Player Matchup

Bellona
Bellona
DiViNeTjLBR
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Cupid
Cupid
Elias016
Cupid
Level 6
God Stats
1W - 0L
1,040 SR
Queue Stats
1W - 2L
1,167 Elo+
Solo
Cerberus
Cerberus
MerryKushmas
Cerberus
Level 21
God Stats
2W - 1L
1,141 SR
Queue Stats
86W - 99L
1,362 Elo+
Solo
Bakasura
Bakasura
earellano6789
Bakasura
Level 146
God Stats
1W - 0L
1,423 SR
Queue Stats
18W - 18L
1,676 Elo+
Party 1
Charybdis
Charybdis
muttonfudge
Charybdis
Level 8
God Stats
3W - 4L
1,288 SR
Queue Stats
11W - 10L
1,274 Elo+
Solo
Team Averages
Level 37
1,278 SR
1,396 Elo+

VS

Team Averages
Level 23
1,549 SR
1,354 Elo+
Chiron
Chiron
Not-Clampy
Chiron
Level 17
God Stats
18W - 25L
1,454 SR
Queue Stats
39W - 54L
1,345 Elo+
Solo
Ra
Ra
SIZZEL74782
Ra
Level 30
God Stats
1W - 2L
1,734 SR
Queue Stats
69W - 70L
1,388 Elo+
Solo
Thanatos
Thanatos
Skwalker9455
Thanatos
Level 16
God Stats
10W - 7L
1,691 SR
Queue Stats
25W - 29L
1,277 Elo+
Solo
Chaac
Chaac
Ultra Spartan 5
Chaac
Level 27
God Stats
15W - 16L
1,402 SR
Queue Stats
56W - 52L
1,429 Elo+
Solo
Ymir
Ymir
iEnOko
Ymir
Level 27
God Stats
56W - 60L
1,463 SR
Queue Stats
110W - 144L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiViNeTjLBR
Bellona
20
0 / 10 / 7
15,769
394
8,937
34,250
41,876
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
Elias016
Cupid
8
0 / 10 / 0
10,704
268
144
8,019
1,988
Cerberus
MerryKushmas
Cerberus
20
5 / 6 / 12
20,821
521
23,112
48,106
45,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
earellano6789
Bakasura
20
28 / 11 / 1
24,853
621
63,655
50,449
23,962
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
muttonfudge
Charybdis
19
2 / 9 / 5
15,255
381
10,783
23,766
8,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Not-Clampy
Chiron
20
9 / 9 / 2
15,989
400
21,942
31,966
14,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 12 / 7
17,085
427
30,679
38,374
17,432
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Skwalker9455
Thanatos
20
6 / 9 / 6
15,418
385
12,420
23,049
18,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
16 / 4 / 12
18,867
472
42,960
44,410
42,751
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
iEnOko
Ymir
20
3 / 6 / 13
19,953
499
14,431
38,152
46,752
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
85
35
Kills
45
46
Deaths
40
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
DiViNeTjLBR
Bellona
0
10
7
0.35
W
Cupid
Elias016
Cupid
0
10
0
0
W
Cerberus
MerryKushmas
Cerberus
5
6
12
1.83
L
Chiron
Not-Clampy
Chiron
9
9
2
1.11
L
11
12
7
1.21
L
Thanatos
Skwalker9455
Thanatos
6
9
6
1
L
16
4
12
5.5
W
Bakasura
earellano6789
Bakasura
28
11
1
2.59
L
Ymir
iEnOko
Ymir
3
6
13
1.58
W
Charybdis
muttonfudge
Charybdis
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,631
Damage
122,432
164,590
Taken
175,951
121,915
Mitigated
139,807
51,443
Healing
72,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DiViNeTjLBR
Bellona
8,937
4,187
0
7,848
34,250
41,876
2,260
13,553
20,363
0
69,607
W
Cupid
Elias016
Cupid
144
144
84
56
8,019
1,988
0
0
8,019
0
2,781
W
Cerberus
MerryKushmas
Cerberus
23,112
2,783
0
15,707
48,106
45,393
717
10,212
37,497
164,545
0
L
Chiron
Not-Clampy
Chiron
21,942
7,089
2,352
6,301
31,966
14,262
4,166
5,921
24,738
0
109,507
L
30,679
2,808
6,302
14,217
38,374
17,432
2,915
7,678
28,174
121,479
0
L
Thanatos
Skwalker9455
Thanatos
12,420
3,374
0
11,808
23,049
18,610
302
6,194
15,392
0
80,100
L
42,960
17,216
0
24,308
44,410
42,751
2,100
10,438
32,760
0
154,176
W
Bakasura
earellano6789
Bakasura
63,655
42,301
0
20,143
50,449
23,962
612
14,794
35,442
0
165,272
L
Ymir
iEnOko
Ymir
14,431
3,163
112
6,927
38,152
46,752
2,154
7,149
28,139
111,300
0
W
Charybdis
muttonfudge
Charybdis
10,783
4,842
0
7,605
23,766
8,696
2,706
5,389
18,159
0
75,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,402
Gold Earned
87,312
681
Minions Killed
758
0
Camps Cleared
0
2,691,764
Distance Traveled
3,336,300
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,769
394
115
3
0
636,934
1
W
Cupid
10,704
268
4
0
0
257,535
0
W
Cerberus
20,821
521
259
6
0
661,550
3
L
Chiron
15,989
400
128
3
0
646,065
1
L
Ra
17,085
427
168
4
0
617,160
2
L
Thanatos
15,418
385
120
3
0
723,486
0
L
Chaac
18,867
472
191
5
0
692,718
0
W
Bakasura
24,853
621
165
4
0
665,962
0
L
Ymir
19,953
499
151
4
0
656,871
0
W
Charybdis
15,255
381
138
3
0
469,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role