Player Matchup

Athena
Athena
Diamond V
 
Athena
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum I
GyloMan
Ymir
Platinum I
Level 157
God Stats
1W - 0L
1,764 SR
Queue Stats
124W - 115L
2,047 MMR
Solo
Cthulhu
Cthulhu
Platinum I
Mike4221
Cthulhu
Platinum I
Level 123
God Stats
11W - 7L
1,570 SR
Queue Stats
269W - 257L
1,989 MMR
Solo
Raijin
Raijin
Diamond IV
arnolcol
Raijin
Diamond IV
Level 67
God Stats
10W - 5L
1,671 SR
Queue Stats
208W - 180L
2,074 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,601 SR
1,822 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,643 SR
1,718 MMR
Hou Yi
Hou Yi
Platinum III
 
Hou Yi
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Diamond IV
 
Poseidon
Diamond IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Diamond V
SETtoWUMB0
Artio
Diamond V
Level 149
God Stats
1W - 3L
1,866 SR
Queue Stats
110W - 94L
2,131 MMR
Solo
Mercury
Mercury
Platinum I
zGoldenEye
Mercury
Platinum I
Level 119
God Stats
6W - 4L
1,848 SR
Queue Stats
213W - 182L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 1 / 1
6,485
590
3,764
7,863
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
 
Cupid
11
0 / 2 / 0
5,881
535
3,613
5,273
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
GyloMan
Ymir
9
0 / 2 / 4
5,583
508
1,982
9,270
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Mike4221
Cthulhu
11
2 / 0 / 3
6,733
612
6,319
7,659
4,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
arnolcol
Raijin
11
2 / 2 / 1
6,264
569
4,024
6,250
2,628
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
Morgan Le FayGilgameshPersephoneTiamatArtemis

VS

Bans
SetOdinLokiAresTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 0 / 0
6,821
620
5,511
5,023
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
 
Poseidon
10
0 / 3 / 3
5,829
530
4,775
4,456
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
 
Sobek
9
1 / 0 / 3
5,699
518
1,991
7,342
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
10
0 / 3 / 0
5,519
502
2,600
8,026
4,216
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
zGoldenEye
Mercury
11
3 / 2 / 1
6,108
555
4,926
7,812
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
7
7
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
1
4.5
W
Cupid
 
Cupid
0
2
0
0
L
Hou Yi
 
Hou Yi
3
0
0
3
L
Poseidon
 
Poseidon
0
3
3
0.5
L
Sobek
 
Sobek
1
0
3
2.5
W
Ymir
GyloMan
Ymir
0
2
4
1
W
Cthulhu
Mike4221
Cthulhu
2
0
3
3.5
L
Artio
0
3
0
0
W
Raijin
arnolcol
Raijin
2
2
1
1.25
L
Mercury
zGoldenEye
Mercury
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,702
Damage
19,803
36,315
Taken
32,659
17,814
Mitigated
16,377
14,010
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,764
648
0
3,968
7,863
2,934
32
1,489
6,227
35,398
0
W
Cupid
 
Cupid
3,613
1,996
0
1,734
5,273
1,519
0
200
5,073
0
37,866
L
Hou Yi
 
Hou Yi
5,511
2,991
0
1,814
5,023
1,589
0
292
4,731
0
46,831
L
Poseidon
 
Poseidon
4,775
368
0
500
4,456
1,537
0
3,267
1,189
36,354
0
L
Sobek
 
Sobek
1,991
189
0
2,522
7,342
6,257
0
4,662
2,680
10,955
0
W
Ymir
GyloMan
Ymir
1,982
646
0
2,284
9,270
5,751
0
2,501
6,532
8,524
0
W
Cthulhu
Mike4221
Cthulhu
6,319
686
294
4,290
7,659
4,982
108
2,962
4,645
35,365
0
L
Artio
2,600
113
77
3,614
8,026
4,216
0
4,838
3,188
24,460
0
W
Raijin
arnolcol
Raijin
4,024
354
0
1,440
6,250
2,628
220
1,618
4,472
44,022
0
L
Mercury
zGoldenEye
Mercury
4,926
2,585
0
724
7,812
2,778
0
3,030
4,782
0
42,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
29,976
352
Minions Killed
332
0
Camps Cleared
0
1,063,509
Distance Traveled
1,109,312
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,485
590
79
7
0
236,564
3
W
Cupid
5,881
535
89
8
0
202,452
4
L
Hou Yi
6,821
620
103
9
0
220,205
6
L
Poseidon
5,829
530
82
7
0
215,743
3
L
Sobek
5,699
518
17
2
0
237,100
5
W
Ymir
5,583
508
10
1
0
209,037
5
W
Cthulhu
6,733
612
82
7
0
227,538
1
L
Artio
5,519
502
59
5
0
213,177
4
W
Raijin
6,264
569
92
8
0
187,918
1
L
Mercury
6,108
555
71
6
0
223,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role