Player Matchup

Sobek
Sobek
Born1400
Sobek
Level 13
God Stats
2W - 1L
1,465 SR
Queue Stats
15W - 22L
1,525 Elo+
Solo
Fenrir
Fenrir
DANTE_TJ
Fenrir
Level 42
God Stats
35W - 42L
1,510 SR
Queue Stats
57W - 80L
1,392 Elo+
Party 2
Hel
Hel
Pituya
Hel
Level 32
God Stats
5W - 5L
1,485 SR
Queue Stats
69W - 87L
1,325 Elo+
Party 2
Cupid
Cupid
S_rene_JG
Cupid
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
xTypaMoneyx
Zhong Kui
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,506 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,450 Elo+

VS

Team Averages
Level 15
1,454 SR
1,438 Elo+
Hou Yi
Hou Yi
AlexxxWayne
Hou Yi
Level 17
God Stats
27W - 27L
1,405 SR
Queue Stats
62W - 70L
1,260 Elo+
Party 1
Yemoja
Yemoja
DannySonorus
Yemoja
Level 16
God Stats
20W - 25L
1,402 SR
Queue Stats
40W - 49L
1,190 Elo+
Party 1
Chaac
Chaac
EmoWolf13
Chaac
Level 17
God Stats
16W - 15L
1,420 SR
Queue Stats
17W - 23L
1,211 Elo+
Solo
Achilles
Achilles
ShakableSnail9
Achilles
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 21L
1,828 Elo+
Solo
Neith
Neith
zEzElo
Neith
Level 22
God Stats
1W - 2L
1,544 SR
Queue Stats
107W - 46L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Born1400
Sobek
19
6 / 4 / 15
14,528
454
14,903
37,814
50,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
DANTE_TJ
Fenrir
20
12 / 7 / 9
16,136
504
22,111
30,503
21,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Pituya
Hel
19
6 / 15 / 8
13,704
428
14,392
30,895
15,074
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
S_rene_JG
Cupid
16
0 / 13 / 11
11,798
369
4,134
21,511
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Zhong Kui
xTypaMoneyx
Zhong Kui
20
21 / 8 / 9
18,526
579
43,207
40,906
34,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
3 / 10 / 7
12,913
404
20,694
22,838
8,332
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
18
2 / 6 / 9
14,010
438
14,789
22,852
27,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
EmoWolf13
Chaac
18
6 / 10 / 5
14,344
448
17,527
28,848
27,514
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
17
0 / 15 / 3
12,121
379
7,897
31,312
42,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
zEzElo
Neith
20
32 / 7 / 3
21,051
658
57,472
30,299
18,013
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
70
45
Kills
43
47
Deaths
48
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
10
7
0.65
W
Sobek
Born1400
Sobek
6
4
15
3.38
W
Fenrir
DANTE_TJ
Fenrir
12
7
9
2.36
L
Yemoja
2
6
9
1.08
L
Chaac
EmoWolf13
Chaac
6
10
5
0.85
W
Hel
Pituya
Hel
6
15
8
0.67
W
Cupid
S_rene_JG
Cupid
0
13
11
0.42
L
Achilles
0
15
3
0.1
W
Zhong Kui
xTypaMoneyx
Zhong Kui
21
8
9
3.19
L
Neith
zEzElo
Neith
32
7
3
4.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,747
Damage
118,379
161,629
Taken
136,149
131,385
Mitigated
123,953
48,874
Healing
26,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
20,694
12,524
990
4,562
22,838
8,332
2,624
10,231
12,549
0
64,590
W
Sobek
Born1400
Sobek
14,903
1,316
0
6,305
37,814
50,900
375
4,523
33,142
46,668
0
W
Fenrir
DANTE_TJ
Fenrir
22,111
6,683
588
5,313
30,503
21,349
1,767
4,261
26,140
0
122,360
L
Yemoja
14,789
1,379
2,024
616
22,852
27,169
415
13,378
9,421
49,079
0
L
Chaac
EmoWolf13
Chaac
17,527
7,941
0
6,312
28,848
27,514
176
16,572
12,276
0
65,794
W
Hel
Pituya
Hel
14,392
2,232
4,250
6,838
30,895
15,074
2,663
1,286
29,307
65,516
0
W
Cupid
S_rene_JG
Cupid
4,134
2,066
911
1,936
21,511
9,254
581
3,234
18,225
0
23,632
L
Achilles
7,897
2,746
0
2,216
31,312
42,925
393
17,652
13,660
0
61,679
W
Zhong Kui
xTypaMoneyx
Zhong Kui
43,207
5,757
0
22,733
40,906
34,808
5,664
2,679
37,592
146,653
0
L
Neith
zEzElo
Neith
57,472
24,099
0
9,986
30,299
18,013
7,482
14,558
15,741
0
200,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,692
Gold Earned
74,439
529
Minions Killed
557
0
Camps Cleared
0
2,616,876
Distance Traveled
2,310,553
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,913
404
80
3
0
424,404
3
W
Sobek
14,528
454
38
1
0
609,662
3
W
Fenrir
16,136
504
132
4
0
659,400
0
L
Yemoja
14,010
438
66
2
0
512,022
6
L
Chaac
14,344
448
83
3
0
391,660
0
W
Hel
13,704
428
72
2
0
438,528
0
W
Cupid
11,798
369
54
2
0
444,926
0
L
Achilles
12,121
379
80
3
0
515,362
1
W
Zhong Kui
18,526
579
233
7
0
464,360
2
L
Neith
21,051
658
248
8
0
467,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role