Player Matchup

Gilgamesh
Gilgamesh
DeeplyChimp
Gilgamesh
Level 149
God Stats
22W - 12L
1,692 SR
Queue Stats
264W - 154L
1,664 Elo+
Party 1
Hachiman
Hachiman
MooYeahMoose
Hachiman
Level 149
God Stats
12W - 3L
1,946 SR
Queue Stats
398W - 213L
1,712 Elo+
Party 1
Sylvanus
Sylvanus
syend66
Sylvanus
Level 111
God Stats
3W - 1L
1,918 SR
Queue Stats
44W - 22L
1,664 Elo+
Party 1
Team Averages
Level 136
1,852 SR
1,680 Elo+

VS

Team Averages
Level 95
1,404 SR
1,351 Elo+
Ah Puch
Ah Puch
JohnnyLawrence
Ah Puch
Level 127
God Stats
12W - 18L
1,427 SR
Queue Stats
417W - 509L
1,374 Elo+
Solo
Cupid
Cupid
StrawHat156
Cupid
Level 4
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 3L
1,200 Elo+
Solo
Ares
Ares
owwwmyovaries
Ares
Level 153
God Stats
2W - 4L
1,518 SR
Queue Stats
257W - 458L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeeplyChimp
Gilgamesh
14
14 / 1 / 3
9,330
933
9,883
9,236
3,908
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
MooYeahMoose
Hachiman
12
2 / 2 / 10
7,343
734
9,418
7,554
2,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
syend66
Sylvanus
12
1 / 1 / 14
7,437
744
5,239
8,340
7,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,145
715
10,548
9,050
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 5 / 1
6,138
614
3,024
6,132
2,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 6 / 2
6,908
691
4,094
12,471
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
4
4
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DeeplyChimp
Gilgamesh
14
1
3
15.5
L
2
6
2
0.5
W
Hachiman
MooYeahMoose
Hachiman
2
2
10
3.5
L
1
5
1
0.3
L
1
6
2
0.33
W
Sylvanus
syend66
Sylvanus
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,540
Damage
17,666
25,130
Taken
27,653
14,454
Mitigated
17,411
6,539
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DeeplyChimp
Gilgamesh
9,883
3,983
0
610
9,236
3,908
1,361
5,577
3,659
0
24,587
L
10,548
264
0
1,500
9,050
3,023
0
1,722
7,328
33,354
0
W
Hachiman
MooYeahMoose
Hachiman
9,418
4,165
0
2,019
7,554
2,573
22
4,409
3,145
0
42,532
L
3,024
1,767
479
194
6,132
2,060
0
715
5,417
0
6,011
L
4,094
164
0
1,368
12,471
12,328
0
2,330
10,141
6,736
0
W
Sylvanus
syend66
Sylvanus
5,239
1,690
1,470
2,440
8,340
7,973
90
4,934
3,406
13,730
3,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
20,191
155
Minions Killed
77
8
Camps Cleared
1
571,466
Distance Traveled
512,109
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,330
933
29
3
0
213,937
2
L
Ah Puch
7,145
715
60
6
1
165,663
4
W
Hachiman
7,343
734
93
9
8
171,766
4
L
Cupid
6,138
614
13
1
0
174,083
3
L
Ares
6,908
691
4
0
0
172,363
2
W
Sylvanus
7,437
744
33
3
0
185,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role