Player Matchup

Heimdallr
Heimdallr
Silver III
 
Heimdallr
Silver III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Silver II
BassSlayer88
Vulcan
Silver II
Level 160
God Stats
11W - 3L
1,605 SR
Queue Stats
440W - 454L
1,004 MMR
Solo
Pele
Pele
Gold V
JaMintyKhong
Pele
Gold V
Level 82
God Stats
6W - 8L
1,526 SR
Queue Stats
125W - 129L
1,260 MMR
Party 1
Jormungandr
Jormungandr
Silver II
SNSKarmak
Jormungandr
Silver II
Level 120
God Stats
3W - 5L
1,300 SR
Queue Stats
151W - 164L
966 MMR
Solo
Cerberus
Cerberus
Silver I
tonnysilva04
Cerberus
Silver I
Level 82
God Stats
10W - 5L
1,562 SR
Queue Stats
36W - 42L
1,033 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,499 SR
1,152 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,466 SR
1,135 MMR
Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver I
AlexConejo84
Fafnir
Silver I
Level 100
God Stats
1W - 6L
1,490 SR
Queue Stats
270W - 295L
1,197 MMR
Party 2
Olorun
Olorun
Silver II
VernalSkydiver9
Olorun
Silver II
Level 84
God Stats
0W - 1L
1,673 SR
Queue Stats
242W - 266L
994 MMR
Party 2
Tiamat
Tiamat
Silver II
ZuZuCavalera
Tiamat
Silver II
Level 147
God Stats
19W - 20L
1,386 SR
Queue Stats
534W - 520L
1,036 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
anime_giirl64
Cu Chulainn
Silver III
Level 106
God Stats
1W - 5L
1,282 SR
Queue Stats
108W - 123L
947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
2 / 1 / 2
7,162
551
8,633
6,648
2,296
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
12
1 / 2 / 0
7,356
566
3,769
5,670
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 1 / 1
7,416
570
3,753
8,189
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Jormungandr
SNSKarmak
Jormungandr
11
0 / 1 / 4
6,353
489
4,110
6,587
4,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
tonnysilva04
Cerberus
15
4 / 1 / 0
8,427
648
5,594
8,931
7,169
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
FenrirGilgameshAthenaPersephoneCthulhu

VS

Bans
ArachneNu WaLokiBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 2
6,459
497
4,473
8,590
2,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
9
1 / 1 / 2
6,039
465
2,811
9,928
6,891
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 2
6,944
534
4,545
8,398
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
13
1 / 3 / 2
7,114
547
3,038
6,189
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
anime_giirl64
Cu Chulainn
11
1 / 3 / 0
6,541
503
4,049
8,246
4,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
11
Kills
5
6
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
2
3
L
Ne Zha
 
Ne Zha
1
2
2
1
L
Fafnir
1
1
2
2
W
Vulcan
1
2
0
0.5
W
4
1
1
4.5
W
Jormungandr
SNSKarmak
Jormungandr
0
1
4
2
L
1
2
2
1
L
Tiamat
1
3
2
0.67
L
Cu Chulainn
anime_giirl64
Cu Chulainn
1
3
0
0.33
W
Cerberus
tonnysilva04
Cerberus
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,859
Damage
18,916
36,025
Taken
41,351
18,288
Mitigated
19,633
9,498
Healing
12,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,633
4,161
0
2,271
6,648
2,296
713
3,256
3,392
0
51,823
L
Ne Zha
 
Ne Zha
4,473
1,256
0
3,090
8,590
2,707
0
2,780
5,810
0
34,251
L
Fafnir
2,811
858
0
3,150
9,928
6,891
0
2,940
6,988
12,801
0
W
Vulcan
3,769
1,921
0
869
5,670
1,889
680
1,691
3,833
43,215
0
W
3,753
790
0
1,918
8,189
2,504
229
1,216
6,859
0
40,950
W
Jormungandr
SNSKarmak
Jormungandr
4,110
1,247
0
570
6,587
4,430
234
3,939
2,616
16,013
0
L
4,545
1,958
812
3,090
8,398
2,415
0
1,829
6,569
35,038
0
L
Tiamat
3,038
215
0
976
6,189
3,248
260
1,561
4,628
42,528
0
L
Cu Chulainn
anime_giirl64
Cu Chulainn
4,049
262
0
1,343
8,246
4,372
0
4,363
3,883
0
33,554
W
Cerberus
tonnysilva04
Cerberus
5,594
476
0
3,870
8,931
7,169
1,826
0
8,931
50,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,714
Gold Earned
33,097
401
Minions Killed
347
0
Camps Cleared
0
1,262,767
Distance Traveled
1,304,783
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,162
551
94
7
0
264,963
4
L
Ne Zha
6,459
497
66
5
0
259,055
2
L
Fafnir
6,039
465
15
1
0
321,212
15
W
Vulcan
7,356
566
93
7
0
241,741
1
W
Pele
7,416
570
72
6
0
301,881
6
W
Jormungandr
6,353
489
25
2
0
243,106
0
L
Olorun
6,944
534
84
6
0
274,337
4
L
Tiamat
7,114
547
112
9
0
255,449
5
L
Cu Chulainn
6,541
503
70
5
0
194,730
1
W
Cerberus
8,427
648
117
9
0
211,076
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role