Player Matchup

Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Arsonull
Charybdis
Level 150
God Stats
12W - 3L
1,806 SR
Queue Stats
409W - 117L
1,886 Elo+
Party 2
Discordia
Discordia
HuskiesLord
Discordia
Level 160
God Stats
7W - 2L
1,587 SR
Queue Stats
494W - 138L
1,855 Elo+
Party 2
Chaac
Chaac
MadMob
Chaac
Level 152
God Stats
19W - 5L
1,720 SR
Queue Stats
429W - 139L
1,853 Elo+
Party 2
Team Averages
Level 154
1,653 SR
1,773 Elo+

VS

Team Averages
Level 77
1,553 SR
1,446 Elo+
Bacchus
Bacchus
AlphaaRayy
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EternalNicoBolas
Danzaburou
Level 24
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Kalebdj
Baron Samedi
Level 133
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 1
Neith
Neith
ProjectileCats
Neith
Level 128
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 3 / 9
8,164
1,021
6,257
9,477
7,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Arsonull
Charybdis
13
4 / 1 / 7
8,478
1,060
7,540
7,228
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
HuskiesLord
Discordia
13
4 / 2 / 4
8,341
1,043
5,465
3,672
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
MadMob
Chaac
14
5 / 0 / 7
9,151
1,144
7,688
7,429
3,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlphaaRayy
Bacchus
11
1 / 6 / 1
6,757
845
3,268
11,796
10,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
EternalNicoBolas
Danzaburou
11
0 / 2 / 2
6,430
804
3,378
7,187
2,082
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Kalebdj
Baron Samedi
12
3 / 4 / 2
7,043
880
6,423
7,708
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 4 / 3
7,196
900
3,591
6,055
2,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
16
Kills
6
6
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
9
2.5
L
Bacchus
AlphaaRayy
Bacchus
1
6
1
0.25
W
Charybdis
Arsonull
Charybdis
4
1
7
7.5
L
Danzaburou
EternalNicoBolas
Danzaburou
0
2
2
0.5
W
Discordia
HuskiesLord
Discordia
4
2
4
3
L
Baron Samedi
Kalebdj
Baron Samedi
3
4
2
1
W
Chaac
MadMob
Chaac
5
0
7
8.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
16,660
27,806
Taken
32,746
15,571
Mitigated
17,892
7,040
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,257
240
0
20
9,477
7,791
201
4,156
5,321
9,783
0
L
Bacchus
AlphaaRayy
Bacchus
3,268
353
0
454
11,796
10,734
28
3,958
7,838
9,222
0
W
Charybdis
Arsonull
Charybdis
7,540
3,659
0
2,099
7,228
2,631
2,150
2,642
4,586
0
30,867
L
Danzaburou
EternalNicoBolas
Danzaburou
3,378
1,067
0
1,037
7,187
2,082
0
2,097
5,090
0
17,301
W
Discordia
HuskiesLord
Discordia
5,465
206
0
1,169
3,672
1,291
2,134
823
2,849
20,680
0
L
Baron Samedi
Kalebdj
Baron Samedi
6,423
356
751
1,534
7,708
2,982
0
4,010
3,698
20,431
0
W
Chaac
MadMob
Chaac
7,688
2,265
0
3,752
7,429
3,858
2,620
2,274
5,155
0
30,118
L
3,591
1,163
0
645
6,055
2,094
150
2,604
3,451
0
20,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,134
Gold Earned
27,426
158
Minions Killed
112
8
Camps Cleared
7
722,329
Distance Traveled
576,433
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,164
1,021
7
1
1
165,783
0
L
Bacchus
6,757
845
10
1
1
130,302
1
W
Charybdis
8,478
1,060
54
7
3
182,229
1
L
Danzaburou
6,430
804
38
5
3
165,399
1
W
Discordia
8,341
1,043
35
4
0
175,656
3
L
Baron Samedi
7,043
880
26
3
1
142,697
2
W
Chaac
9,151
1,144
62
8
4
198,661
3
L
Neith
7,196
900
38
5
2
138,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role