Player Matchup

Anubis
Anubis
CameronsAHoe
Anubis
Level 25
God Stats
20W - 13L
1,595 SR
Queue Stats
47W - 41L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
MiDaOsIrIs
Cthulhu
Level 116
God Stats
7W - 14L
1,447 SR
Queue Stats
158W - 156L
1,504 Elo+
Party 1
Loki
Loki
SirPenniless
Loki
Level 64
God Stats
10W - 9L
1,582 SR
Queue Stats
89W - 76L
1,500 Elo+
Party 1
Team Averages
Level 68
1,542 SR
1,528 Elo+

VS

Team Averages
Level 81
1,432 SR
1,490 Elo+
Medusa
Medusa
FuzzyPickle007
Medusa
Level 39
God Stats
20W - 24L
1,474 SR
Queue Stats
51W - 73L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shirtless_Wunder
Cu Chulainn
Level 76
God Stats
19W - 18L
1,392 SR
Queue Stats
126W - 108L
1,552 Elo+
Party 2
Ah Puch
Ah Puch
bungle_Juffer
Ah Puch
Level 127
God Stats
1W - 3L
1,429 SR
Queue Stats
285W - 278L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
11 / 1 / 9
11,925
745
13,420
10,505
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
MiDaOsIrIs
Cthulhu
16
5 / 0 / 16
11,770
736
14,725
18,074
18,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
7 / 3 / 8
11,557
722
9,419
10,693
4,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
9,766
610
6,344
14,158
3,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Shirtless_Wunder
Cu Chulainn
12
1 / 6 / 2
10,114
632
5,178
12,866
8,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
14
2 / 7 / 1
10,606
663
15,131
15,873
5,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
23
Kills
4
4
Deaths
23
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
1
9
15.5
L
1
10
1
0.15
W
Cthulhu
MiDaOsIrIs
Cthulhu
5
0
16
13
L
Cu Chulainn
Shirtless_Wunder
Cu Chulainn
1
6
2
0.33
W
7
3
8
3.67
L
Ah Puch
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,564
Damage
26,653
39,272
Taken
42,897
28,136
Mitigated
17,507
11,759
Healing
7,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
13,420
869
128
2,578
10,505
4,775
1,816
3,784
6,721
31,182
0
L
6,344
3,007
0
232
14,158
3,351
72
8,213
5,673
0
32,505
W
Cthulhu
MiDaOsIrIs
Cthulhu
14,725
1,240
928
6,128
18,074
18,848
777
6,923
11,151
49,355
0
L
Cu Chulainn
Shirtless_Wunder
Cu Chulainn
5,178
1,321
197
1,746
12,866
8,277
0
9,120
3,453
0
14,356
W
9,419
2,664
140
1,857
10,693
4,513
400
5,157
5,536
0
40,547
L
Ah Puch
15,131
287
0
4,918
15,873
5,879
0
10,812
4,851
47,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
30,486
184
Minions Killed
170
8
Camps Cleared
5
898,242
Distance Traveled
745,646
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,925
745
37
2
0
243,359
3
L
Medusa
9,766
610
43
3
0
256,941
0
W
Cthulhu
11,770
736
78
5
2
317,667
2
L
Cu Chulainn
10,114
632
34
2
2
216,412
3
W
Loki
11,557
722
69
4
6
337,216
1
L
Ah Puch
10,606
663
93
6
3
272,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role