / 12
11,823
739
16,151
27,815
28,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Bigwillsan
Izanami
5
0 / 0 / 0
6,992
437
0
1,859
519
Neith
20
6 / 4 / 6
12,011
751
23,885
17,652
8,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
PyroGundam
Raijin
18
5 / 7 / 5
10,306
644
19,014
18,528
8,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Wicked Uno
Yemoja
20
5 / 2 / 11
11,086
693
10,269
19,468
24,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 10
11,673
730
19,343
12,741
4,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
CEEYAL8ter
Osiris
17
1 / 4 / 12
10,645
665
6,924
16,118
21,795
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
1 / 3 / 12
11,045
690
14,333
28,518
13,907
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
20
8 / 4 / 6
13,186
824
22,640
13,202
5,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
18
2 / 5 / 4
11,203
700
9,255
14,166
6,427
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
59
20
Kills
15
15
Deaths
21
34
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
4
2
12
5
L
Izanami
Bigwillsan
Izanami
0
0
0
0
W
3
5
10
1.6
W
Osiris
CEEYAL8ter
Osiris
1
4
12
1.75
W
1
3
12
2.33
L
Neith
6
4
6
2.25
L
Raijin
PyroGundam
Raijin
5
7
5
1.07
W
Jing Wei
8
4
6
2.75
L
Yemoja
Wicked Uno
Yemoja
5
2
11
5.25
W
Bakasura
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,319
Damage
72,495
85,322
Taken
84,745
69,891
Mitigated
52,391
42,488
Healing
37,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
16,151
3,870
2,079
11,181
27,815
28,040
378
5,190
22,122
579
33,365
L
Izanami
Bigwillsan
Izanami
0
0
0
0
1,859
519
0
1,859
0
0
0
W
19,343
3,642
3,080
1,823
12,741
4,923
1,197
4,073
8,395
48,427
0
W
Osiris
CEEYAL8ter
Osiris
6,924
1,298
1,833
3,037
16,118
21,795
548
4,148
11,752
0
13,210
W
14,333
7,008
3,093
15,661
28,518
13,907
985
9,474
18,282
0
29,404
L
Neith
23,885
7,237
2,589
5,281
17,652
8,107
24
3,425
13,798
0
59,496
L
Raijin
PyroGundam
Raijin
19,014
1,684
855
1,480
18,528
8,353
213
3,814
14,637
40,437
0
W
Jing Wei
22,640
10,382
2,606
2,105
13,202
5,339
2,533
5,997
6,854
0
46,237
L
Yemoja
Wicked Uno
Yemoja
10,269
1,221
12,066
6,957
19,468
24,872
0
5,055
13,121
22,133
0
W
Bakasura
9,255
5,924
151
3,652
14,166
6,427
659
4,134
9,738
0
13,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,218
Gold Earned
57,752
170
Minions Killed
158
0
Camps Cleared
0
1,154,682
Distance Traveled
1,526,910
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,823
739
28
2
0
338,798
1
L
Izanami
6,992
437
0
0
0
0
1
W
Nu Wa
11,673
730
59
4
0
264,984
0
W
Osiris
10,645
665
5
0
0
317,091
4
W
Vamana
11,045
690
21
1
0
346,552
1
L
Neith
12,011
751
76
5
0
303,640
1
L
Raijin
10,306
644
39
2
0
243,758
1
W
Jing Wei
13,186
824
42
3
0
291,993
1
L
Yemoja
11,086
693
27
2
0
268,486
0
W
Bakasura
11,203
700
31
2
0
306,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role