Player Matchup

Sun Wukong
Sun Wukong
DaBaby40
Sun Wukong
Level 15
God Stats
16W - 10L
1,626 SR
Queue Stats
22W - 18L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
Flow0477
Jing Wei
Level 46
God Stats
6W - 6L
1,610 SR
Queue Stats
105W - 89L
1,615 Elo+
Party 1
Scylla
Scylla
JesusChristhe1
Scylla
Level 103
God Stats
1W - 4L
1,606 SR
Queue Stats
161W - 142L
1,517 Elo+
Party 1
Anhur
Anhur
SigmaChad40
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 72L
1,605 Elo+
Party 1
Ymir
Ymir
yaboicamwithmeme
Ymir
Level 26
God Stats
18W - 22L
1,705 SR
Queue Stats
39W - 41L
1,557 Elo+
Party 1
Team Averages
Level 43
1,609 SR
1,567 Elo+

VS

Team Averages
Level 115
1,546 SR
1,553 Elo+
Artio
Artio
ActionDayz
Artio
Level 160
God Stats
5W - 0L
1,651 SR
Queue Stats
870W - 771L
1,697 Elo+
Party 2
Gilgamesh
Gilgamesh
Hiikups
Gilgamesh
Level 127
God Stats
3W - 4L
1,502 SR
Queue Stats
53W - 57L
1,453 Elo+
Solo
Hel
Hel
KittensPanda
Hel
Level 156
God Stats
97W - 62L
1,649 SR
Queue Stats
337W - 292L
1,622 Elo+
Party 2
Nemesis
Nemesis
Lotus VT
Nemesis
Level 27
God Stats
14W - 11L
1,506 SR
Queue Stats
59W - 70L
1,388 Elo+
Party 2
Chiron
Chiron
jigglypanda31
Chiron
Level 104
God Stats
3W - 2L
1,422 SR
Queue Stats
443W - 396L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaBaby40
Sun Wukong
10
1 / 4 / 0
5,768
481
3,070
9,319
5,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Flow0477
Jing Wei
8
0 / 3 / 1
5,062
422
1,598
7,682
1,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 1
5,751
479
3,207
5,586
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,639
553
8,196
7,227
2,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
5,034
420
1,569
10,160
5,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
5 / 0 / 1
7,462
622
6,974
13,668
10,077
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Hiikups
Gilgamesh
10
2 / 1 / 3
6,133
511
2,793
5,837
3,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 1 / 3
7,846
654
6,770
8,204
2,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Lotus VT
Nemesis
10
0 / 2 / 4
6,157
513
2,731
7,272
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
5 / 0 / 2
7,099
592
9,189
3,630
1,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artio
5
0
1
5.5
L
Sun Wukong
DaBaby40
Sun Wukong
1
4
0
0.25
L
Jing Wei
Flow0477
Jing Wei
0
3
1
0.17
W
Gilgamesh
Hiikups
Gilgamesh
2
1
3
3.5
L
0
3
1
0.17
W
3
1
3
4.5
W
Nemesis
Lotus VT
Nemesis
0
2
4
1
L
2
1
1
2.5
W
5
0
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,640
Damage
28,457
39,974
Taken
38,611
16,956
Mitigated
18,965
5,040
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
6,974
1,092
190
7,631
13,668
10,077
238
825
12,843
45,257
0
L
Sun Wukong
DaBaby40
Sun Wukong
3,070
491
0
2,266
9,319
5,651
105
6,528
2,791
0
17,991
L
Jing Wei
Flow0477
Jing Wei
1,598
1,158
0
1,311
7,682
1,902
0
313
7,369
0
21,844
W
Gilgamesh
Hiikups
Gilgamesh
2,793
319
0
497
5,837
3,180
0
826
4,979
4,391
18,910
L
3,207
112
0
235
5,586
1,569
0
3,102
2,484
30,621
0
W
6,770
519
1,930
4,124
8,204
2,802
915
1,282
6,822
51,948
0
W
Nemesis
Lotus VT
Nemesis
2,731
465
0
354
7,272
1,781
0
1,256
5,880
0
32,495
L
8,196
4,101
0
1,228
7,227
2,463
0
3,275
3,952
0
46,240
W
9,189
4,604
722
2,196
3,630
1,125
744
319
3,311
0
44,898
L
1,569
277
0
0
10,160
5,371
0
1,058
9,102
17,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,254
Gold Earned
34,697
255
Minions Killed
374
0
Camps Cleared
0
1,176,501
Distance Traveled
1,225,823
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,462
622
84
7
0
259,911
5
L
Sun Wukong
5,768
481
34
3
0
214,302
0
L
Jing Wei
5,062
422
46
4
0
253,926
1
W
Gilgamesh
6,133
511
39
3
0
246,713
4
L
Scylla
5,751
479
64
5
0
238,433
3
W
Hel
7,846
654
107
9
0
246,066
2
W
Nemesis
6,157
513
60
5
0
241,239
0
L
Anhur
6,639
553
80
7
0
231,266
0
W
Chiron
7,099
592
84
7
0
231,894
5
L
Ymir
5,034
420
31
3
0
238,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role