Player Matchup

Zhong Kui
Zhong Kui
BonkerHonker
Zhong Kui
Level 61
God Stats
5W - 6L
1,518 SR
Queue Stats
281W - 209L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
afallingwaifu
Cthulhu
Level 16
God Stats
1W - 4L
1,453 SR
Queue Stats
42W - 31L
1,526 Elo+
Party 2
Cupid
Cupid
zZHorrorQueenZz
Cupid
Level 81
God Stats
6W - 3L
1,576 SR
Queue Stats
403W - 344L
1,500 Elo+
Party 2
Team Averages
Level 53
1,516 SR
1,501 Elo+

VS

Team Averages
Level 94
1,760 SR
1,666 Elo+
Charybdis
Charybdis
AkKilla420
Charybdis
Level 155
God Stats
15W - 17L
1,385 SR
Queue Stats
276W - 321L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
hellmode141
Gilgamesh
Level 3
God Stats
25W - 1L
1,725 SR
Queue Stats
104W - 3L
1,500 Elo+
Party 1
Janus
Janus
hrartbeattt655
Janus
Level 125
God Stats
12W - 0L
2,169 SR
Queue Stats
988W - 63L
2,065 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BonkerHonker
Zhong Kui
5
0 / 2 / 0
3,647
729
1,144
2,906
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
5
0 / 1 / 0
3,666
733
2,091
3,866
1,694
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,696
739
698
1,417
358
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AkKilla420
Charybdis
8
3 / 0 / 0
5,185
1,037
397
2,905
775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
hellmode141
Gilgamesh
7
0 / 0 / 3
4,798
960
2,828
5,271
2,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 0 / 3
4,594
919
4,155
3,070
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AkKilla420
Charybdis
3
0
0
3
L
Zhong Kui
BonkerHonker
Zhong Kui
0
2
0
0
L
Cthulhu
0
1
0
0
W
Gilgamesh
hellmode141
Gilgamesh
0
0
3
1.5
W
0
0
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,933
Damage
7,380
8,189
Taken
11,246
3,154
Mitigated
4,469
1,513
Healing
3,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AkKilla420
Charybdis
397
103
0
590
2,905
775
938
1,045
1,820
0
13,036
L
Zhong Kui
BonkerHonker
Zhong Kui
1,144
29
0
622
2,906
1,102
0
1,176
1,592
2,652
0
L
Cthulhu
2,091
101
0
152
3,866
1,694
0
1,842
1,868
4,273
0
W
Gilgamesh
hellmode141
Gilgamesh
2,828
936
0
1,893
5,271
2,852
528
1,111
4,074
0
7,977
W
4,155
936
0
875
3,070
842
1,001
1,697
1,315
18,852
0
L
698
547
54
685
1,417
358
0
749
574
0
2,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,009
Gold Earned
14,577
12
Minions Killed
74
0
Camps Cleared
5
217,266
Distance Traveled
278,314
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,185
1,037
22
4
2
87,531
2
L
Zhong Kui
3,647
729
7
1
0
67,507
1
L
Cthulhu
3,666
733
2
0
0
82,380
0
W
Gilgamesh
4,798
960
12
2
0
97,454
3
W
Janus
4,594
919
40
8
3
93,329
0
L
Cupid
3,696
739
3
1
0
67,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role