Player Matchup

Rama
Rama
 
Rama
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Heathen6186
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,101 Elo+
Party 1
Ao Kuang
Ao Kuang
KingOfChardonnay
Ao Kuang
Level 44
God Stats
4W - 3L
1,500 SR
Queue Stats
235W - 285L
1,323 Elo+
Solo
Ymir
Ymir
Paliva Mortal
Ymir
Level 157
God Stats
14W - 15L
1,561 SR
Queue Stats
461W - 545L
1,366 Elo+
Party 3
He Bo
He Bo
thebeerthief
He Bo
Level 86
God Stats
0W - 1L
1,170 SR
Queue Stats
1W - 10L
1,151 Elo+
Party 1
Team Averages
Level 90
1,446 SR
1,288 Elo+

VS

Team Averages
Level 94
1,555 SR
1,367 Elo+
Rama
Rama
BigCaseDawg
Rama
Level 124
God Stats
2W - 1L
1,720 SR
Queue Stats
203W - 211L
1,373 Elo+
Solo
Bacchus
Bacchus
Jurasicnala
Bacchus
Level 78
God Stats
5W - 7L
1,247 SR
Queue Stats
187W - 198L
1,310 Elo+
Party 2
Artio
Artio
PervyToadJiraiya
Artio
Level 93
God Stats
19W - 13L
1,606 SR
Queue Stats
558W - 648L
1,414 Elo+
Solo
Artemis
Artemis
TheGold D Ace
Artemis
Level 89
God Stats
7W - 2L
1,626 SR
Queue Stats
396W - 405L
1,385 Elo+
Solo
Bastet
Bastet
Voeth
Bastet
Level 87
God Stats
8W - 5L
1,578 SR
Queue Stats
177W - 181L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
6 / 8 / 3
8,234
915
6,745
9,880
2,758
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Heathen6186
Hun Batz
13
1 / 8 / 9
7,685
854
5,115
10,468
4,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 2 / 1
5,407
601
354
1,756
487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 5 / 5
6,644
738
5,213
19,179
12,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 9 / 5
9,175
1,019
11,698
10,141
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 14
9,742
1,082
9,124
7,288
3,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Jurasicnala
Bacchus
12
0 / 5 / 16
7,786
865
6,636
8,741
12,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 3 / 19
9,000
1,000
6,031
16,882
7,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
16
7 / 2 / 13
9,651
1,072
12,090
7,218
3,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Voeth
Bastet
15
13 / 4 / 11
9,804
1,089
13,193
7,838
3,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
13
Kills
32
32
Deaths
15
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
8
3
0.94
W
9
1
14
16
L
Hun Batz
Heathen6186
Hun Batz
1
8
9
0.69
W
Bacchus
Jurasicnala
Bacchus
0
5
16
1.6
L
0
2
1
0.25
L
0
5
5
0.5
W
3
3
19
4.17
W
Artemis
7
2
13
6.75
W
Bastet
Voeth
Bastet
13
4
11
4.63
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,125
Damage
47,074
51,424
Taken
47,967
23,287
Mitigated
29,427
7,621
Healing
19,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,745
4,650
494
523
9,880
2,758
0
2,219
7,661
0
16,873
W
9,124
7,560
1,247
3,147
7,288
3,003
1,095
2,660
4,628
0
21,009
L
Hun Batz
Heathen6186
Hun Batz
5,115
1,645
211
820
10,468
4,962
0
3,011
7,457
0
10,000
W
Bacchus
Jurasicnala
Bacchus
6,636
559
885
780
8,741
12,721
172
3,697
5,044
9,106
0
L
354
67
0
40
1,756
487
0
349
1,407
354
0
L
5,213
511
165
5,035
19,179
12,327
0
4,774
14,405
12,113
0
W
6,031
1,443
2,007
7,715
16,882
7,547
379
5,180
11,702
12,691
0
W
Artemis
12,090
7,724
506
1,762
7,218
3,128
1,627
2,158
5,060
0
29,276
W
Bastet
Voeth
Bastet
13,193
4,784
730
1,159
7,838
3,028
711
3,570
4,268
0
16,652
L
11,698
328
0
333
10,141
2,753
0
2,314
7,827
18,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,145
Gold Earned
45,983
56
Minions Killed
63
0
Camps Cleared
0
526,197
Distance Traveled
834,479
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,234
915
23
3
0
118,623
0
W
Rama
9,742
1,082
19
2
0
166,616
1
L
Hun Batz
7,685
854
5
1
0
112,287
0
W
Bacchus
7,786
865
6
1
0
175,778
0
L
Ao Kuang
5,407
601
0
0
0
38,060
0
L
Ymir
6,644
738
13
1
0
138,966
0
W
Artio
9,000
1,000
8
1
0
173,496
0
W
Artemis
9,651
1,072
24
3
0
149,670
0
W
Bastet
9,804
1,089
6
1
0
168,919
0
L
He Bo
9,175
1,019
15
2
0
118,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role