Player Matchup

Kali
Kali
 
Kali
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Jovepa
Merlin
Level 25
God Stats
2W - 2L
1,633 SR
Queue Stats
57W - 79L
1,311 Elo+
Party 3
Horus
Horus
netozomber
Horus
Level 61
God Stats
4W - 2L
1,530 SR
Queue Stats
67W - 91L
1,303 Elo+
Party 3
Medusa
Medusa
ogrun
Medusa
Level 16
God Stats
0W - 1L
1,542 SR
Queue Stats
2W - 4L
1,349 Elo+
Party 1
The Morrigan
The Morrigan
xXZEREFXx
The Morrigan
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 122L
1,494 Elo+
Party 1
Team Averages
Level 75
1,541 SR
1,391 Elo+

VS

Team Averages
Level 57
1,348 SR
1,343 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BlackAngelII
Bacchus
Level 63
God Stats
14W - 37L
1,350 SR
Queue Stats
192W - 336L
1,363 Elo+
Party 2
Nike
Nike
Cexyxd
Nike
Level 28
God Stats
11W - 17L
1,486 SR
Queue Stats
89W - 175L
1,379 Elo+
Party 2
Susano
Susano
ErickSempai7u7
Susano
Level 60
God Stats
14W - 36L
1,261 SR
Queue Stats
47W - 87L
1,262 Elo+
Party 2
Tiamat
Tiamat
Yuniko19
Tiamat
Level 28
God Stats
12W - 22L
1,143 SR
Queue Stats
259W - 324L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
3 / 2 / 0
6,540
545
3,512
8,530
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Jovepa
Merlin
10
0 / 2 / 0
6,175
515
1,556
3,724
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
8
0 / 3 / 0
4,945
412
1,448
8,057
2,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
ogrun
Medusa
10
0 / 5 / 0
5,757
480
2,751
6,225
1,239
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
xXZEREFXx
The Morrigan
11
1 / 3 / 2
6,401
533
4,606
5,824
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
10 / 0 / 0
8,734
728
8,816
6,310
1,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
BlackAngelII
Bacchus
9
2 / 2 / 0
5,793
483
2,443
6,454
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Cexyxd
Nike
11
1 / 2 / 2
6,136
511
2,224
7,347
3,208
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 0 / 3
6,544
545
3,716
6,314
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Yuniko19
Tiamat
11
0 / 0 / 2
5,928
494
1,834
2,933
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
15
15
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
3
2
0
1.5
W
Medusa
 
Medusa
10
0
0
10
W
Bacchus
BlackAngelII
Bacchus
2
2
0
1
W
Nike
Cexyxd
Nike
1
2
2
1
W
2
0
3
3.5
L
Merlin
Jovepa
Merlin
0
2
0
0
W
Tiamat
Yuniko19
Tiamat
0
0
2
1
L
Horus
0
3
0
0
L
Medusa
ogrun
Medusa
0
5
0
0
L
The Morrigan
xXZEREFXx
The Morrigan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,873
Damage
19,033
32,360
Taken
29,358
10,167
Mitigated
14,570
6,346
Healing
9,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,512
1,524
0
3,656
8,530
3,652
0
1,445
7,085
0
40,012
W
Medusa
 
Medusa
8,816
3,937
0
3,270
6,310
1,912
1,118
668
5,642
0
59,676
W
Bacchus
BlackAngelII
Bacchus
2,443
77
63
832
6,454
6,687
0
380
6,074
19,909
0
W
Nike
Cexyxd
Nike
2,224
507
0
892
7,347
3,208
623
2,639
4,708
0
31,965
W
3,716
547
0
2,657
6,314
1,864
346
535
5,779
0
27,969
L
Merlin
Jovepa
Merlin
1,556
0
0
675
3,724
1,049
62
1,278
2,446
34,637
0
W
Tiamat
Yuniko19
Tiamat
1,834
0
0
1,561
2,933
899
217
1,093
1,840
31,087
0
L
Horus
1,448
768
97
848
8,057
2,428
0
537
7,520
0
17,685
L
Medusa
ogrun
Medusa
2,751
1,119
0
250
6,225
1,239
0
410
5,815
0
28,905
L
The Morrigan
xXZEREFXx
The Morrigan
4,606
1,274
0
820
5,824
1,799
123
607
5,217
34,033
1,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,818
Gold Earned
33,135
297
Minions Killed
345
0
Camps Cleared
0
1,114,990
Distance Traveled
1,155,538
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,540
545
70
6
0
251,918
0
W
Medusa
8,734
728
115
10
0
202,030
3
W
Bacchus
5,793
483
32
3
0
236,793
2
W
Nike
6,136
511
65
5
0
222,085
3
W
Susano
6,544
545
67
6
0
262,059
2
L
Merlin
6,175
515
68
6
0
216,637
0
W
Tiamat
5,928
494
66
6
0
232,571
2
L
Horus
4,945
412
33
3
0
237,783
4
L
Medusa
5,757
480
59
5
0
212,942
1
L
The Morrigan
6,401
533
67
6
0
195,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role