Player Matchup

Cabrakan
Cabrakan
MedicalBean
Cabrakan
Level 108
God Stats
3W - 2L
1,542 SR
Queue Stats
116W - 124L
1,566 Elo+
Party 2
Cerberus
Cerberus
Mictrox
Cerberus
Level 109
God Stats
14W - 8L
1,520 SR
Queue Stats
304W - 305L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
PurpNight
Gilgamesh
Level 120
God Stats
13W - 6L
1,755 SR
Queue Stats
489W - 487L
1,559 Elo+
Solo
Hercules
Hercules
ToxicMD
Hercules
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 146L
1,536 Elo+
Party 2
Hun Batz
Hun Batz
soullesscash
Hun Batz
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 256L
1,547 Elo+
Party 2
Team Averages
Level 123
1,563 SR
1,550 Elo+

VS

Team Averages
Level 142
1,495 SR
1,568 Elo+
Merlin
Merlin
AZ Semi
Merlin
Level 155
God Stats
24W - 24L
1,479 SR
Queue Stats
671W - 727L
1,550 Elo+
Party 1
Bellona
Bellona
LizardWizard69
Bellona
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 124L
1,655 Elo+
Party 3
Susano
Susano
Saberspedigree
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,569 Elo+
Party 3
Janus
Janus
Un-Daunted0264
Janus
Level 160
God Stats
1W - 2L
1,603 SR
Queue Stats
72W - 76L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
oo Z E O N oo
Kuzenbo
Level 140
God Stats
9W - 21L
1,394 SR
Queue Stats
450W - 508L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MedicalBean
Cabrakan
18
4 / 4 / 6
11,016
734
8,928
11,523
13,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Mictrox
Cerberus
20
10 / 4 / 8
12,967
864
15,091
17,878
24,154
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
PurpNight
Gilgamesh
17
0 / 5 / 11
10,310
687
9,881
17,236
15,868
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
ToxicMD
Hercules
18
4 / 4 / 10
11,250
750
9,744
17,277
14,005
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
soullesscash
Hun Batz
20
5 / 4 / 13
12,277
818
14,675
13,660
8,435
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AZ Semi
Merlin
17
5 / 4 / 4
10,141
676
11,477
8,812
3,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 6 / 8
10,283
686
10,656
15,812
20,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 6 / 7
9,686
646
8,263
12,613
4,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 4 / 10
11,292
753
12,826
9,596
3,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
18
6 / 3 / 9
10,500
700
13,596
18,459
21,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
59
23
Kills
21
21
Deaths
23
48
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
AZ Semi
Merlin
5
4
4
1.75
L
1
6
8
0.83
W
Cabrakan
MedicalBean
Cabrakan
4
4
6
1.75
W
Cerberus
Mictrox
Cerberus
10
4
8
3.5
W
Gilgamesh
PurpNight
Gilgamesh
0
5
11
1.1
L
3
6
7
1.08
W
Hercules
ToxicMD
Hercules
4
4
10
2.25
L
6
4
10
2.75
L
Kuzenbo
6
3
9
3.5
W
Hun Batz
soullesscash
Hun Batz
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,319
Damage
56,818
77,574
Taken
65,292
75,542
Mitigated
53,012
25,780
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AZ Semi
Merlin
11,477
443
1,095
1,501
8,812
3,449
0
2,785
6,027
27,182
0
L
10,656
941
2,544
2,207
15,812
20,083
0
6,486
9,326
0
20,812
W
Cabrakan
MedicalBean
Cabrakan
8,928
1,302
0
24
11,523
13,080
814
5,368
6,155
12,565
0
W
Cerberus
Mictrox
Cerberus
15,091
1,279
2,178
6,847
17,878
24,154
1,514
8,771
9,107
28,595
0
W
Gilgamesh
PurpNight
Gilgamesh
9,881
1,820
2,650
2,703
17,236
15,868
705
6,217
11,019
0
30,299
L
8,263
945
1,021
1,759
12,613
4,368
1,040
5,364
7,249
0
18,668
W
Hercules
ToxicMD
Hercules
9,744
2,345
1,770
6,024
17,277
14,005
773
10,843
6,434
0
25,883
L
12,826
790
476
1,176
9,596
3,532
339
2,084
7,512
37,286
0
L
Kuzenbo
13,596
2,073
840
5,499
18,459
21,580
0
7,300
10,785
21,913
0
W
Hun Batz
soullesscash
Hun Batz
14,675
1,673
970
2,614
13,660
8,435
1,554
6,700
6,960
0
42,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,820
Gold Earned
51,902
182
Minions Killed
153
0
Camps Cleared
0
1,483,892
Distance Traveled
1,434,229
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,141
676
40
3
0
282,087
0
L
Bellona
10,283
686
19
1
0
321,360
2
W
Cabrakan
11,016
734
13
1
0
287,887
3
W
Cerberus
12,967
864
36
2
0
309,547
1
W
Gilgamesh
10,310
687
33
2
0
315,689
4
L
Susano
9,686
646
18
1
0
281,358
0
W
Hercules
11,250
750
31
2
0
272,408
2
L
Janus
11,292
753
68
5
0
279,374
1
L
Kuzenbo
10,500
700
8
1
0
270,050
1
W
Hun Batz
12,277
818
69
5
0
298,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role