Player Matchup

Charybdis
Charybdis
KingSatan1221
Charybdis
Level 127
God Stats
8W - 8L
1,699 SR
Queue Stats
188W - 197L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
uhhgeoduck1
Cthulhu
Level 115
God Stats
21W - 11L
1,637 SR
Queue Stats
190W - 207L
1,465 Elo+
Party 1
Fenrir
Fenrir
zombie62666
Fenrir
Level 16
God Stats
0W - 1L
1,131 SR
Queue Stats
2W - 9L
1,312 Elo+
Solo
Team Averages
Level 86
1,489 SR
1,416 Elo+

VS

Team Averages
Level 78
1,568 SR
1,475 Elo+
Hades
Hades
BrownnDeviL
Hades
Level 126
God Stats
14W - 7L
1,703 SR
Queue Stats
98W - 100L
1,509 Elo+
Solo
Ares
Ares
EverGreen321
Ares
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
283W - 352L
1,445 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
izunAa_OHF
Ah Muzen Cab
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 48L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KingSatan1221
Charybdis
13
1 / 7 / 0
9,290
546
6,671
13,229
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
uhhgeoduck1
Cthulhu
13
0 / 1 / 1
9,186
540
16,211
26,819
22,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
10
0 / 9 / 1
8,468
498
18
12,329
4,204

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 4
12,316
724
19,463
18,174
11,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 0 / 10
11,304
665
6,990
14,524
17,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
izunAa_OHF
Ah Muzen Cab
15
4 / 1 / 9
11,293
664
16,125
9,452
4,219
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
17
17
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
0
4
14
W
1
0
10
6
L
Charybdis
KingSatan1221
Charybdis
1
7
0
0.14
W
Ah Muzen Cab
izunAa_OHF
Ah Muzen Cab
4
1
9
8.5
L
Cthulhu
uhhgeoduck1
Cthulhu
0
1
1
0.5
L
Fenrir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,900
Damage
42,578
52,377
Taken
42,150
31,577
Mitigated
33,198
7,531
Healing
21,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,463
3,159
1,180
14,219
18,174
11,057
818
7,562
10,612
70,203
0
W
6,990
143
473
3,369
14,524
17,922
221
4,839
9,685
12,559
0
L
Charybdis
KingSatan1221
Charybdis
6,671
2,981
0
179
13,229
5,091
0
8,434
4,795
0
32,362
W
Ah Muzen Cab
izunAa_OHF
Ah Muzen Cab
16,125
5,986
0
2,587
9,452
4,219
1,621
4,952
4,500
0
53,115
L
Cthulhu
uhhgeoduck1
Cthulhu
16,211
657
159
7,193
26,819
22,282
0
11,618
15,201
52,139
0
L
Fenrir
18
18
0
0
12,329
4,204
0
8,113
4,216
0
6,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,944
Gold Earned
34,913
175
Minions Killed
183
4
Camps Cleared
9
857,387
Distance Traveled
944,533
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,316
724
95
6
8
309,995
3
W
Ares
11,304
665
10
1
1
334,753
0
L
Charybdis
9,290
546
96
6
3
260,996
2
W
Ah Muzen Cab
11,293
664
78
5
0
299,785
0
L
Cthulhu
9,186
540
64
4
1
339,697
1
L
Fenrir
8,468
498
15
1
0
256,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role