Player Matchup

Sylvanus
Sylvanus
Itz_DENIIS_xX
Sylvanus
Level 94
God Stats
5W - 4L
1,561 SR
Queue Stats
472W - 486L
1,591 Elo+
Party 2
Sol
Sol
Zeerz666
Sol
Level 67
God Stats
2W - 1L
1,312 SR
Queue Stats
281W - 300L
1,502 Elo+
Party 2
Cernunnos
Cernunnos
trafficmonkey
Cernunnos
Level 45
God Stats
3W - 4L
1,328 SR
Queue Stats
185W - 170L
1,595 Elo+
Solo
Team Averages
Level 69
1,400 SR
1,563 Elo+

VS

Team Averages
Level 86
1,312 SR
1,448 Elo+
Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bringitsucka13
Bacchus
Level 23
God Stats
37W - 48L
1,412 SR
Queue Stats
83W - 127L
1,347 Elo+
Party 1
Medusa
Medusa
NofxYoda
Medusa
Level 119
God Stats
4W - 12L
1,024 SR
Queue Stats
379W - 504L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Itz_DENIIS_xX
Sylvanus
13
3 / 1 / 11
9,210
837
5,940
14,843
16,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 0 / 10
8,001
727
6,896
8,465
3,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
trafficmonkey
Cernunnos
14
10 / 2 / 4
9,520
865
17,511
9,379
3,955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 1
7,260
660
8,904
7,063
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
7,022
638
5,466
13,566
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
NofxYoda
Medusa
10
2 / 6 / 1
7,344
668
7,501
11,853
3,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
3
3
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
1
0.5
L
0
5
1
0.1
W
Sylvanus
Itz_DENIIS_xX
Sylvanus
3
1
11
8.5
L
Medusa
NofxYoda
Medusa
2
6
1
0.42
W
1
0
10
6
W
Cernunnos
trafficmonkey
Cernunnos
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,347
Damage
21,871
32,687
Taken
32,482
23,998
Mitigated
18,534
16,038
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,904
911
1,053
1,012
7,063
2,370
0
3,152
3,911
39,494
0
L
5,466
241
0
1,253
13,566
12,469
0
5,671
7,895
7,142
0
W
Sylvanus
Itz_DENIIS_xX
Sylvanus
5,940
1,309
1,568
7,635
14,843
16,367
125
6,185
8,658
17,773
0
L
Medusa
NofxYoda
Medusa
7,501
2,363
0
1,377
11,853
3,695
0
4,512
7,260
0
23,973
W
6,896
1,646
0
4,080
8,465
3,676
984
4,559
3,906
38,345
0
W
Cernunnos
trafficmonkey
Cernunnos
17,511
8,863
0
2,755
9,379
3,955
1,360
4,576
4,803
0
43,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,731
Gold Earned
21,626
148
Minions Killed
123
7
Camps Cleared
2
636,083
Distance Traveled
593,121
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,260
660
75
7
1
221,510
3
L
Bacchus
7,022
638
9
1
0
181,773
2
W
Sylvanus
9,210
837
25
2
1
196,115
4
L
Medusa
7,344
668
39
4
1
189,838
5
W
Sol
8,001
727
61
6
6
224,755
5
W
Cernunnos
9,520
865
62
6
0
215,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role