Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Annihilation400
Sobek
Level 115
God Stats
12W - 14L
1,461 SR
Queue Stats
283W - 273L
1,516 Elo+
Solo
Loki
Loki
Jos3s
Loki
Level 101
God Stats
3W - 1L
1,892 SR
Queue Stats
95W - 102L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RuMbLe98
Morgan Le Fay
Level 105
God Stats
21W - 13L
1,732 SR
Queue Stats
492W - 436L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
ximics xowa
Baron Samedi
Level 121
God Stats
8W - 5L
1,546 SR
Queue Stats
200W - 191L
1,446 Elo+
Solo
Team Averages
Level 113
1,626 SR
1,503 Elo+

VS

Team Averages
Level 144
1,592 SR
1,503 Elo+
Charybdis
Charybdis
 
Charybdis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Duece Gaming
Olorun
Level 160
God Stats
10W - 6L
1,617 SR
Queue Stats
624W - 623L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
PapiPanduh
Sun Wukong
Level 124
God Stats
0W - 2L
1,567 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
StayPuff00
Ra
Level 158
God Stats
14W - 4L
1,743 SR
Queue Stats
381W - 369L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
bsquared68
Sylvanus
Level 146
God Stats
11W - 11L
1,533 SR
Queue Stats
434W - 411L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
2 / 3 / 4
5,652
565
3,434
5,646
1,526
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 5
5,376
538
2,463
7,803
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
Jos3s
Loki
10
3 / 1 / 4
6,135
614
4,376
5,971
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
RuMbLe98
Morgan Le Fay
9
4 / 0 / 3
5,996
600
6,895
4,930
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
ximics xowa
Baron Samedi
12
4 / 0 / 0
6,508
651
5,794
5,210
2,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 0 / 0
5,379
538
2,377
4,246
1,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
9
4 / 4 / 2
5,574
557
4,332
6,058
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
PapiPanduh
Sun Wukong
8
1 / 2 / 2
4,698
470
3,464
6,020
3,093
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 4 / 0
5,442
544
2,380
7,713
3,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
bsquared68
Sylvanus
9
1 / 5 / 0
5,445
545
3,374
7,329
3,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
6
6
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
4
1.33
L
Charybdis
 
Charybdis
0
0
0
0
W
2
2
5
2.25
L
Olorun
4
4
2
1.25
W
Loki
Jos3s
Loki
3
1
4
5
L
Sun Wukong
PapiPanduh
Sun Wukong
1
2
2
1
W
Morgan Le Fay
RuMbLe98
Morgan Le Fay
4
0
3
5.5
L
0
4
0
0
L
Sylvanus
bsquared68
Sylvanus
1
5
0
0.2
W
Baron Samedi
ximics xowa
Baron Samedi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
15,927
29,560
Taken
31,366
12,352
Mitigated
13,075
11,517
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,434
2,343
0
1,412
5,646
1,526
0
1,173
4,473
0
27,126
L
Charybdis
 
Charybdis
2,377
1,233
0
1,790
4,246
1,548
0
1,240
2,894
0
32,880
W
2,463
237
0
2,604
7,803
4,681
0
2,366
5,437
10,802
0
L
Olorun
4,332
2,090
284
1,104
6,058
2,136
525
1,636
4,378
21,879
4,160
W
Loki
Jos3s
Loki
4,376
1,489
0
1,375
5,971
1,704
0
1,894
4,077
0
36,834
L
Sun Wukong
PapiPanduh
Sun Wukong
3,464
481
251
1,391
6,020
3,093
68
2,422
3,508
0
18,160
W
Morgan Le Fay
RuMbLe98
Morgan Le Fay
6,895
699
0
2,082
4,930
1,568
138
1,568
3,362
28,744
0
L
2,380
206
0
2,999
7,713
3,223
0
5,572
2,141
33,511
0
L
Sylvanus
bsquared68
Sylvanus
3,374
453
74
1,779
7,329
3,075
0
3,752
3,293
21,095
5,598
W
Baron Samedi
ximics xowa
Baron Samedi
5,794
766
97
3,947
5,210
2,873
0
2,207
3,003
39,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,667
Gold Earned
26,538
274
Minions Killed
276
0
Camps Cleared
0
968,259
Distance Traveled
938,003
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,652
565
59
6
0
180,179
0
L
Charybdis
5,379
538
79
8
0
202,835
0
W
Sobek
5,376
538
18
2
0
207,851
4
L
Olorun
5,574
557
64
6
0
180,548
3
W
Loki
6,135
614
67
7
0
205,379
1
L
Sun Wukong
4,698
470
17
2
0
207,184
0
W
Morgan Le Fay
5,996
600
52
5
0
211,787
2
L
Ra
5,442
544
63
6
0
165,702
0
L
Sylvanus
5,445
545
53
5
0
181,734
2
W
Baron Samedi
6,508
651
78
8
0
163,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role