Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GamesterJman
Tiamat
Level 140
God Stats
26W - 19L
1,636 SR
Queue Stats
148W - 153L
1,599 Elo+
Solo
Chaac
Chaac
TheMAGICALJFK
Chaac
Level 159
God Stats
13W - 9L
1,610 SR
Queue Stats
457W - 412L
1,595 Elo+
Solo
Team Averages
Level 152
1,582 SR
1,565 Elo+

VS

Team Averages
Level 106
1,552 SR
1,622 Elo+
Loki
Loki
CarryByOmar
Loki
Level 87
God Stats
19W - 22L
1,610 SR
Queue Stats
214W - 186L
1,666 Elo+
Party 1
Chaac
Chaac
FearlessMas-terM
Chaac
Level 103
God Stats
0W - 2L
1,450 SR
Queue Stats
20W - 26L
1,480 Elo+
Solo
Sol
Sol
PrettyFlackoe
Sol
Level 127
God Stats
8W - 11L
1,597 SR
Queue Stats
291W - 221L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 3 / 5
6,946
695
2,506
11,016
7,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
9
0 / 4 / 2
6,078
608
4,089
7,154
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 1
7,545
755
7,884
7,817
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 7
6,285
629
3,107
6,196
1,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 7
6,277
628
6,459
6,211
3,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 2 / 0
7,580
758
13,178
6,755
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
7
7
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
5
1.17
L
0
3
7
1.17
L
0
1
7
3.5
W
Tiamat
0
4
2
0.25
L
7
2
0
3.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,479
Damage
22,744
25,987
Taken
19,162
14,921
Mitigated
7,776
9,229
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,506
599
71
4,155
11,016
7,496
0
5,230
5,786
0
12,121
L
3,107
388
0
1,024
6,196
1,858
32
1,309
4,757
0
15,089
L
6,459
718
0
2,023
6,211
3,746
0
982
5,091
0
18,280
W
Tiamat
4,089
397
0
1,040
7,154
2,527
0
3,578
3,576
14,143
0
L
13,178
4,619
0
2,494
6,755
2,172
1,031
1,644
4,982
30,080
2,576
W
7,884
842
0
3,963
7,817
4,898
0
3,470
4,347
0
33,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,569
Gold Earned
20,142
123
Minions Killed
132
6
Camps Cleared
3
615,931
Distance Traveled
534,946
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,946
695
27
3
1
223,416
0
L
Loki
6,285
629
32
3
1
182,367
4
L
Chaac
6,277
628
34
3
1
186,458
1
W
Tiamat
6,078
608
45
5
3
182,182
3
L
Sol
7,580
758
66
7
1
166,121
2
W
Chaac
7,545
755
51
5
2
210,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role