Player Matchup

Ganesha
Ganesha
Emjay15
Ganesha
Level 28
God Stats
24W - 20L
1,504 SR
Queue Stats
323W - 333L
1,440 Elo+
Party 1
Nemesis
Nemesis
MakeItRayner
Nemesis
Level 32
God Stats
11W - 14L
1,748 SR
Queue Stats
234W - 270L
1,417 Elo+
Party 1
Hou Yi
Hou Yi
MommyMakima
Hou Yi
Level 29
God Stats
12W - 4L
1,994 SR
Queue Stats
358W - 388L
1,404 Elo+
Party 1
Discordia
Discordia
badsamaritan54
Discordia
Level 17
God Stats
55W - 53L
1,475 SR
Queue Stats
72W - 88L
1,289 Elo+
Party 1
Ao Kuang
Ao Kuang
srsrsrsrsr
Ao Kuang
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 11L
1,463 Elo+
Solo
Team Averages
Level 24
1,644 SR
1,403 Elo+

VS

Team Averages
Level 23
1,533 SR
1,432 Elo+
Chaac
Chaac
Balgorth
Chaac
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,418 Elo+
Solo
Thor
Thor
ElKalaca666
Thor
Level 13
God Stats
1W - 5L
1,264 SR
Queue Stats
21W - 22L
1,482 Elo+
Party 2
Danzaburou
Danzaburou
MAX STRIKER 11
Danzaburou
Level 41
God Stats
28W - 32L
1,606 SR
Queue Stats
59W - 71L
1,406 Elo+
Party 2
Ra
Ra
Monotheisme
Ra
Level 16
God Stats
2W - 0L
1,540 SR
Queue Stats
117W - 98L
1,376 Elo+
Solo
Rama
Rama
iHubertH
Rama
Level 18
God Stats
2W - 1L
1,756 SR
Queue Stats
60W - 59L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Emjay15
Ganesha
12
0 / 4 / 13
7,402
463
6,447
15,109
11,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
MakeItRayner
Nemesis
12
2 / 3 / 5
7,901
494
3,728
10,233
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
14
11 / 4 / 2
8,776
549
10,377
11,932
4,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
badsamaritan54
Discordia
12
0 / 3 / 0
6,820
426
2,525
7,653
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
srsrsrsrsr
Ao Kuang
12
2 / 6 / 0
7,699
481
6,313
15,213
7,358
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Balgorth
Chaac
15
2 / 1 / 5
9,151
572
7,625
9,192
7,253
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 5
8,929
558
8,032
11,477
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MAX STRIKER 11
Danzaburou
14
3 / 4 / 4
8,630
539
4,896
8,142
2,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 2 / 3
9,614
601
8,567
6,811
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
15
7 / 4 / 6
9,796
612
13,844
11,300
3,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
15
Kills
20
20
Deaths
15
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
Balgorth
Chaac
2
1
5
4.5
W
3
4
5
1.38
L
Ganesha
Emjay15
Ganesha
0
4
13
1.63
W
Danzaburou
MAX STRIKER 11
Danzaburou
3
4
4
1.25
L
Nemesis
MakeItRayner
Nemesis
2
3
5
1.5
L
Hou Yi
11
4
2
3
W
5
2
3
3.25
L
Discordia
badsamaritan54
Discordia
0
3
0
0
W
Rama
7
4
6
2.5
L
Ao Kuang
srsrsrsrsr
Ao Kuang
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,390
Damage
42,964
60,140
Taken
46,922
28,630
Mitigated
19,204
10,961
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Balgorth
Chaac
7,625
1,040
0
1,626
9,192
7,253
952
4,234
4,926
6,212
36,525
W
8,032
2,125
0
3,896
11,477
3,751
0
2,740
8,620
0
44,902
L
Ganesha
Emjay15
Ganesha
6,447
887
0
1,699
15,109
11,195
95
1,019
14,090
19,893
0
W
Danzaburou
MAX STRIKER 11
Danzaburou
4,896
2,841
203
3,614
8,142
2,463
1,350
1,500
6,636
0
37,817
L
Nemesis
MakeItRayner
Nemesis
3,728
1,286
0
475
10,233
3,295
0
378
9,855
0
43,222
L
Hou Yi
10,377
3,679
0
1,742
11,932
4,107
1,077
851
11,081
0
46,588
W
8,567
719
712
2,648
6,811
2,415
2,268
2,877
3,445
59,341
0
L
Discordia
badsamaritan54
Discordia
2,525
53
52
1,863
7,653
2,675
440
4,845
2,808
34,420
0
W
Rama
13,844
11,301
0
4,397
11,300
3,322
2,922
3,005
8,010
0
48,952
L
Ao Kuang
srsrsrsrsr
Ao Kuang
6,313
1,790
0
5,130
15,213
7,358
0
2,704
12,509
29,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
46,120
298
Minions Killed
405
0
Camps Cleared
0
1,527,748
Distance Traveled
1,490,124
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,151
572
91
6
0
312,996
1
W
Thor
8,929
558
71
4
0
267,057
2
L
Ganesha
7,402
463
9
1
0
301,489
6
W
Danzaburou
8,630
539
64
4
0
297,772
2
L
Nemesis
7,901
494
74
5
0
349,229
0
L
Hou Yi
8,776
549
88
6
0
287,030
2
W
Ra
9,614
601
106
7
0
329,829
7
L
Discordia
6,820
426
71
4
0
304,312
1
W
Rama
9,796
612
73
5
0
282,470
4
L
Ao Kuang
7,699
481
56
4
0
285,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role