Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FrothyGrunt223
Bacchus
Level 66
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 5L
1,187 Elo+
Party 2
Medusa
Medusa
R3n3gadePatri0t
Medusa
Level 64
God Stats
0W - 3L
1,304 SR
Queue Stats
1W - 4L
1,235 Elo+
Party 2
Guan Yu
Guan Yu
THEEDIRTY30
Guan Yu
Level 68
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 5L
999 Elo+
Party 2
Team Averages
Level 82
1,427 SR
1,284 Elo+

VS

Team Averages
Level 93
1,511 SR
1,458 Elo+
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Blasito
Zhong Kui
Level 148
God Stats
1W - 1L
1,575 SR
Queue Stats
78W - 40L
1,638 Elo+
Party 1
Charybdis
Charybdis
TC_Not_Slim
Charybdis
Level 86
God Stats
9W - 7L
1,486 SR
Queue Stats
170W - 169L
1,314 Elo+
Solo
Cerberus
Cerberus
bigdaddy070118_
Cerberus
Level 27
God Stats
1W - 0L
1,493 SR
Queue Stats
48W - 69L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 2 / 3
7,177
718
8,277
7,745
2,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
 
Kukulkan
12
0 / 5 / 3
6,326
633
3,829
7,381
2,209
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 1
8,799
880
7,402
9,549
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 3 / 1
6,800
680
1,549
7,034
2,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
THEEDIRTY30
Guan Yu
12
0 / 4 / 3
6,347
635
1,204
13,445
9,172
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
7 / 1 / 3
9,051
905
10,823
7,289
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
 
Scylla
15
4 / 2 / 8
8,700
870
10,260
5,792
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Blasito
Zhong Kui
16
4 / 0 / 10
9,132
913
10,642
6,791
5,479
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
TC_Not_Slim
Charybdis
14
1 / 1 / 4
7,394
739
3,745
6,188
2,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
12
0 / 3 / 5
6,434
643
2,636
6,896
5,566
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
7
Kills
16
16
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
2
3
1.75
L
Kukulkan
 
Kukulkan
0
5
3
0.3
W
Neith
 
Neith
7
1
3
8.5
W
Scylla
 
Scylla
4
2
8
4
W
Zhong Kui
Blasito
Zhong Kui
4
0
10
9
L
4
2
1
2.25
L
1
3
1
0.5
W
Charybdis
TC_Not_Slim
Charybdis
1
1
4
3
L
Guan Yu
THEEDIRTY30
Guan Yu
0
4
3
0.38
W
Cerberus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,261
Damage
38,106
45,154
Taken
32,956
27,457
Mitigated
18,559
5,798
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,277
1,908
0
1,011
7,745
2,883
0
4,918
2,683
0
25,528
L
Kukulkan
 
Kukulkan
3,829
654
0
0
7,381
2,209
2
5,328
1,921
14,857
0
W
Neith
 
Neith
10,823
3,487
0
2,051
7,289
3,495
968
2,510
4,779
0
24,461
W
Scylla
 
Scylla
10,260
854
0
826
5,792
1,703
108
2,096
3,696
31,239
0
W
Zhong Kui
Blasito
Zhong Kui
10,642
967
0
4,680
6,791
5,479
0
2,506
4,285
35,775
0
L
7,402
529
0
2,729
9,549
10,906
0
4,415
5,102
14,320
0
L
1,549
483
0
229
7,034
2,287
0
3,921
2,989
0
21,320
W
Charybdis
TC_Not_Slim
Charybdis
3,745
1,947
0
604
6,188
2,316
525
2,222
3,966
0
23,517
L
Guan Yu
THEEDIRTY30
Guan Yu
1,204
166
706
1,123
13,445
9,172
63
4,696
8,511
0
11,784
W
Cerberus
2,636
249
0
471
6,896
5,566
177
2,225
4,671
10,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,449
Gold Earned
40,711
166
Minions Killed
246
5
Camps Cleared
11
942,173
Distance Traveled
926,994
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,177
718
41
4
2
181,618
2
L
Kukulkan
6,326
633
32
3
0
172,070
1
W
Neith
9,051
905
45
5
1
177,962
0
W
Scylla
8,700
870
64
6
3
200,689
4
W
Zhong Kui
9,132
913
63
6
6
191,828
0
L
Bacchus
8,799
880
17
2
1
202,103
1
L
Medusa
6,800
680
53
5
1
169,855
0
W
Charybdis
7,394
739
60
6
1
175,530
1
L
Guan Yu
6,347
635
23
2
1
216,527
0
W
Cerberus
6,434
643
14
1
0
180,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role