Player Matchup

Sylvanus
Sylvanus
FigD
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 131L
1,574 Elo+
Party 1
Cabrakan
Cabrakan
Hyadenn
Cabrakan
Level 28
God Stats
2W - 7L
1,379 SR
Queue Stats
62W - 50L
1,250 Elo+
Party 3
Izanami
Izanami
Lynyrds
Izanami
Level 53
God Stats
47W - 33L
1,500 SR
Queue Stats
98W - 70L
1,216 Elo+
Party 3
Pele
Pele
Torvum
Pele
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,514 Elo+
Solo
He Bo
He Bo
omgSoFech
He Bo
Level 25
God Stats
0W - 1L
1,250 SR
Queue Stats
176W - 143L
1,567 Elo+
Party 1
Team Averages
Level 48
1,426 SR
1,424 Elo+

VS

Team Averages
Level 84
1,555 SR
1,591 Elo+
Mercury
Mercury
 
Mercury
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
JokeTriple
Nox
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 7L
1,728 Elo+
Party 2
Ymir
Ymir
rcmeehan
Ymir
Level 4
God Stats
10W - 4L
1,774 SR
Queue Stats
21W - 16L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FigD
Sylvanus
17
2 / 3 / 8
11,467
1,042
5,031
12,593
21,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Hyadenn
Cabrakan
17
0 / 5 / 9
9,583
871
9,145
13,644
12,685
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Lynyrds
Izanami
17
4 / 3 / 6
11,273
1,025
18,542
9,197
4,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
Torvum
Pele
16
1 / 7 / 4
9,397
854
5,866
9,129
4,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
omgSoFech
He Bo
17
3 / 3 / 6
10,902
991
7,829
7,988
4,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

150

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
7 / 0 / 10
12,025
1,093
8,752
9,666
3,578
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
 
Danzaburou
17
2 / 4 / 16
11,013
1,001
11,615
12,552
5,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
17
3 / 4 / 13
10,848
986
9,968
14,754
6,571
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 0 / 9
12,267
1,115
11,993
4,730
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
17
0 / 2 / 16
10,127
921
6,479
11,064
11,315
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
10
Kills
21
21
Deaths
10
33
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
0
10
12
W
Danzaburou
 
Danzaburou
2
4
16
2.5
W
Gilgamesh
 
Gilgamesh
3
4
13
2.38
L
Sylvanus
FigD
Sylvanus
2
3
8
2
L
Cabrakan
Hyadenn
Cabrakan
0
5
9
0.9
W
9
0
9
13.5
L
Izanami
Lynyrds
Izanami
4
3
6
2.33
L
Pele
Torvum
Pele
1
7
4
0.43
L
He Bo
omgSoFech
He Bo
3
3
6
2
W
Ymir
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,413
Damage
48,807
52,551
Taken
52,766
47,957
Mitigated
28,774
5,273
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,752
5,590
0
840
9,666
3,578
0
3,990
5,676
0
27,743
W
Danzaburou
 
Danzaburou
11,615
4,884
0
1,936
12,552
5,239
0
5,658
6,894
0
39,007
W
Gilgamesh
 
Gilgamesh
9,968
2,246
0
41
14,754
6,571
0
6,076
8,678
0
33,189
L
Sylvanus
FigD
Sylvanus
5,031
1,527
1,570
1,899
12,593
21,040
0
4,386
8,207
13,326
0
L
Cabrakan
Hyadenn
Cabrakan
9,145
602
0
468
13,644
12,685
0
4,918
8,726
13,408
0
W
11,993
1,091
0
40
4,730
2,071
0
1,239
3,491
21,418
0
L
Izanami
Lynyrds
Izanami
18,542
11,067
0
159
9,197
4,741
0
2,463
6,734
0
71,828
L
Pele
Torvum
Pele
5,866
1,213
0
273
9,129
4,642
0
3,435
5,694
0
11,708
L
He Bo
omgSoFech
He Bo
7,829
788
0
904
7,988
4,849
0
3,270
4,718
36,412
0
W
Ymir
6,479
763
0
37
11,064
11,315
0
5,042
6,022
24,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,622
Gold Earned
56,280
225
Minions Killed
231
7
Camps Cleared
9
979,686
Distance Traveled
1,115,260
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,025
1,093
43
4
7
247,317
2
W
Danzaburou
11,013
1,001
68
6
1
202,916
0
W
Gilgamesh
10,848
986
48
4
1
217,921
1
L
Sylvanus
11,467
1,042
23
2
1
197,816
1
L
Cabrakan
9,583
871
2
0
0
213,910
2
W
Nox
12,267
1,115
27
2
0
236,165
0
L
Izanami
11,273
1,025
127
12
2
202,967
0
L
Pele
9,397
854
19
2
3
139,029
0
L
He Bo
10,902
991
54
5
1
225,964
1
W
Ymir
10,127
921
45
4
0
210,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role