Player Matchup

Ullr
Ullr
Diamond IV
BWC addict
Ullr
Diamond IV
Level 148
God Stats
1W - 3L
1,507 SR
Queue Stats
199W - 183L
2,197 MMR
Party 1
King Arthur
King Arthur
Diamond IV
Dubxeii
King Arthur
Diamond IV
Level 144
God Stats
4W - 8L
1,527 SR
Queue Stats
383W - 352L
2,262 MMR
Solo
Merlin
Merlin
Diamond II
IrvineOTK
Merlin
Diamond II
Level 159
God Stats
39W - 37L
1,713 SR
Queue Stats
692W - 682L
2,428 MMR
Solo
Artio
Artio
Diamond V
Po-Kage
Artio
Diamond V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
2,148 MMR
Solo
Thanatos
Thanatos
Diamond V
iEZClutch
Thanatos
Diamond V
Level 91
God Stats
14W - 22L
1,568 SR
Queue Stats
139W - 127L
2,201 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,563 SR
2,247 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,611 SR
2,260 MMR
Susano
Susano
Diamond V
DanteParedes121
Susano
Diamond V
Level 137
God Stats
1W - 4L
1,503 SR
Queue Stats
302W - 281L
1,918 MMR
Solo
Tiamat
Tiamat
Masters
Gotzy213
Tiamat
Masters
Level 145
God Stats
19W - 17L
1,507 SR
Queue Stats
321W - 319L
2,447 MMR
Solo
Heimdallr
Heimdallr
Diamond II
MVPenzini
Heimdallr
Diamond II
Level 144
God Stats
7W - 1L
1,671 SR
Queue Stats
172W - 151L
2,336 MMR
Solo
Odin
Odin
Diamond II
XxKaOS_TaLEnTxX
Odin
Diamond II
Level 156
God Stats
3W - 2L
1,825 SR
Queue Stats
125W - 101L
2,428 MMR
Solo
Mulan
Mulan
Masters
starlingfan
Mulan
Masters
Level 139
God Stats
15W - 15L
1,549 SR
Queue Stats
206W - 193L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 1
10,691
509
5,984
14,949
6,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Dubxeii
King Arthur
18
3 / 2 / 1
11,534
549
12,931
16,609
14,830
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
IrvineOTK
Merlin
17
1 / 3 / 1
10,514
501
6,489
8,506
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Po-Kage
Artio
13
0 / 2 / 2
8,956
426
4,846
17,718
16,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
iEZClutch
Thanatos
15
1 / 7 / 3
9,183
437
5,617
16,970
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GilgameshMorgan Le FayAthenaYemoja

VS

Bans
ArtemisTsukuyomiKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 5
11,705
557
11,179
15,709
6,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Gotzy213
Tiamat
18
1 / 1 / 7
11,232
535
6,625
10,803
6,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MVPenzini
Heimdallr
19
5 / 2 / 6
12,122
577
13,776
13,036
5,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 2 / 5
11,890
566
12,848
14,668
11,756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 0 / 10
11,005
524
7,762
9,892
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
18
18
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
6
1
5
8.5
L
King Arthur
Dubxeii
King Arthur
3
2
1
1.75
W
Tiamat
Gotzy213
Tiamat
1
1
7
4.5
L
Merlin
IrvineOTK
Merlin
1
3
1
0.5
W
Heimdallr
MVPenzini
Heimdallr
5
2
6
4
L
Artio
Po-Kage
Artio
0
2
2
0.5
W
3
2
5
2.75
L
Thanatos
iEZClutch
Thanatos
1
7
3
0.36
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,867
Damage
52,190
74,752
Taken
64,108
48,115
Mitigated
39,049
29,658
Healing
20,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,984
2,494
0
4,379
14,949
6,408
1,132
253
14,646
0
87,969
W
11,179
3,657
0
1,270
15,709
6,306
0
3,192
12,328
0
98,240
L
King Arthur
Dubxeii
King Arthur
12,931
1,665
0
4,575
16,609
14,830
0
3,315
12,464
0
72,249
W
Tiamat
Gotzy213
Tiamat
6,625
661
0
5,712
10,803
6,671
1,536
3,613
7,190
92,319
0
L
Merlin
IrvineOTK
Merlin
6,489
109
173
2,356
8,506
3,788
0
2,237
6,269
82,263
0
W
Heimdallr
MVPenzini
Heimdallr
13,776
6,918
0
3,426
13,036
5,128
1,650
1,679
11,305
0
107,870
L
Artio
Po-Kage
Artio
4,846
666
619
5,437
17,718
16,564
0
2,563
14,813
34,255
0
W
12,848
1,804
0
5,117
14,668
11,756
129
952
13,040
14,094
69,518
L
Thanatos
iEZClutch
Thanatos
5,617
569
0
12,119
16,970
6,525
0
1,489
15,332
0
59,280
W
7,762
981
0
4,678
9,892
9,188
220
2,788
7,104
0
35,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,878
Gold Earned
57,954
704
Minions Killed
673
0
Camps Cleared
0
2,120,111
Distance Traveled
2,173,692
32
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,691
509
162
8
0
401,921
6
W
Susano
11,705
557
141
7
0
488,797
1
L
King Arthur
11,534
549
177
8
0
436,108
8
W
Tiamat
11,232
535
175
8
0
415,325
6
L
Merlin
10,514
501
194
9
0
406,970
7
W
Heimdallr
12,122
577
152
7
0
379,632
10
L
Artio
8,956
426
73
3
0
466,734
9
W
Odin
11,890
566
161
8
0
419,647
4
L
Thanatos
9,183
437
98
5
0
408,378
2
W
Mulan
11,005
524
44
2
0
470,291
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role