Player Matchup

Athena
Athena
Platinum III
 
Athena
Platinum III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond V
Jeffmajo
Baron Samedi
Diamond V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 38L
2,097 MMR
Party 2
Jing Wei
Jing Wei
Masters
MnαPm
Jing Wei
Masters
Level 155
God Stats
28W - 16L
1,754 SR
Queue Stats
187W - 146L
2,527 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond I
Vëlkan
Morgan Le Fay
Diamond I
Level 160
God Stats
3W - 3L
1,493 SR
Queue Stats
84W - 78L
2,540 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
elvitoko2000
Tsukuyomi
Platinum I
Level 156
God Stats
1W - 1L
1,450 SR
Queue Stats
215W - 201L
2,069 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,539 SR
2,146 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,545 SR
1,748 MMR
Anubis
Anubis
Masters
 
Anubis
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond II
 
Camazotz
Diamond II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond IV
DragoEviilTriger
Khepri
Diamond IV
Level 160
God Stats
8W - 12L
1,450 SR
Queue Stats
466W - 463L
2,225 MMR
Solo
Izanami
Izanami
Diamond V
juli97
Izanami
Diamond V
Level 158
God Stats
12W - 15L
1,775 SR
Queue Stats
202W - 208L
2,016 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
5
0 / 0 / 1
3,605
721
1,307
3,406
1,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Jeffmajo
Baron Samedi
6
0 / 1 / 0
3,471
694
1,631
2,631
1,113
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
MnαPm
Jing Wei
6
1 / 0 / 0
3,762
752
1,368
953
184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Vëlkan
Morgan Le Fay
7
0 / 0 / 1
3,817
763
914
1,533
568
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
elvitoko2000
Tsukuyomi
6
0 / 0 / 0
3,501
700
822
3,531
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
TiamatKaliSetPersephoneGilgamesh

VS

Bans
OdinGebNemesisSobekMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 1
3,949
790
1,050
1,689
744
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
 
Camazotz
6
1 / 1 / 0
3,506
701
2,595
5,954
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
 
Merlin
7
0 / 0 / 0
3,395
679
702
1,436
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
2,505
501
0
0
0
Izanami
juli97
Izanami
6
0 / 1 / 0
3,520
704
959
2,231
650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
1
0.5
L
Anubis
 
Anubis
0
0
1
0.5
L
Camazotz
 
Camazotz
1
1
0
1
L
Merlin
 
Merlin
0
0
0
0
L
0
0
0
0
W
Baron Samedi
Jeffmajo
Baron Samedi
0
1
0
0
W
Jing Wei
MnαPm
Jing Wei
1
0
0
1
W
Morgan Le Fay
Vëlkan
Morgan Le Fay
0
0
1
0.5
W
Tsukuyomi
elvitoko2000
Tsukuyomi
0
0
0
0
L
Izanami
juli97
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,042
Damage
5,306
12,054
Taken
11,310
3,875
Mitigated
3,049
6,565
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,307
644
0
1,625
3,406
1,192
0
296
3,110
5,153
0
L
Anubis
 
Anubis
1,050
154
0
1,376
1,689
744
0
1,036
653
16,478
0
L
Camazotz
 
Camazotz
2,595
1,032
0
3,257
5,954
1,253
0
1,798
4,156
0
11,209
L
Merlin
 
Merlin
702
123
0
795
1,436
402
0
755
681
15,934
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Jeffmajo
Baron Samedi
1,631
211
117
1,412
2,631
1,113
0
754
1,877
12,424
0
W
Jing Wei
MnαPm
Jing Wei
1,368
1,368
0
476
953
184
207
0
953
0
17,340
W
Morgan Le Fay
Vëlkan
Morgan Le Fay
914
211
0
962
1,533
568
172
345
1,188
21,102
0
W
Tsukuyomi
elvitoko2000
Tsukuyomi
822
388
0
1,973
3,531
818
0
357
3,174
0
11,971
L
Izanami
juli97
Izanami
959
557
0
1,242
2,231
650
0
263
1,968
0
16,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,156
Gold Earned
16,875
173
Minions Killed
127
0
Camps Cleared
0
551,636
Distance Traveled
407,101
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,605
721
14
3
0
120,596
0
L
Anubis
3,949
790
49
10
0
92,347
0
L
Camazotz
3,506
701
15
3
0
118,561
1
L
Merlin
3,395
679
22
4
0
96,686
1
L
Khepri
2,505
501
0
0
0
0
0
W
Baron Samedi
3,471
694
31
6
0
83,926
1
W
Jing Wei
3,762
752
34
7
0
122,774
1
W
Morgan Le Fay
3,817
763
48
10
0
113,695
1
W
Tsukuyomi
3,501
700
46
9
0
110,645
0
L
Izanami
3,520
704
41
8
0
99,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role