Player Matchup

Jormungandr
Jormungandr
Cosmoshyrick
Jormungandr
Level 29
God Stats
56W - 39L
1,583 SR
Queue Stats
85W - 90L
1,430 Elo+
Party 1
Charybdis
Charybdis
CusOK
Charybdis
Level 28
God Stats
12W - 9L
1,574 SR
Queue Stats
53W - 77L
1,337 Elo+
Party 1
Thanatos
Thanatos
GamerGCYT
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,256 Elo+
Solo
Sun Wukong
Sun Wukong
Teechair
Sun Wukong
Level 18
God Stats
1W - 1L
1,452 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
bobaiABoBA
Aphrodite
Level 16
God Stats
3W - 3L
1,268 SR
Queue Stats
91W - 96L
1,345 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,374 Elo+

VS

Team Averages
Level 22
1,534 SR
1,328 Elo+
Bakasura
Bakasura
DuntyDunt
Bakasura
Level 27
God Stats
2W - 0L
1,718 SR
Queue Stats
3W - 4L
1,420 Elo+
Solo
Arachne
Arachne
Hoefie
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,313 Elo+
Solo
Hachiman
Hachiman
Illya00
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,105 Elo+
Solo
Horus
Horus
SpelHowler
Horus
Level 27
God Stats
19W - 18L
1,443 SR
Queue Stats
52W - 64L
1,358 Elo+
Solo
Sol
Sol
nevermore09211
Sol
Level 27
God Stats
5W - 3L
1,509 SR
Queue Stats
61W - 59L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cosmoshyrick
Jormungandr
11
2 / 3 / 4
7,345
459
9,464
12,037
10,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
CusOK
Charybdis
10
0 / 5 / 1
6,338
396
1,495
6,302
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
GamerGCYT
Thanatos
13
5 / 8 / 1
8,715
545
5,467
14,396
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Teechair
Sun Wukong
11
2 / 2 / 5
7,247
453
7,491
10,288
4,638
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
bobaiABoBA
Aphrodite
11
1 / 5 / 2
7,164
448
4,632
7,215
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DuntyDunt
Bakasura
15
4 / 2 / 4
9,135
571
8,992
12,237
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
Hoefie
Arachne
16
9 / 1 / 7
9,398
587
11,556
10,519
5,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
Illya00
Hachiman
12
1 / 3 / 7
7,521
470
3,564
8,269
2,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
13
3 / 3 / 10
8,015
501
3,661
8,507
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 5
8,849
553
10,639
10,157
3,572
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
23
23
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cosmoshyrick
Jormungandr
2
3
4
1.33
L
Charybdis
CusOK
Charybdis
0
5
1
0.1
W
Bakasura
DuntyDunt
Bakasura
4
2
4
3
L
Thanatos
GamerGCYT
Thanatos
5
8
1
0.69
W
Arachne
Hoefie
Arachne
9
1
7
12.5
W
Hachiman
Illya00
Hachiman
1
3
7
1.5
W
Horus
3
3
10
2.67
L
Sun Wukong
Teechair
Sun Wukong
2
2
5
2.25
L
Aphrodite
bobaiABoBA
Aphrodite
1
5
2
0.4
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,549
Damage
38,412
50,238
Taken
49,689
24,947
Mitigated
24,014
17,102
Healing
18,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cosmoshyrick
Jormungandr
9,464
1,198
296
1,576
12,037
10,592
120
3,797
7,904
39,091
0
L
Charybdis
CusOK
Charybdis
1,495
872
114
289
6,302
1,651
185
490
5,668
0
24,863
W
Bakasura
DuntyDunt
Bakasura
8,992
5,962
0
3,960
12,237
5,792
0
1,855
10,296
0
52,165
L
Thanatos
GamerGCYT
Thanatos
5,467
2,424
0
8,577
14,396
5,872
0
3,639
10,346
0
48,735
W
Arachne
Hoefie
Arachne
11,556
6,812
0
4,375
10,519
5,896
648
3,101
7,203
0
63,401
W
Hachiman
Illya00
Hachiman
3,564
1,893
0
2,623
8,269
2,210
1,330
1,050
7,219
0
30,059
W
Horus
3,661
859
604
2,350
8,507
6,544
70
2,853
5,312
189
20,985
L
Sun Wukong
Teechair
Sun Wukong
7,491
619
0
2,436
10,288
4,638
0
1,707
8,186
0
31,700
L
Aphrodite
bobaiABoBA
Aphrodite
4,632
1,185
1,939
1,875
7,215
2,194
377
1,141
5,646
19,217
0
W
10,639
3,117
0
4,705
10,157
3,572
3,179
4,235
5,415
50,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
42,918
322
Minions Killed
396
0
Camps Cleared
0
1,476,882
Distance Traveled
1,602,494
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,345
459
69
4
0
311,008
5
L
Charybdis
6,338
396
63
4
0
304,863
2
W
Bakasura
9,135
571
117
7
0
348,913
4
L
Thanatos
8,715
545
98
6
0
269,793
2
W
Arachne
9,398
587
99
6
0
370,878
1
W
Hachiman
7,521
470
48
3
0
277,972
5
W
Horus
8,015
501
40
3
0
308,621
5
L
Sun Wukong
7,247
453
49
3
0
302,386
5
L
Aphrodite
7,164
448
43
3
0
288,832
1
W
Sol
8,849
553
92
6
0
296,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role