Player Matchup

Janus
Janus
Arctic Mystery
Janus
Level 43
God Stats
6W - 8L
1,523 SR
Queue Stats
41W - 29L
1,537 Elo+
Party 2
Ne Zha
Ne Zha
KirboStar7977
Ne Zha
Level 17
God Stats
17W - 20L
1,728 SR
Queue Stats
21W - 24L
1,617 Elo+
Solo
Charybdis
Charybdis
YouWayWorse
Charybdis
Level 18
God Stats
0W - 3L
1,329 SR
Queue Stats
37W - 17L
1,614 Elo+
Party 2
King Arthur
King Arthur
akleiner11
King Arthur
Level 24
God Stats
19W - 9L
1,693 SR
Queue Stats
29W - 20L
1,544 Elo+
Party 2
Nemesis
Nemesis
sadaharu1234_
Nemesis
Level 23
God Stats
8W - 8L
1,500 SR
Queue Stats
50W - 61L
1,409 Elo+
Solo
Team Averages
Level 25
1,555 SR
1,544 Elo+

VS

Team Averages
Level 30
1,607 SR
1,583 Elo+
Susano
Susano
CaptainCuchulain
Susano
Level 25
God Stats
36W - 10L
1,956 SR
Queue Stats
257W - 106L
1,649 Elo+
Party 1
Ra
Ra
CullOfTheWeak
Ra
Level 59
God Stats
1W - 2L
1,337 SR
Queue Stats
20W - 13L
1,631 Elo+
Party 1
Skadi
Skadi
Pitbull061921
Skadi
Level 27
God Stats
3W - 1L
1,499 SR
Queue Stats
63W - 63L
1,331 Elo+
Solo
Ratatoskr
Ratatoskr
ProtestingThorns
Ratatoskr
Level 17
God Stats
4W - 0L
1,894 SR
Queue Stats
27W - 12L
1,672 Elo+
Party 1
Ares
Ares
brother2all
Ares
Level 23
God Stats
5W - 1L
1,351 SR
Queue Stats
199W - 175L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,331
533
1,305
6,298
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 9 / 3
4,655
466
2,494
6,263
1,453
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
YouWayWorse
Charybdis
10
4 / 3 / 0
6,104
610
3,936
6,211
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
akleiner11
King Arthur
7
0 / 5 / 0
4,739
474
3,001
8,588
3,023
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
9
1 / 3 / 1
5,172
517
2,174
6,917
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 1
7,066
707
5,637
5,924
1,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 6
7,411
741
4,394
4,642
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
6 / 3 / 2
5,890
589
4,724
4,896
1,210
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
13
4 / 0 / 1
7,227
723
4,040
5,775
2,742
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
3 / 2 / 3
6,175
618
3,420
6,914
4,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
26
26
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
10
0
1
10.5
W
3
0
6
6
L
0
9
3
0.17
W
6
3
2
2.33
W
Ratatoskr
4
0
1
4.5
L
Charybdis
YouWayWorse
Charybdis
4
3
0
1.33
L
King Arthur
akleiner11
King Arthur
0
5
0
0
W
3
2
3
2.25
L
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
22,215
34,277
Taken
28,151
10,507
Mitigated
11,981
4,513
Healing
7,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,305
50
0
500
6,298
1,664
0
2,618
3,562
30,298
0
W
5,637
1,396
0
1,100
5,924
1,884
0
345
5,579
0
30,033
W
4,394
793
309
2,060
4,642
1,782
593
727
3,915
46,500
0
L
2,494
1,662
0
366
6,263
1,453
0
1,310
4,915
0
9,076
W
4,724
2,718
0
615
4,896
1,210
414
0
4,896
0
20,120
W
Ratatoskr
4,040
1,391
0
2,616
5,775
2,742
26
0
5,775
0
41,389
L
Charybdis
YouWayWorse
Charybdis
3,936
2,097
0
1,597
6,211
2,229
0
1,863
4,336
0
27,975
L
King Arthur
akleiner11
King Arthur
3,001
116
0
1,500
8,588
3,023
0
0
8,039
0
20,928
W
3,420
475
131
1,076
6,914
4,363
0
233
6,681
20,559
0
L
Nemesis
2,174
774
0
550
6,917
2,138
0
1,775
5,024
0
27,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
33,769
238
Minions Killed
318
0
Camps Cleared
0
977,459
Distance Traveled
1,048,750
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,331
533
64
6
0
183,523
0
W
Susano
7,066
707
46
5
0
227,745
1
W
Ra
7,411
741
109
11
0
221,021
2
L
Ne Zha
4,655
466
12
1
0
202,970
0
W
Skadi
5,890
589
35
4
0
176,279
1
W
Ratatoskr
7,227
723
91
9
0
236,901
1
L
Charybdis
6,104
610
59
6
0
175,855
1
L
King Arthur
4,739
474
48
5
0
187,610
0
W
Ares
6,175
618
37
4
0
186,804
0
L
Nemesis
5,172
517
55
6
0
227,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role