Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CAP32
Neith
Level 55
God Stats
17W - 10L
1,599 SR
Queue Stats
39W - 24L
1,522 Elo+
Party 4
Ganesha
Ganesha
Dadrintor
Ganesha
Level 99
God Stats
4W - 5L
1,363 SR
Queue Stats
437W - 415L
1,484 Elo+
Party 1
Loki
Loki
FallAngel96
Loki
Level 41
God Stats
3W - 4L
1,567 SR
Queue Stats
78W - 38L
1,615 Elo+
Party 1
Aphrodite
Aphrodite
NathanaelRP59
Aphrodite
Level 107
God Stats
2W - 2L
1,425 SR
Queue Stats
338W - 334L
1,499 Elo+
Party 4
Team Averages
Level 91
1,491 SR
1,524 Elo+

VS

Team Averages
Level 76
1,494 SR
1,507 Elo+
Cabrakan
Cabrakan
Knight Dantz
Cabrakan
Level 105
God Stats
14W - 12L
1,555 SR
Queue Stats
489W - 478L
1,515 Elo+
Party 3
Nike
Nike
MrGrant123
Nike
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
442W - 517L
1,482 Elo+
Party 2
Cernunnos
Cernunnos
SifWolf08
Cernunnos
Level 25
God Stats
13W - 13L
1,513 SR
Queue Stats
131W - 142L
1,495 Elo+
Party 3
Anubis
Anubis
iArchie UwU
Anubis
Level 63
God Stats
23W - 29L
1,520 SR
Queue Stats
620W - 629L
1,554 Elo+
Party 3
Odin
Odin
joshua2124
Odin
Level 147
God Stats
2W - 5L
1,382 SR
Queue Stats
659W - 757L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 3 / 15
11,425
1,143
24,785
12,918
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
CAP32
Neith
17
6 / 1 / 15
11,044
1,104
12,264
4,963
2,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Dadrintor
Ganesha
17
0 / 3 / 25
9,986
999
8,254
16,345
21,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
12 / 1 / 9
11,600
1,160
18,611
9,366
5,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
NathanaelRP59
Aphrodite
17
2 / 1 / 19
9,697
970
13,484
10,397
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

258

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Knight Dantz
Cabrakan
16
3 / 5 / 6
10,061
1,006
7,831
22,089
21,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 7 / 6
8,781
878
8,082
18,951
17,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
SifWolf08
Cernunnos
15
1 / 3 / 6
9,193
919
9,948
10,667
3,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
16
3 / 3 / 4
10,211
1,021
13,396
10,115
5,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 5
9,329
933
11,864
21,593
11,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
36
27
Kills
9
9
Deaths
27
83
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
3
15
4.83
W
Neith
CAP32
Neith
6
1
15
13.5
W
Ganesha
Dadrintor
Ganesha
0
3
25
4.17
W
12
1
9
16.5
L
Cabrakan
Knight Dantz
Cabrakan
3
5
6
1.2
L
0
7
6
0.43
W
Aphrodite
NathanaelRP59
Aphrodite
2
1
19
11.5
L
Cernunnos
SifWolf08
Cernunnos
1
3
6
1.33
L
Anubis
3
3
4
1.67
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,398
Damage
51,121
53,989
Taken
83,415
42,075
Mitigated
60,102
18,096
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
24,785
2,881
0
4,501
12,918
6,274
0
4,624
8,294
48,138
0
W
Neith
CAP32
Neith
12,264
3,448
0
797
4,963
2,272
0
2,223
2,740
0
32,202
W
Ganesha
Dadrintor
Ganesha
8,254
738
0
399
16,345
21,566
0
8,169
8,176
17,778
0
W
18,611
3,907
0
150
9,366
5,966
0
3,728
5,638
0
35,699
L
Cabrakan
Knight Dantz
Cabrakan
7,831
1,040
98
3,544
22,089
21,515
0
10,711
11,378
17,822
0
L
8,082
303
0
0
18,951
17,615
0
11,396
7,555
0
14,022
W
Aphrodite
NathanaelRP59
Aphrodite
13,484
1,155
6,484
5,765
10,397
5,997
0
2,483
7,914
20,352
0
L
Cernunnos
SifWolf08
Cernunnos
9,948
3,972
224
860
10,667
3,794
0
7,464
3,203
0
34,647
L
Anubis
13,396
1,239
763
3,152
10,115
5,687
0
4,955
5,160
46,843
0
L
11,864
1,737
0
0
21,593
11,491
0
11,997
9,596
0
21,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,752
Gold Earned
47,575
175
Minions Killed
195
8
Camps Cleared
3
953,175
Distance Traveled
888,584
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,425
1,143
72
7
2
167,706
0
W
Neith
11,044
1,104
45
5
2
185,130
0
W
Ganesha
9,986
999
1
0
1
183,054
1
W
Loki
11,600
1,160
35
4
3
230,833
2
L
Cabrakan
10,061
1,006
33
3
0
172,813
0
L
Nike
8,781
878
6
1
0
187,962
0
W
Aphrodite
9,697
970
22
2
0
186,452
0
L
Cernunnos
9,193
919
58
6
1
168,995
0
L
Anubis
10,211
1,021
79
8
1
162,901
0
L
Odin
9,329
933
19
2
1
195,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role