Player Matchup

Jormungandr
Jormungandr
BLHodges
Jormungandr
Level 14
God Stats
3W - 4L
1,484 SR
Queue Stats
105W - 97L
1,520 Elo+
Party 1
Tyr
Tyr
Feazer
Tyr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,502 Elo+
Party 3
Erlang Shen
Erlang Shen
S4NT1AG0-12012
Erlang Shen
Level 109
God Stats
3W - 0L
1,903 SR
Queue Stats
85W - 59L
1,565 Elo+
Party 3
Artemis
Artemis
StarfireYSL
Artemis
Level 107
God Stats
4W - 3L
1,633 SR
Queue Stats
173W - 149L
1,463 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TuiranOssaurio1
Morgan Le Fay
Level 136
God Stats
4W - 3L
1,720 SR
Queue Stats
39W - 38L
1,540 Elo+
Party 3
Team Averages
Level 80
1,648 SR
1,518 Elo+

VS

Team Averages
Level 68
1,627 SR
1,623 Elo+
Danzaburou
Danzaburou
LegendBozo
Danzaburou
Level 27
God Stats
24W - 10L
1,717 SR
Queue Stats
96W - 67L
1,543 Elo+
Party 4
Cthulhu
Cthulhu
ManicXxownedxx
Cthulhu
Level 25
God Stats
3W - 1L
1,794 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 2
Chang'e
Chang'e
RecedingH4ir
Chang'e
Level 56
God Stats
10W - 5L
1,155 SR
Queue Stats
428W - 315L
1,600 Elo+
Party 4
Anubis
Anubis
wa shadows
Anubis
Level 87
God Stats
4W - 2L
1,747 SR
Queue Stats
13W - 7L
1,630 Elo+
Party 2
Osiris
Osiris
yldog
Osiris
Level 144
God Stats
9W - 8L
1,725 SR
Queue Stats
485W - 421L
1,590 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLHodges
Jormungandr
18
5 / 4 / 12
12,417
497
11,876
22,316
26,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
Feazer
Tyr
18
2 / 1 / 8
11,713
469
6,238
16,890
17,791
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
S4NT1AG0-12012
Erlang Shen
20
13 / 0 / 6
15,290
612
15,876
20,446
14,601
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
StarfireYSL
Artemis
20
4 / 7 / 10
12,889
516
17,094
19,577
7,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
TuiranOssaurio1
Morgan Le Fay
20
9 / 3 / 10
14,867
595
24,910
18,460
8,293
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LegendBozo
Danzaburou
19
5 / 9 / 4
13,143
526
18,602
21,834
6,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 7 / 5
10,745
430
10,482
20,685
19,513
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
RecedingH4ir
Chang'e
18
0 / 5 / 1
11,636
465
12,362
18,363
7,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
wa shadows
Anubis
16
0 / 10 / 1
10,640
426
9,300
22,311
11,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
yldog
Osiris
20
7 / 2 / 1
13,906
556
12,264
17,072
16,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
33
Kills
15
15
Deaths
33
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BLHodges
Jormungandr
5
4
12
2.75
W
Tyr
Feazer
Tyr
2
1
8
6
L
Danzaburou
LegendBozo
Danzaburou
5
9
4
0.78
L
3
7
5
0.79
L
Chang'e
RecedingH4ir
Chang'e
0
5
1
0.1
W
Erlang Shen
S4NT1AG0-12012
Erlang Shen
13
0
6
16
W
Artemis
StarfireYSL
Artemis
4
7
10
1.29
W
Morgan Le Fay
TuiranOssaurio1
Morgan Le Fay
9
3
10
4.67
L
Anubis
wa shadows
Anubis
0
10
1
0.05
L
Osiris
yldog
Osiris
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,994
Damage
63,010
97,689
Taken
100,265
75,456
Mitigated
61,253
27,872
Healing
28,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BLHodges
Jormungandr
11,876
2,213
0
4,320
22,316
26,922
165
7,723
14,593
49,516
0
W
Tyr
Feazer
Tyr
6,238
693
0
2,851
16,890
17,791
233
9,109
7,781
0
46,001
L
Danzaburou
LegendBozo
Danzaburou
18,602
6,428
0
5,036
21,834
6,974
261
5,958
15,834
0
96,497
L
10,482
304
431
2,515
20,685
19,513
54
9,515
11,170
45,084
0
L
Chang'e
RecedingH4ir
Chang'e
12,362
1,274
523
7,631
18,363
7,071
164
7,459
10,904
82,994
0
W
Erlang Shen
S4NT1AG0-12012
Erlang Shen
15,876
7,283
0
9,253
20,446
14,601
32
7,220
13,226
0
121,330
W
Artemis
StarfireYSL
Artemis
17,094
8,284
0
6,812
19,577
7,849
0
4,405
15,172
0
128,625
W
Morgan Le Fay
TuiranOssaurio1
Morgan Le Fay
24,910
1,886
0
4,636
18,460
8,293
50
7,806
10,654
119,490
0
L
Anubis
wa shadows
Anubis
9,300
518
66
6,058
22,311
11,350
679
9,030
13,281
73,184
0
L
Osiris
yldog
Osiris
12,264
4,652
0
6,562
17,072
16,345
0
4,782
12,290
0
128,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,176
Gold Earned
60,070
670
Minions Killed
673
0
Camps Cleared
0
2,420,379
Distance Traveled
2,177,025
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,417
497
58
2
0
442,045
4
W
Tyr
11,713
469
81
3
0
529,384
3
L
Danzaburou
13,143
526
144
6
0
399,275
5
L
Cthulhu
10,745
430
72
3
0
432,954
1
L
Chang'e
11,636
465
146
6
0
398,958
4
W
Erlang Shen
15,290
612
175
7
0
547,608
3
W
Artemis
12,889
516
187
7
0
403,267
13
W
Morgan Le Fay
14,867
595
169
7
0
498,075
6
L
Anubis
10,640
426
124
5
0
390,053
7
L
Osiris
13,906
556
187
7
0
555,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role