Player Matchup

Gilgamesh
Gilgamesh
AllusiveSky44
Gilgamesh
Level 25
God Stats
2W - 8L
1,545 SR
Queue Stats
4W - 11L
1,203 Elo+
Party 1
Thanatos
Thanatos
IronSpider1099
Thanatos
Level 48
God Stats
10W - 24L
1,420 SR
Queue Stats
132W - 172L
1,233 Elo+
Party 1
Scylla
Scylla
TaughImpala9
Scylla
Level 18
God Stats
0W - 1L
1,746 SR
Queue Stats
62W - 83L
1,201 Elo+
Party 1
Team Averages
Level 30
1,570 SR
1,212 Elo+

VS

Team Averages
Level 24
1,657 SR
1,187 Elo+
Sylvanus
Sylvanus
Mr Numbyy
Sylvanus
Level 26
God Stats
9W - 6L
1,670 SR
Queue Stats
46W - 63L
1,268 Elo+
Solo
Kukulkan
Kukulkan
TooMuchJv
Kukulkan
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 103L
1,101 Elo+
Solo
Bakasura
Bakasura
piru goblin
Bakasura
Level 27
God Stats
3W - 1L
1,801 SR
Queue Stats
11W - 20L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllusiveSky44
Gilgamesh
8
0 / 2 / 2
8,518
501
301
2,675
1,054
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
7
0 / 1 / 2
8,514
501
969
1,783
522
Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
2 / 9 / 2
10,081
593
11,557
16,340
5,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mr Numbyy
Sylvanus
16
5 / 0 / 5
12,121
713
4,631
9,573
10,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
TooMuchJv
Kukulkan
11
1 / 2 / 4
10,147
597
2,934
7,946
5,431
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
piru goblin
Bakasura
12
5 / 3 / 4
11,263
663
5,444
11,691
4,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
2
Kills
11
12
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AllusiveSky44
Gilgamesh
0
2
2
0.5
L
Thanatos
0
1
2
1
W
Sylvanus
Mr Numbyy
Sylvanus
5
0
5
7.5
L
Scylla
2
9
2
0.33
W
Kukulkan
TooMuchJv
Kukulkan
1
2
4
1.5
W
Bakasura
piru goblin
Bakasura
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,827
Damage
13,009
20,798
Taken
29,210
6,666
Mitigated
20,191
2,736
Healing
6,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AllusiveSky44
Gilgamesh
301
0
0
0
2,675
1,054
0
710
1,965
0
1,626
L
Thanatos
969
175
0
606
1,783
522
0
901
882
0
3,148
W
Sylvanus
Mr Numbyy
Sylvanus
4,631
1,220
965
1,709
9,573
10,182
780
3,120
6,453
21,975
4,053
L
Scylla
11,557
1,379
0
2,130
16,340
5,090
0
5,820
10,420
46,098
0
W
Kukulkan
TooMuchJv
Kukulkan
2,934
1,416
0
1,845
7,946
5,431
493
3,865
4,081
15,822
0
W
Bakasura
piru goblin
Bakasura
5,444
4,056
0
2,470
11,691
4,578
1,706
5,200
6,491
0
16,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,113
Gold Earned
33,531
64
Minions Killed
110
1
Camps Cleared
2
571,798
Distance Traveled
774,818
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,518
501
4
0
0
215,629
1
L
Thanatos
8,514
501
4
0
1
121,647
0
W
Sylvanus
12,121
713
43
3
0
278,576
2
L
Scylla
10,081
593
56
3
0
234,522
1
W
Kukulkan
10,147
597
32
2
2
290,018
3
W
Bakasura
11,263
663
35
2
0
206,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role