Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
SimplyaDemon
Nemesis
Level 69
God Stats
7W - 2L
1,746 SR
Queue Stats
299W - 339L
1,414 Elo+
Party 1
Ganesha
Ganesha
W0NDER__Bat
Ganesha
Level 89
God Stats
8W - 8L
1,418 SR
Queue Stats
291W - 341L
1,414 Elo+
Party 1
Sol
Sol
Xibalba237036
Sol
Level 86
God Stats
10W - 20L
1,385 SR
Queue Stats
155W - 167L
1,349 Elo+
Solo
Achilles
Achilles
wolfninja465
Achilles
Level 69
God Stats
3W - 4L
1,561 SR
Queue Stats
227W - 271L
1,397 Elo+
Party 1
Team Averages
Level 78
1,522 SR
1,415 Elo+

VS

Team Averages
Level 53
1,390 SR
1,326 Elo+
Olorun
Olorun
DasaniBlxck
Olorun
Level 109
God Stats
7W - 20L
1,475 SR
Queue Stats
332W - 349L
1,327 Elo+
Solo
Izanami
Izanami
H3hejr246
Izanami
Level 63
God Stats
1W - 2L
1,408 SR
Queue Stats
148W - 235L
1,296 Elo+
Party 2
Ravana
Ravana
Joemageddon
Ravana
Level 7
God Stats
1W - 5L
1,348 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 2
He Bo
He Bo
NovaNinja135
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 252L
1,264 Elo+
Party 2
Athena
Athena
v_DARKTIGER_v
Athena
Level 27
God Stats
0W - 4L
1,217 SR
Queue Stats
9W - 15L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
6 / 4 / 2
6,410
583
4,852
7,065
1,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
SimplyaDemon
Nemesis
9
4 / 3 / 3
6,246
568
2,980
7,944
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
W0NDER__Bat
Ganesha
9
0 / 4 / 7
5,922
538
4,109
10,494
6,349
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 2
6,823
620
7,131
6,166
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
wolfninja465
Achilles
13
6 / 3 / 2
7,428
675
6,550
9,044
6,924
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 4 / 1
5,666
515
2,660
7,053
2,514
Izanami
H3hejr246
Izanami
10
4 / 4 / 4
6,325
575
8,309
7,494
1,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
11
6 / 4 / 1
6,761
615
4,370
5,730
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 5 / 1
6,135
558
2,141
7,415
1,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 4
5,580
507
2,507
9,063
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
19
Kills
14
15
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
4
2
1.75
L
Olorun
1
4
1
0.38
L
Izanami
H3hejr246
Izanami
4
4
4
1.5
L
Ravana
6
4
1
1.63
L
2
5
1
0.5
W
Nemesis
SimplyaDemon
Nemesis
4
3
3
1.83
W
Ganesha
W0NDER__Bat
Ganesha
0
4
7
0.88
W
3
1
2
4
L
1
2
4
1.5
W
Achilles
wolfninja465
Achilles
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
19,987
40,713
Taken
36,755
19,769
Mitigated
13,483
14,335
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,852
2,346
0
1,663
7,065
1,993
915
707
6,358
0
30,628
L
Olorun
2,660
1,737
0
2,175
7,053
2,514
0
3,977
3,076
25,115
0
L
Izanami
H3hejr246
Izanami
8,309
5,683
0
1,850
7,494
1,947
1,095
3,375
4,119
0
38,709
L
Ravana
4,370
963
0
738
5,730
1,882
366
0
5,730
0
23,717
L
2,141
273
0
716
7,415
1,840
450
154
7,261
28,741
0
W
Nemesis
SimplyaDemon
Nemesis
2,980
1,091
0
2,150
7,944
2,563
128
1,258
6,686
0
20,443
W
Ganesha
W0NDER__Bat
Ganesha
4,109
949
702
3,043
10,494
6,349
128
1,580
8,914
18,037
0
W
7,131
3,766
0
4,085
6,166
1,940
1,572
2,007
4,159
41,742
0
L
2,507
907
0
1,072
9,063
5,300
190
3,734
5,329
5,794
0
W
Achilles
wolfninja465
Achilles
6,550
1,757
0
2,692
9,044
6,924
144
1,911
7,133
0
36,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
30,467
267
Minions Killed
255
0
Camps Cleared
0
1,025,780
Distance Traveled
893,414
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,410
583
64
6
0
181,360
1
L
Olorun
5,666
515
53
5
0
173,859
0
L
Izanami
6,325
575
82
7
0
171,623
0
L
Ravana
6,761
615
43
4
0
190,166
0
L
He Bo
6,135
558
66
6
0
175,209
2
W
Nemesis
6,246
568
44
4
0
249,475
1
W
Ganesha
5,922
538
4
0
0
203,849
1
W
Sol
6,823
620
87
8
0
192,461
6
L
Athena
5,580
507
11
1
0
182,557
1
W
Achilles
7,428
675
68
6
0
198,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role