Player Matchup

Agni
Agni
Diam0ndDog
Agni
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Ra
Ra
Josh1661
Ra
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,436 Elo+
Party 2
Bellona
Bellona
originalnukez
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,404 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,447 Elo+

VS

Team Averages
Level 61
1,595 SR
1,483 Elo+
Vulcan
Vulcan
Fooodles
Vulcan
Level 59
God Stats
3W - 3L
1,638 SR
Queue Stats
106W - 102L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
electrox5x
Jormungandr
Level 102
God Stats
5W - 2L
1,649 SR
Queue Stats
277W - 296L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
tjsor24
Heimdallr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 12
11,862
741
16,970
16,343
6,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 9
12,106
757
7,776
12,254
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
15
8 / 4 / 12
11,986
749
13,675
15,247
13,322
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fooodles
Vulcan
15
9 / 4 / 1
11,641
728
16,048
13,309
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
electrox5x
Jormungandr
12
2 / 9 / 7
10,249
641
11,211
18,721
21,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
tjsor24
Heimdallr
11
0 / 9 / 6
9,356
585
2,445
12,715
5,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
22
Kills
11
12
Deaths
22
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
5
12
2.6
L
Vulcan
Fooodles
Vulcan
9
4
1
2.38
W
7
3
9
3.83
L
Jormungandr
electrox5x
Jormungandr
2
9
7
0.61
W
Bellona
8
4
12
3.5
L
Heimdallr
tjsor24
Heimdallr
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,421
Damage
29,704
43,844
Taken
44,745
23,524
Mitigated
31,900
12,832
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,970
1,370
0
6,293
16,343
6,231
1,954
9,617
6,486
47,766
0
L
Vulcan
Fooodles
Vulcan
16,048
2,590
0
1,548
13,309
5,279
432
9,940
3,369
51,253
0
W
7,776
1,165
2,122
3,989
12,254
3,971
798
8,450
3,586
40,613
0
L
Jormungandr
electrox5x
Jormungandr
11,211
1,804
279
1,381
18,721
21,597
192
10,027
8,694
24,965
0
W
Bellona
13,675
3,765
0
428
15,247
13,322
232
8,989
5,797
10,352
22,873
L
Heimdallr
tjsor24
Heimdallr
2,445
1,036
0
247
12,715
5,024
19
7,551
5,164
0
14,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
31,246
190
Minions Killed
140
6
Camps Cleared
5
837,666
Distance Traveled
647,632
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,862
741
60
4
4
258,010
3
L
Vulcan
11,641
728
81
5
3
287,810
2
W
Ra
12,106
757
94
6
1
295,414
0
L
Jormungandr
10,249
641
26
2
2
191,582
2
W
Bellona
11,986
749
36
2
1
284,242
0
L
Heimdallr
9,356
585
33
2
0
168,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role