Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FearXenovia
Bellona
Level 23
God Stats
3W - 3L
1,438 SR
Queue Stats
115W - 40L
1,513 Elo+
Party 1
Ravana
Ravana
Gladiatoriun
Ravana
Level 16
God Stats
5W - 6L
1,104 SR
Queue Stats
107W - 35L
1,514 Elo+
Party 1
Team Averages
Level 43
1,348 SR
1,509 Elo+

VS

Team Averages
Level 65
1,473 SR
1,445 Elo+
Zeus
Zeus
Chris-aka-SASUKE
Zeus
Level 84
God Stats
1W - 6L
1,346 SR
Queue Stats
191W - 198L
1,575 Elo+
Party 2
Hachiman
Hachiman
LitSquirrel420
Hachiman
Level 84
God Stats
2W - 2L
1,633 SR
Queue Stats
73W - 103L
1,321 Elo+
Solo
Chaac
Chaac
XanklesBBB
Chaac
Level 28
God Stats
5W - 5L
1,439 SR
Queue Stats
50W - 64L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
5 / 0 / 10
7,797
780
12,266
11,352
8,058
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
FearXenovia
Bellona
10
3 / 3 / 6
7,104
710
1,740
6,517
3,884
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
11
6 / 0 / 2
7,360
736
3,220
4,369
1,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,093
609
9,597
5,864
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
9
2 / 4 / 0
6,274
627
3,340
7,756
2,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
7
0 / 5 / 1
5,508
551
3,094
7,455
3,407
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
14
Kills
3
3
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
0
10
10
L
1
6
1
0.25
W
Bellona
FearXenovia
Bellona
3
3
6
2
W
Ravana
6
0
2
7
L
Hachiman
2
4
0
0.5
L
Chaac
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,226
Damage
16,031
22,238
Taken
21,075
13,540
Mitigated
7,746
9,090
Healing
1,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,266
1,533
0
7,914
11,352
8,058
678
4,033
6,899
39,845
0
L
9,597
317
71
233
5,864
1,827
0
3,648
2,216
22,699
0
W
Bellona
FearXenovia
Bellona
1,740
0
0
382
6,517
3,884
486
2,829
3,450
0
6,754
W
Ravana
3,220
632
0
794
4,369
1,598
287
2,166
2,032
0
12,619
L
Hachiman
3,340
835
0
702
7,756
2,512
59
4,767
2,902
0
12,692
L
Chaac
3,094
57
0
922
7,455
3,407
0
4,342
3,031
0
7,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,261
Gold Earned
17,875
111
Minions Killed
64
7
Camps Cleared
1
582,700
Distance Traveled
442,122
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,797
780
67
7
4
186,067
3
L
Zeus
6,093
609
31
3
0
154,936
2
W
Bellona
7,104
710
22
2
1
187,243
5
W
Ravana
7,360
736
22
2
2
209,390
2
L
Hachiman
6,274
627
24
2
1
145,394
3
L
Chaac
5,508
551
9
1
0
141,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role