Player Matchup

Cthulhu
Cthulhu
Daylea
Cthulhu
Level 61
God Stats
3W - 1L
1,793 SR
Queue Stats
16W - 16L
1,472 Elo+
Party 3
Set
Set
Finnygin
Set
Level 18
God Stats
2W - 3L
1,410 SR
Queue Stats
43W - 34L
1,501 Elo+
Party 3
Discordia
Discordia
GlickityTaiint
Discordia
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 39L
1,375 Elo+
Party 3
Charybdis
Charybdis
Redhac
Charybdis
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 80L
1,437 Elo+
Party 3
Hel
Hel
TyR0n3
Hel
Level 26
God Stats
0W - 2L
1,224 SR
Queue Stats
9W - 14L
1,350 Elo+
Party 3
Team Averages
Level 52
1,485 SR
1,427 Elo+

VS

Team Averages
Level 71
1,452 SR
1,462 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KINGCHADWARD
Kukulkan
Level 29
God Stats
17W - 21L
1,512 SR
Queue Stats
246W - 253L
1,488 Elo+
Party 2
Hercules
Hercules
SASUKE G0D
Hercules
Level 48
God Stats
44W - 54L
1,399 SR
Queue Stats
413W - 407L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
iBs Alexey
Danzaburou
Level 27
God Stats
56W - 39L
1,295 SR
Queue Stats
154W - 153L
1,395 Elo+
Party 1
Awilix
Awilix
iBs LiamRM
Awilix
Level 122
God Stats
51W - 26L
1,553 SR
Queue Stats
447W - 415L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daylea
Cthulhu
7
0 / 2 / 2
4,340
434
3,609
8,654
3,056
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
2 / 5 / 1
5,511
551
3,592
7,869
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
GlickityTaiint
Discordia
9
1 / 3 / 0
5,353
535
5,027
5,683
2,044
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Redhac
Charybdis
7
0 / 4 / 2
4,562
456
2,987
6,190
1,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hel
TyR0n3
Hel
6
0 / 6 / 0
4,256
426
450
4,721
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
3 / 1 / 4
5,489
549
5,426
8,083
4,989
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
KINGCHADWARD
Kukulkan
9
0 / 0 / 2
5,286
529
1,391
2,441
757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
SASUKE G0D
Hercules
11
8 / 0 / 1
6,798
680
3,403
5,310
3,414
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
iBs Alexey
Danzaburou
9
3 / 1 / 4
6,193
619
7,383
5,463
1,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
iBs LiamRM
Awilix
10
4 / 1 / 2
6,234
623
4,714
5,622
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
18
20
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
4
5
L
Cthulhu
Daylea
Cthulhu
0
2
2
0.5
L
2
5
1
0.5
L
Discordia
GlickityTaiint
Discordia
1
3
0
0.33
W
Kukulkan
KINGCHADWARD
Kukulkan
0
0
2
1
L
Charybdis
Redhac
Charybdis
0
4
2
0.25
W
Hercules
SASUKE G0D
Hercules
8
0
1
8.5
L
Hel
TyR0n3
Hel
0
6
0
0
W
Danzaburou
iBs Alexey
Danzaburou
3
1
4
5
W
Awilix
iBs LiamRM
Awilix
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,665
Damage
22,317
33,117
Taken
26,919
9,668
Mitigated
12,826
6,510
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,426
619
0
2,687
8,083
4,989
0
2,295
5,788
20,568
0
L
Cthulhu
Daylea
Cthulhu
3,609
445
0
2,093
8,654
3,056
0
3,235
5,419
12,486
0
L
3,592
1,887
0
1,047
7,869
2,152
0
445
7,380
0
23,922
L
Discordia
GlickityTaiint
Discordia
5,027
224
0
1,496
5,683
2,044
0
1,437
4,117
28,907
0
W
Kukulkan
KINGCHADWARD
Kukulkan
1,391
0
0
1,212
2,441
757
0
1,231
1,210
23,470
0
L
Charybdis
Redhac
Charybdis
2,987
1,873
0
1,718
6,190
1,334
0
1,700
4,490
0
19,177
W
Hercules
SASUKE G0D
Hercules
3,403
906
0
2,368
5,310
3,414
664
2,041
3,269
0
26,151
L
Hel
TyR0n3
Hel
450
344
52
104
4,721
1,082
0
0
4,679
8,324
0
W
Danzaburou
iBs Alexey
Danzaburou
7,383
3,487
0
1,145
5,463
1,580
208
1,893
3,570
0
29,365
W
Awilix
iBs LiamRM
Awilix
4,714
1,846
0
1,911
5,622
2,086
0
1,626
3,996
0
35,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,022
Gold Earned
30,000
166
Minions Killed
273
0
Camps Cleared
0
900,953
Distance Traveled
1,002,675
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,489
549
44
4
0
194,374
3
L
Cthulhu
4,340
434
13
1
0
172,402
3
L
Set
5,511
551
48
5
0
191,371
3
L
Discordia
5,353
535
50
5
0
195,101
0
W
Kukulkan
5,286
529
41
4
0
192,308
3
L
Charybdis
4,562
456
43
4
0
180,201
4
W
Hercules
6,798
680
61
6
0
205,006
1
L
Hel
4,256
426
12
1
0
161,878
0
W
Danzaburou
6,193
619
55
6
0
169,515
0
W
Awilix
6,234
623
72
7
0
241,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role