Player Matchup

Tyr
Tyr
AlbinyzDictator
Tyr
Level 81
God Stats
3W - 2L
1,625 SR
Queue Stats
272W - 205L
1,603 Elo+
Party 2
Charybdis
Charybdis
MarkyMarkaNinja1
Charybdis
Level 107
God Stats
4W - 5L
1,667 SR
Queue Stats
291W - 259L
1,565 Elo+
Party 2
Olorun
Olorun
hobo741
Olorun
Level 69
God Stats
7W - 0L
1,926 SR
Queue Stats
379W - 342L
1,596 Elo+
Party 2
Team Averages
Level 86
1,739 SR
1,588 Elo+

VS

Team Averages
Level 51
1,658 SR
1,727 Elo+
Arachne
Arachne
Genetic862
Arachne
Level 108
God Stats
3W - 2L
1,693 SR
Queue Stats
236W - 134L
1,809 Elo+
Party 1
Chaac
Chaac
My p small9072
Chaac
Level 22
God Stats
66W - 14L
1,781 SR
Queue Stats
67W - 14L
1,871 Elo+
Party 1
Thanatos
Thanatos
bommy193
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
12,049
669
12,247
18,531
21,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
16
5 / 4 / 1
12,021
668
16,890
14,562
9,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
hobo741
Olorun
15
0 / 6 / 5
11,342
630
12,347
14,805
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Genetic862
Arachne
17
10 / 3 / 1
12,504
695
16,587
19,190
10,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 8
11,469
637
21,136
35,015
41,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
bommy193
Thanatos
5
0 / 0 / 2
7,430
413
0
503
161

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
11
11
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Arachne
Genetic862
Arachne
10
3
1
3.5
W
Charybdis
5
4
1
1.38
L
1
4
8
1.25
L
Thanatos
bommy193
Thanatos
0
0
2
1
W
Olorun
hobo741
Olorun
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,484
Damage
37,723
47,898
Taken
54,708
37,141
Mitigated
51,663
17,599
Healing
23,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,247
2,996
270
7,644
18,531
21,705
159
0
18,531
0
21,609
L
Arachne
Genetic862
Arachne
16,587
10,418
0
5,725
19,190
10,127
40
5,178
14,012
0
38,845
W
Charybdis
16,890
10,327
0
3,491
14,562
9,233
1,376
359
14,203
0
74,060
L
21,136
3,047
340
17,156
35,015
41,375
29
7,268
27,747
0
69,156
L
Thanatos
bommy193
Thanatos
0
0
0
0
503
161
0
503
0
0
0
W
Olorun
hobo741
Olorun
12,347
7,953
1,564
4,630
14,805
6,203
1,503
377
14,428
50,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,412
Gold Earned
31,403
238
Minions Killed
141
9
Camps Cleared
6
956,673
Distance Traveled
727,557
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,049
669
29
2
0
374,456
3
L
Arachne
12,504
695
52
3
5
380,772
3
W
Charybdis
12,021
668
99
6
5
293,145
1
L
Chaac
11,469
637
89
5
1
346,785
0
L
Thanatos
7,430
413
0
0
0
0
0
W
Olorun
11,342
630
110
6
4
289,072
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role