Player Matchup

Arachne
Arachne
DedosDeQueso296
Arachne
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Ivansama3706
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,581 Elo+
Party 1
Medusa
Medusa
KaoriPark95ARMY
Medusa
Level 16
God Stats
29W - 29L
1,748 SR
Queue Stats
48W - 57L
1,500 Elo+
Party 1
Zeus
Zeus
errerosinH30
Zeus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 117L
1,477 Elo+
Party 1
Ymir
Ymir
pablolopezfdz
Ymir
Level 28
God Stats
2W - 2L
1,446 SR
Queue Stats
51W - 47L
1,465 Elo+
Party 1
Team Averages
Level 26
1,539 SR
1,505 Elo+

VS

Team Averages
Level 11
1,548 SR
1,450 Elo+
Ra
Ra
BumpMastaFlexx
Ra
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 30L
1,500 Elo+
Solo
Charybdis
Charybdis
Fad3dShadow_5432
Charybdis
Level 21
God Stats
1W - 1L
1,835 SR
Queue Stats
8W - 11L
1,396 Elo+
Solo
Artemis
Artemis
LoganX1117
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Todayzero4368
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
arena_gunner
Set
Level 29
God Stats
15W - 16L
1,404 SR
Queue Stats
59W - 59L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 1
5,826
728
2,941
3,648
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Ivansama3706
Amaterasu
9
0 / 0 / 1
5,160
645
1,989
3,623
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 2
5,026
628
814
1,444
368
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
4,756
595
1,331
2,955
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
3 / 0 / 1
5,014
627
1,734
4,402
1,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
4,696
587
3,433
3,624
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
8
0 / 2 / 0
4,285
536
1,941
3,767
785
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
LoganX1117
Artemis
1
0 / 1 / 0
3,077
385
123
633
82
Short Bow

Short Bow

+15%
Attack Speed

Nemesis
3
0 / 5 / 0
3,299
412
313
3,787
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 2 / 0
4,225
528
882
3,733
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
4
4
Deaths
11
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
W
5
0
1
5.5
L
Charybdis
0
2
0
0
W
Amaterasu
Ivansama3706
Amaterasu
0
0
1
0.5
W
1
1
2
2
L
Artemis
LoganX1117
Artemis
0
1
0
0
L
Nemesis
0
5
0
0
L
1
2
0
0.5
W
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,809
Damage
6,692
16,072
Taken
15,544
7,701
Mitigated
4,061
4,444
Healing
3,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,433
850
0
1,824
3,624
1,061
0
1,807
1,817
18,909
0
W
2,941
1,981
0
1,888
3,648
1,342
0
240
3,408
0
29,726
L
Charybdis
1,941
1,245
0
331
3,767
785
0
0
3,767
0
17,137
W
Amaterasu
Ivansama3706
Amaterasu
1,989
597
0
1,324
3,623
3,259
0
0
3,623
0
19,388
W
814
376
0
0
1,444
368
1,999
203
1,241
0
12,348
L
Artemis
LoganX1117
Artemis
123
123
0
53
633
82
0
178
455
0
1,461
L
Nemesis
313
241
0
212
3,787
1,016
0
142
3,645
0
6,600
L
882
337
0
1,006
3,733
1,117
204
938
2,795
0
13,666
W
1,331
270
0
458
2,955
976
878
1,774
1,181
19,827
0
W
1,734
168
125
649
4,402
1,756
891
1,216
3,186
14,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
19,582
201
Minions Killed
125
0
Camps Cleared
0
689,504
Distance Traveled
522,594
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,696
587
37
5
0
113,758
0
W
Arachne
5,826
728
61
8
0
173,883
1
L
Charybdis
4,285
536
33
4
0
121,141
0
W
Amaterasu
5,160
645
46
6
0
141,219
0
W
Medusa
5,026
628
32
4
0
133,448
0
L
Artemis
3,077
385
5
1
0
30,564
0
L
Nemesis
3,299
412
15
2
0
108,244
0
L
Set
4,225
528
35
4
0
148,887
0
W
Zeus
4,756
595
42
5
0
121,699
0
W
Ymir
5,014
627
20
3
0
119,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role