Player Matchup

Loki
Loki
 
Loki
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Redemo
Bellona
Level 11
God Stats
3W - 3L
1,549 SR
Queue Stats
4W - 6L
1,339 Elo+
Party 1
Hachiman
Hachiman
SATANASCUGORDO
Hachiman
Level 15
God Stats
3W - 3L
1,316 SR
Queue Stats
10W - 11L
1,342 Elo+
Party 1
Yemoja
Yemoja
Termerüs
Yemoja
Level 5
God Stats
1W - 2L
1,198 SR
Queue Stats
1W - 3L
1,054 Elo+
Party 1
Scylla
Scylla
gratola
Scylla
Level 8
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 5L
1,313 Elo+
Party 1
Team Averages
Level 13
1,369 SR
1,310 Elo+

VS

Team Averages
Level 18
1,502 SR
1,386 Elo+
Cupid
Cupid
 
Cupid
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Gianzin157
Achilles
Level 27
God Stats
10W - 19L
1,311 SR
Queue Stats
86W - 82L
1,406 Elo+
Solo
Ymir
Ymir
QuiteiDoPaladins
Ymir
Level 16
God Stats
4W - 3L
1,679 SR
Queue Stats
22W - 27L
1,373 Elo+
Solo
Bellona
Bellona
SlntKBuu
Bellona
Level 17
God Stats
3W - 5L
1,299 SR
Queue Stats
58W - 61L
1,325 Elo+
Solo
Set
Set
inlick
Set
Level 12
God Stats
2W - 1L
1,721 SR
Queue Stats
4W - 8L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
9 / 1 / 1
7,803
600
7,254
7,532
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Redemo
Bellona
13
2 / 2 / 1
7,301
562
5,543
9,258
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
10
2 / 3 / 3
5,903
454
5,266
6,804
2,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Termerüs
Yemoja
9
0 / 2 / 4
5,634
433
4,165
6,175
4,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
gratola
Scylla
12
2 / 3 / 4
7,231
556
4,952
4,936
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 4 / 4
5,392
415
4,233
6,920
1,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Gianzin157
Achilles
12
6 / 2 / 3
7,735
595
6,319
9,549
3,622
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 2
5,223
402
2,079
9,347
3,459
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
SlntKBuu
Bellona
10
1 / 2 / 0
5,927
456
3,407
6,605
6,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
inlick
Set
10
3 / 4 / 4
6,430
495
4,586
7,241
3,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
15
Kills
11
11
Deaths
16
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
1
1
9.5
L
Cupid
 
Cupid
1
4
4
0.75
L
Achilles
Gianzin157
Achilles
6
2
3
3.75
L
0
4
2
0.25
W
Bellona
Redemo
Bellona
2
2
1
1.25
W
Hachiman
2
3
3
1.17
L
Bellona
SlntKBuu
Bellona
1
2
0
0.5
W
Yemoja
Termerüs
Yemoja
0
2
4
1
W
Scylla
gratola
Scylla
2
3
4
1.33
L
Set
inlick
Set
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
20,624
34,705
Taken
39,662
17,471
Mitigated
17,977
11,667
Healing
5,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,254
1,148
0
3,563
7,532
2,151
0
612
6,920
0
40,740
L
Cupid
 
Cupid
4,233
1,561
165
771
6,920
1,726
342
2,118
4,768
0
18,573
L
Achilles
Gianzin157
Achilles
6,319
3,480
0
2,853
9,549
3,622
0
1,921
7,584
0
41,374
L
2,079
266
0
380
9,347
3,459
96
2,204
7,068
13,136
0
W
Bellona
Redemo
Bellona
5,543
1,959
0
4,713
9,258
7,000
0
0
9,258
0
39,462
W
Hachiman
5,266
4,068
0
1,255
6,804
2,054
833
1,005
5,799
0
25,784
L
Bellona
SlntKBuu
Bellona
3,407
1,489
0
360
6,605
6,135
564
0
6,605
0
23,036
W
Yemoja
Termerüs
Yemoja
4,165
728
1,000
296
6,175
4,943
340
426
5,749
21,438
0
W
Scylla
gratola
Scylla
4,952
288
0
840
4,936
1,323
1,545
36
4,900
31,658
0
L
Set
inlick
Set
4,586
1,907
0
558
7,241
3,035
258
2,707
4,305
0
23,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
30,707
311
Minions Killed
210
0
Camps Cleared
0
1,085,056
Distance Traveled
1,210,789
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,803
600
69
5
0
261,072
7
L
Cupid
5,392
415
27
2
0
202,091
3
L
Achilles
7,735
595
65
5
0
267,968
0
L
Ymir
5,223
402
21
2
0
240,484
3
W
Bellona
7,301
562
92
7
0
233,320
1
W
Hachiman
5,903
454
51
4
0
201,355
1
L
Bellona
5,927
456
56
4
0
255,533
0
W
Yemoja
5,634
433
25
2
0
159,303
3
W
Scylla
7,231
556
74
6
0
230,006
1
L
Set
6,430
495
41
3
0
244,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role