Player Matchup

Loki
Loki
Gold IV
BABY_GOAT_EEEEEE
Loki
Gold IV
Level 123
God Stats
18W - 13L
1,646 SR
Queue Stats
96W - 102L
1,473 MMR
Party 1
Fafnir
Fafnir
Gold IV
MinorButMajor
Fafnir
Gold IV
Level 123
God Stats
7W - 3L
1,723 SR
Queue Stats
78W - 76L
1,435 MMR
Party 1
Fenrir
Fenrir
Gold IV
appl3kill3r161
Fenrir
Gold IV
Level 86
God Stats
24W - 14L
1,702 SR
Queue Stats
39W - 28L
1,488 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,690 SR
1,466 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,545 SR
1,273 MMR
Chaac
Chaac
Silver II
Mach_Theta
Chaac
Silver II
Level 122
God Stats
0W - 2L
1,585 SR
Queue Stats
10W - 14L
1,512 MMR
Party 2
Sol
Sol
Silver IV
TO MUCH SAUCE26
Sol
Silver IV
Level 61
God Stats
2W - 4L
1,470 SR
Queue Stats
15W - 35L
837 MMR
Solo
Kali
Kali
Silver II
Zewild
Kali
Silver II
Level 89
God Stats
0W - 2L
1,582 SR
Queue Stats
12W - 18L
1,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 12
12,998
650
11,545
12,257
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 0 / 7
14,297
715
24,471
16,651
12,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 1 / 15
11,212
561
8,302
15,924
11,067
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
KumbhakarnaBaron SamediMorgan Le FayArtioGilgamesh

VS

Bans
HadesHeraMerlinChang'eNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 7 / 0
10,399
520
8,930
18,753
15,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 3 / 1
10,721
536
16,581
11,405
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Zewild
Kali
12
0 / 9 / 1
9,975
499
5,214
21,186
12,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
19
Kills
2
2
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
12
13
L
Chaac
1
7
0
0.14
W
12
0
7
15.5
L
1
3
1
0.5
L
Kali
Zewild
Kali
0
9
1
0.06
W
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,318
Damage
30,725
44,832
Taken
51,344
30,038
Mitigated
32,006
13,013
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,545
3,508
0
2,102
12,257
6,052
1,590
5,041
6,900
0
50,828
L
Chaac
8,930
837
165
3,184
18,753
15,802
0
9,324
8,527
0
37,138
W
24,471
5,556
0
9,420
16,651
12,919
883
6,224
9,758
63,256
0
L
16,581
2,135
0
2,398
11,405
3,390
0
6,023
5,075
40,104
0
L
Kali
Zewild
Kali
5,214
1,929
150
1,715
21,186
12,814
0
9,767
10,902
0
26,886
W
8,302
1,143
0
1,491
15,924
11,067
638
4,914
10,654
0
33,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
31,095
211
Minions Killed
186
8
Camps Cleared
8
1,175,062
Distance Traveled
1,022,293
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,998
650
97
5
1
388,504
0
L
Chaac
10,399
520
78
4
0
330,296
2
W
Fafnir
14,297
715
75
4
4
385,018
3
L
Sol
10,721
536
71
4
2
352,362
4
L
Kali
9,975
499
37
2
6
339,635
5
W
Fenrir
11,212
561
39
2
3
401,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role