Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ArekuruuNeko
Arachne
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 303L
1,496 Elo+
Party 2
Chronos
Chronos
Kimsunei
Chronos
Level 140
God Stats
2W - 1L
1,732 SR
Queue Stats
164W - 119L
1,580 Elo+
Party 2
Loki
Loki
Soldestin
Loki
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 190L
1,483 Elo+
Party 1
Team Averages
Level 127
1,546 SR
1,512 Elo+

VS

Team Averages
Level 113
1,617 SR
1,507 Elo+
Danzaburou
Danzaburou
BlackXRose3
Danzaburou
Level 119
God Stats
19W - 11L
1,673 SR
Queue Stats
840W - 822L
1,576 Elo+
Party 3
Cernunnos
Cernunnos
Jackoman55
Cernunnos
Level 107
God Stats
1W - 2L
1,445 SR
Queue Stats
83W - 86L
1,473 Elo+
Solo
Ah Puch
Ah Puch
Kev_duh
Ah Puch
Level 132
God Stats
31W - 12L
1,785 SR
Queue Stats
973W - 955L
1,534 Elo+
Party 3
Geb
Geb
SuperSaltyScrub-
Geb
Level 145
God Stats
11W - 8L
1,546 SR
Queue Stats
561W - 525L
1,541 Elo+
Party 3
Tiamat
Tiamat
YonaiY
Tiamat
Level 64
God Stats
13W - 5L
1,635 SR
Queue Stats
316W - 338L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
16 / 2 / 9
16,862
843
45,818
18,363
9,879
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
 
Artio
18
1 / 8 / 16
12,622
631
6,484
33,081
49,105
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Arachne
ArekuruuNeko
Arachne
17
0 / 4 / 8
10,438
522
2,032
16,784
15,344
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Kimsunei
Chronos
20
4 / 7 / 18
13,388
669
19,602
24,327
11,118
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
19
6 / 10 / 9
12,554
628
17,075
24,478
24,983
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackXRose3
Danzaburou
19
5 / 6 / 10
12,874
644
16,964
18,274
8,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Cernunnos
Jackoman55
Cernunnos
20
8 / 6 / 14
13,427
671
21,873
21,912
9,453
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Kev_duh
Ah Puch
20
12 / 4 / 13
14,657
733
36,927
18,655
7,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
0 / 4 / 22
12,170
609
10,205
22,046
25,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Tiamat
YonaiY
Tiamat
20
6 / 9 / 14
13,848
692
17,893
21,781
16,239
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
104
27
Kills
31
31
Deaths
29
60
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
16
2
9
10.25
L
Artio
 
Artio
1
8
16
1.13
L
Arachne
ArekuruuNeko
Arachne
0
4
8
1
W
Danzaburou
BlackXRose3
Danzaburou
5
6
10
1.67
W
Cernunnos
Jackoman55
Cernunnos
8
6
14
2.5
W
Ah Puch
Kev_duh
Ah Puch
12
4
13
4.63
L
Chronos
Kimsunei
Chronos
4
7
18
1.86
L
Loki
6
10
9
1.05
W
0
4
22
2.75
W
Tiamat
YonaiY
Tiamat
6
9
14
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,011
Damage
103,862
117,033
Taken
102,668
110,429
Mitigated
66,184
37,067
Healing
41,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
45,818
2,681
0
8,152
18,363
9,879
2,144
10,860
7,306
87,436
0
L
Artio
 
Artio
6,484
385
4,822
6,963
33,081
49,105
63
18,898
13,625
12,233
0
L
Arachne
ArekuruuNeko
Arachne
2,032
1,139
1,533
2,174
16,784
15,344
0
9,351
7,243
0
4,483
W
Danzaburou
BlackXRose3
Danzaburou
16,964
6,010
2,682
3,613
18,274
8,069
1,572
12,795
5,479
0
40,730
W
Cernunnos
Jackoman55
Cernunnos
21,873
13,744
2,627
6,169
21,912
9,453
2,403
15,775
6,137
0
44,884
W
Ah Puch
Kev_duh
Ah Puch
36,927
1,535
4,271
8,396
18,655
7,111
554
13,775
4,880
72,451
0
L
Chronos
Kimsunei
Chronos
19,602
4,420
2,558
7,191
24,327
11,118
816
14,222
9,836
40,617
0
L
Loki
17,075
2,816
2,117
1,557
24,478
24,983
651
10,047
13,998
0
36,037
W
10,205
439
4,041
4,806
22,046
25,312
48
15,530
6,516
16,727
0
W
Tiamat
YonaiY
Tiamat
17,893
3,050
941
4,182
21,781
16,239
791
14,029
7,752
36,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,864
Gold Earned
66,976
226
Minions Killed
280
0
Camps Cleared
0
1,696,923
Distance Traveled
1,657,728
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
16,862
843
120
6
0
366,650
0
L
Artio
12,622
631
15
1
0
339,991
2
L
Arachne
10,438
522
10
1
0
344,980
0
W
Danzaburou
12,874
644
55
3
0
316,347
2
W
Cernunnos
13,427
671
63
3
0
311,132
2
W
Ah Puch
14,657
733
87
4
0
352,811
3
L
Chronos
13,388
669
57
3
0
339,163
0
L
Loki
12,554
628
24
1
0
306,139
1
W
Geb
12,170
609
18
1
0
369,328
2
W
Tiamat
13,848
692
57
3
0
308,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role