Player Matchup

Sol
Sol
Asuriel_X6
Sol
Level 28
God Stats
21W - 21L
1,521 SR
Queue Stats
158W - 128L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
Metallc0re
Cthulhu
Level 6
God Stats
3W - 5L
1,612 SR
Queue Stats
19W - 19L
1,334 Elo+
Solo
Arachne
Arachne
NooNoo95_
Arachne
Level 22
God Stats
19W - 28L
1,235 SR
Queue Stats
181W - 214L
1,450 Elo+
Party 1
Ah Puch
Ah Puch
Tomstar405
Ah Puch
Level 21
God Stats
4W - 2L
1,768 SR
Queue Stats
38W - 85L
1,179 Elo+
Party 2
Anubis
Anubis
the_french_fry_
Anubis
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 16
1,527 SR
1,390 Elo+

VS

Team Averages
Level 22
1,530 SR
1,349 Elo+
Ares
Ares
Constantinosprr
Ares
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 47L
1,165 Elo+
Solo
Heimdallr
Heimdallr
FilipS1218537
Heimdallr
Level 16
God Stats
8W - 3L
1,763 SR
Queue Stats
30W - 34L
1,272 Elo+
Solo
Zeus
Zeus
IBIlack-Swan
Zeus
Level 24
God Stats
2W - 0L
1,731 SR
Queue Stats
32W - 12L
1,677 Elo+
Solo
Guan Yu
Guan Yu
Soninho1300
Guan Yu
Level 25
God Stats
1W - 1L
1,297 SR
Queue Stats
59W - 69L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
bahtsiz-bedevii
Tsukuyomi
Level 29
God Stats
18W - 26L
1,358 SR
Queue Stats
88W - 102L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 9 / 6
10,553
480
18,511
23,062
7,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Metallc0re
Cthulhu
15
6 / 8 / 13
10,655
484
9,743
21,476
12,293
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
NooNoo95_
Arachne
17
6 / 4 / 3
11,165
508
8,712
14,623
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Tomstar405
Ah Puch
13
1 / 12 / 2
8,139
370
11,034
23,148
5,989
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 10 / 2
7,965
362
3,914
17,875
4,260
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 11
9,280
422
2,981
15,962
13,098
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
FilipS1218537
Heimdallr
13
3 / 11 / 7
10,122
460
9,868
17,151
5,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
27 / 0 / 4
16,062
730
49,669
16,785
7,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Soninho1300
Guan Yu
19
8 / 2 / 16
12,491
568
11,499
16,864
17,121
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
bahtsiz-bedevii
Tsukuyomi
20
5 / 2 / 8
12,538
570
7,865
10,973
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
22
Kills
43
43
Deaths
24
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
9
9
6
1.33
W
0
9
11
0.61
W
Heimdallr
FilipS1218537
Heimdallr
3
11
7
0.59
W
27
0
4
29
L
Cthulhu
Metallc0re
Cthulhu
6
8
13
1.56
L
Arachne
NooNoo95_
Arachne
6
4
3
1.88
W
Guan Yu
Soninho1300
Guan Yu
8
2
16
8
L
Ah Puch
Tomstar405
Ah Puch
1
12
2
0.17
W
Tsukuyomi
bahtsiz-bedevii
Tsukuyomi
5
2
8
4.5
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,914
Damage
81,882
100,184
Taken
77,735
35,310
Mitigated
47,491
21,742
Healing
20,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,511
6,471
0
9,005
23,062
7,596
3,989
12,962
10,100
70,166
0
W
2,981
631
0
528
15,962
13,098
341
9,129
6,833
11,564
0
W
Heimdallr
FilipS1218537
Heimdallr
9,868
4,758
0
2,711
17,151
5,776
519
12,022
5,129
0
39,211
W
49,669
1,850
0
4,719
16,785
7,296
9,565
12,233
4,552
154,894
0
L
Cthulhu
Metallc0re
Cthulhu
9,743
837
0
1,522
21,476
12,293
579
11,238
10,238
33,254
0
L
Arachne
NooNoo95_
Arachne
8,712
6,941
0
4,029
14,623
5,172
0
6,312
8,311
0
54,259
W
Guan Yu
Soninho1300
Guan Yu
11,499
896
3,192
5,696
16,864
17,121
1,648
6,512
10,352
0
61,833
L
Ah Puch
Tomstar405
Ah Puch
11,034
642
84
5,441
23,148
5,989
0
15,957
7,191
35,387
0
W
Tsukuyomi
bahtsiz-bedevii
Tsukuyomi
7,865
386
0
4,112
10,973
4,200
1,638
3,676
7,297
0
83,628
L
3,914
252
0
1,661
17,875
4,260
386
6,181
11,694
20,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,477
Gold Earned
60,493
330
Minions Killed
593
0
Camps Cleared
0
1,978,481
Distance Traveled
1,943,176
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,553
480
86
4
0
341,233
2
W
Ares
9,280
422
16
1
0
340,428
0
W
Heimdallr
10,122
460
60
3
0
383,526
3
W
Zeus
16,062
730
254
12
0
343,180
0
L
Cthulhu
10,655
484
44
2
0
461,441
2
L
Arachne
11,165
508
107
5
0
507,965
1
W
Guan Yu
12,491
568
120
5
0
400,831
1
L
Ah Puch
8,139
370
57
3
0
334,672
3
W
Tsukuyomi
12,538
570
143
7
0
475,211
3
L
Anubis
7,965
362
36
2
0
333,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role