Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold IV
McDonalds1256
Hou Yi
Gold IV
Level 122
God Stats
14W - 25L
1,456 SR
Queue Stats
74W - 87L
1,913 MMR
Solo
Thoth
Thoth
Platinum III
NoxR1ght
Thoth
Platinum III
Level 88
God Stats
22W - 21L
1,561 SR
Queue Stats
255W - 276L
1,782 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,506 SR
1,732 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 89
1,821 SR
2,128 MMR
Fenrir
Fenrir
Masters
ImNotSilentDoll
Fenrir
Masters
Level 48
God Stats
43W - 9L
1,900 SR
Queue Stats
83W - 20L
2,527 MMR
Party 1
Discordia
Discordia
Gold V
MonsieurBÉ
Discordia
Gold V
Level 115
God Stats
1W - 2L
1,612 SR
Queue Stats
47W - 58L
1,488 MMR
Solo
Osiris
Osiris
Diamond III
YebaćPolaczkow
Osiris
Diamond III
Level 105
God Stats
8W - 0L
1,952 SR
Queue Stats
71W - 4L
2,369 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 6 / 2
8,227
633
7,653
14,651
15,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 5 / 3
7,827
602
6,758
12,771
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
NoxR1ght
Thoth
12
2 / 9 / 1
9,054
696
8,621
12,632
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayNoxYmirPersephoneAnhur

VS

Bans
AphroditeSolGebAnubisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 10
11,336
872
16,983
19,549
19,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
MonsieurBÉ
Discordia
1
0 / 0 / 0
5,236
403
0
0
0
15
11 / 1 / 9
11,298
869
18,296
15,180
16,511
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
20
20
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
6
2
0.33
W
9
2
10
7
L
0
5
3
0.3
W
Discordia
MonsieurBÉ
Discordia
0
0
0
0
L
Thoth
NoxR1ght
Thoth
2
9
1
0.28
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,032
Damage
35,279
40,054
Taken
34,729
23,665
Mitigated
36,445
2,686
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,653
1,725
0
1,106
14,651
15,568
0
408
14,243
158
22,776
W
16,983
4,725
0
7,739
19,549
19,934
1,561
5,348
13,415
542
41,213
L
6,758
3,171
0
610
12,771
4,197
0
0
12,771
0
23,104
W
Discordia
MonsieurBÉ
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Thoth
NoxR1ght
Thoth
8,621
141
0
970
12,632
3,900
0
0
12,632
34,590
0
W
18,296
6,049
894
7,391
15,180
16,511
1,089
3,794
10,895
0
50,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,108
Gold Earned
27,870
130
Minions Killed
108
3
Camps Cleared
8
680,075
Distance Traveled
504,456
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,227
633
27
2
1
242,002
4
W
Fenrir
11,336
872
41
3
5
253,320
1
L
Hou Yi
7,827
602
49
4
1
222,005
1
W
Discordia
5,236
403
0
0
0
0
0
L
Thoth
9,054
696
54
4
1
216,068
6
W
Osiris
11,298
869
67
5
3
251,136
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role