Player Matchup

Danzaburou
Danzaburou
BigBrainSyndrome
Danzaburou
Level 68
God Stats
1W - 0L
1,362 SR
Queue Stats
15W - 12L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Malivore
Morgan Le Fay
Level 155
God Stats
10W - 9L
1,484 SR
Queue Stats
248W - 253L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
Uckstartyerface
Gilgamesh
Level 114
God Stats
12W - 19L
1,380 SR
Queue Stats
112W - 187L
1,381 Elo+
Party 2
Xing Tian
Xing Tian
Umbrica
Xing Tian
Level 64
God Stats
5W - 1L
1,529 SR
Queue Stats
160W - 209L
1,475 Elo+
Party 2
Charybdis
Charybdis
thewyrmlord913
Charybdis
Level 67
God Stats
18W - 7L
1,498 SR
Queue Stats
25W - 17L
1,529 Elo+
Solo
Team Averages
Level 94
1,451 SR
1,486 Elo+

VS

Team Averages
Level 74
1,581 SR
1,511 Elo+
Merlin
Merlin
Castannix
Merlin
Level 75
God Stats
1W - 1L
1,733 SR
Queue Stats
70W - 82L
1,507 Elo+
Party 1
Set
Set
Chaszam
Set
Level 99
God Stats
2W - 2L
1,492 SR
Queue Stats
85W - 94L
1,501 Elo+
Party 1
Chaac
Chaac
Mooz_dnc
Chaac
Level 103
God Stats
9W - 2L
1,546 SR
Queue Stats
46W - 23L
1,677 Elo+
Party 1
Izanami
Izanami
TheFriendlyEmu
Izanami
Level 49
God Stats
7W - 5L
1,645 SR
Queue Stats
11W - 12L
1,458 Elo+
Solo
Thor
Thor
WILLTHRUX
Thor
Level 46
God Stats
14W - 13L
1,490 SR
Queue Stats
404W - 510L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBrainSyndrome
Danzaburou
18
12 / 6 / 16
12,910
1,291
22,570
13,283
5,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Malivore
Morgan Le Fay
19
10 / 1 / 24
12,728
1,273
19,484
10,059
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Uckstartyerface
Gilgamesh
18
2 / 3 / 25
10,513
1,051
11,415
14,770
19,146
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Umbrica
Xing Tian
18
1 / 2 / 24
10,312
1,031
9,768
13,537
18,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
thewyrmlord913
Charybdis
19
13 / 0 / 18
13,250
1,325
20,130
6,018
2,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

232

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Castannix
Merlin
17
2 / 6 / 8
10,308
1,031
12,583
12,001
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
16
3 / 8 / 6
10,224
1,022
9,486
18,005
14,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Mooz_dnc
Chaac
17
1 / 7 / 8
10,357
1,036
9,430
21,687
19,977
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 13 / 6
10,908
1,091
15,653
23,012
9,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
1 / 4 / 8
9,959
996
7,244
14,618
8,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
48
38
Kills
12
12
Deaths
38
107
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigBrainSyndrome
Danzaburou
12
6
16
3.33
L
Merlin
Castannix
Merlin
2
6
8
1
L
Set
3
8
6
0.75
W
Morgan Le Fay
Malivore
Morgan Le Fay
10
1
24
22
L
Chaac
Mooz_dnc
Chaac
1
7
8
0.71
L
5
13
6
0.62
W
Gilgamesh
Uckstartyerface
Gilgamesh
2
3
25
4.83
W
Xing Tian
Umbrica
Xing Tian
1
2
24
6.5
L
Thor
1
4
8
1.25
W
Charybdis
thewyrmlord913
Charybdis
13
0
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,367
Damage
54,396
57,667
Taken
89,323
50,123
Mitigated
58,039
5,306
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigBrainSyndrome
Danzaburou
22,570
10,740
0
1,390
13,283
5,493
0
4,006
9,277
0
50,094
L
Merlin
Castannix
Merlin
12,583
654
0
0
12,001
5,226
0
4,264
7,737
42,012
0
L
Set
9,486
4,254
0
753
18,005
14,259
0
7,801
10,204
0
18,357
W
Morgan Le Fay
Malivore
Morgan Le Fay
19,484
1,266
0
917
10,059
4,202
0
1,730
8,329
48,552
0
L
Chaac
Mooz_dnc
Chaac
9,430
1,033
0
5,223
21,687
19,977
0
8,158
13,529
0
31,963
L
15,653
11,856
0
1,531
23,012
9,944
0
5,938
17,074
0
31,678
W
Gilgamesh
Uckstartyerface
Gilgamesh
11,415
2,228
0
926
14,770
19,146
0
2,469
12,301
771
18,012
W
Xing Tian
Umbrica
Xing Tian
9,768
1,115
0
522
13,537
18,917
0
3,015
10,522
14,543
0
L
Thor
7,244
431
0
0
14,618
8,633
0
3,862
10,756
0
20,096
W
Charybdis
thewyrmlord913
Charybdis
20,130
12,757
0
1,551
6,018
2,365
0
1,363
4,655
0
37,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,713
Gold Earned
51,756
203
Minions Killed
204
6
Camps Cleared
6
999,691
Distance Traveled
911,384
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,910
1,291
59
6
3
163,151
0
L
Merlin
10,308
1,031
59
6
0
188,904
0
L
Set
10,224
1,022
18
2
1
205,011
0
W
Morgan Le Fay
12,728
1,273
81
8
2
220,551
2
L
Chaac
10,357
1,036
67
7
2
197,527
0
L
Izanami
10,908
1,091
34
3
1
134,246
0
W
Gilgamesh
10,513
1,051
14
1
0
208,587
1
W
Xing Tian
10,312
1,031
7
1
1
198,356
1
L
Thor
9,959
996
26
3
2
185,696
0
W
Charybdis
13,250
1,325
42
4
0
209,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role