Player Matchup

Charybdis
Charybdis
Arkametes
Charybdis
Level 47
God Stats
3W - 4L
1,751 SR
Queue Stats
144W - 142L
1,561 Elo+
Solo
Kukulkan
Kukulkan
BoneyP
Kukulkan
Level 49
God Stats
12W - 8L
1,729 SR
Queue Stats
262W - 264L
1,466 Elo+
Solo
Da Ji
Da Ji
Tensai1257
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,420 Elo+
Party 2
Bellona
Bellona
needyunglebuff
Bellona
Level 46
God Stats
9W - 8L
1,674 SR
Queue Stats
315W - 183L
1,745 Elo+
Solo
Baron Samedi
Baron Samedi
valhalla1013
Baron Samedi
Level 18
God Stats
0W - 2L
1,299 SR
Queue Stats
26W - 37L
1,390 Elo+
Party 2
Team Averages
Level 49
1,591 SR
1,516 Elo+

VS

Team Averages
Level 63
1,676 SR
1,523 Elo+
King Arthur
King Arthur
BipolarProSpy
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,453 Elo+
Party 1
The Morrigan
The Morrigan
DeityofOne
The Morrigan
Level 82
God Stats
2W - 0L
1,737 SR
Queue Stats
49W - 49L
1,484 Elo+
Party 1
Fafnir
Fafnir
JakeFromStateFM
Fafnir
Level 116
God Stats
3W - 2L
1,837 SR
Queue Stats
40W - 39L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Seneca98
Danzaburou
Level 34
God Stats
10W - 10L
1,493 SR
Queue Stats
49W - 49L
1,484 Elo+
Party 1
Fenrir
Fenrir
Smirkygloater
Fenrir
Level 37
God Stats
3W - 0L
1,813 SR
Queue Stats
91W - 79L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arkametes
Charybdis
19
6 / 9 / 2
12,025
523
12,625
19,346
7,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
BoneyP
Kukulkan
19
6 / 6 / 3
12,006
522
8,995
15,167
6,460
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
12
4 / 5 / 2
9,296
404
3,728
9,399
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 4 / 5
13,538
589
25,470
21,412
28,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
valhalla1013
Baron Samedi
6
1 / 6 / 0
6,998
304
2,416
5,319
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BipolarProSpy
King Arthur
18
2 / 8 / 4
12,006
522
5,034
18,247
12,046
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
DeityofOne
The Morrigan
20
10 / 6 / 7
14,803
644
16,792
12,331
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 5 / 17
14,442
628
10,557
20,345
24,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Seneca98
Danzaburou
19
4 / 4 / 7
13,908
605
7,067
12,229
4,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 5 / 6
13,355
581
12,406
23,074
22,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
71
28
Kills
30
30
Deaths
28
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arkametes
Charybdis
6
9
2
0.78
W
King Arthur
BipolarProSpy
King Arthur
2
8
4
0.5
L
Kukulkan
BoneyP
Kukulkan
6
6
3
1.25
W
The Morrigan
DeityofOne
The Morrigan
10
6
7
2.25
W
7
5
17
3.1
W
Danzaburou
Seneca98
Danzaburou
4
4
7
1.88
W
7
5
6
2
L
Da Ji
4
5
2
1
L
11
4
5
3.38
L
Baron Samedi
valhalla1013
Baron Samedi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,234
Damage
51,856
70,643
Taken
86,226
47,355
Mitigated
67,826
15,801
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arkametes
Charybdis
12,625
7,504
0
4,793
19,346
7,705
1,356
6,839
12,507
0
86,902
W
King Arthur
BipolarProSpy
King Arthur
5,034
800
0
125
18,247
12,046
527
3,197
15,050
0
53,417
L
Kukulkan
BoneyP
Kukulkan
8,995
667
0
2,188
15,167
6,460
0
10,165
5,002
79,333
0
W
The Morrigan
DeityofOne
The Morrigan
16,792
1,540
0
513
12,331
4,770
2,104
4,626
7,562
83,420
2,817
W
10,557
3,017
0
5,755
20,345
24,351
728
4,082
16,129
38,218
0
W
Danzaburou
Seneca98
Danzaburou
7,067
2,895
0
2,594
12,229
4,309
9,294
1,695
10,420
0
101,202
W
12,406
2,779
0
3,137
23,074
22,350
930
3,462
19,606
11,731
89,147
L
Da Ji
3,728
958
0
640
9,399
3,011
782
2,952
6,447
0
36,595
L
25,470
6,056
0
7,057
21,412
28,776
134
5,989
15,423
19,135
85,796
L
Baron Samedi
valhalla1013
Baron Samedi
2,416
305
48
1,075
5,319
1,403
0
1,587
3,732
9,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,863
Gold Earned
68,514
576
Minions Killed
540
0
Camps Cleared
0
1,506,894
Distance Traveled
2,096,956
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,025
523
153
7
0
359,255
3
W
King Arthur
12,006
522
92
4
0
412,760
4
L
Kukulkan
12,006
522
151
7
0
341,632
5
W
The Morrigan
14,803
644
137
6
0
405,863
2
W
Fafnir
14,442
628
38
2
0
427,124
6
W
Danzaburou
13,908
605
139
6
0
425,884
1
W
Fenrir
13,355
581
134
6
0
425,325
5
L
Da Ji
9,296
404
62
3
0
252,310
0
L
Bellona
13,538
589
192
8
0
418,373
4
L
Baron Samedi
6,998
304
18
1
0
135,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role