Player Matchup

Danzaburou
Danzaburou
KinGMellOx
Danzaburou
Level 99
God Stats
18W - 5L
1,700 SR
Queue Stats
224W - 234L
1,558 Elo+
Party 2
Achilles
Achilles
Rip Togashi
Achilles
Level 122
God Stats
14W - 17L
1,470 SR
Queue Stats
613W - 474L
1,646 Elo+
Party 2
Janus
Janus
THEKSCUPCAKE
Janus
Level 68
God Stats
10W - 6L
1,730 SR
Queue Stats
91W - 88L
1,550 Elo+
Party 2
Set
Set
Verified Peeks
Set
Level 109
God Stats
4W - 3L
1,584 SR
Queue Stats
252W - 240L
1,551 Elo+
Party 2
Ares
Ares
l TwistedTea l
Ares
Level 26
God Stats
16W - 10L
1,756 SR
Queue Stats
66W - 73L
1,603 Elo+
Party 2
Team Averages
Level 85
1,648 SR
1,581 Elo+

VS

Team Averages
Level 43
1,592 SR
1,597 Elo+
Kukulkan
Kukulkan
DaBaby40
Kukulkan
Level 15
God Stats
6W - 4L
1,364 SR
Queue Stats
22W - 18L
1,592 Elo+
Party 1
Jing Wei
Jing Wei
Flow0477
Jing Wei
Level 46
God Stats
6W - 6L
1,665 SR
Queue Stats
105W - 89L
1,638 Elo+
Party 1
Charybdis
Charybdis
JesusChristhe1
Charybdis
Level 103
God Stats
2W - 2L
1,688 SR
Queue Stats
161W - 142L
1,534 Elo+
Party 1
Achilles
Achilles
SigmaChad40
Achilles
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 72L
1,634 Elo+
Party 1
Ymir
Ymir
yaboicamwithmeme
Ymir
Level 26
God Stats
18W - 22L
1,745 SR
Queue Stats
39W - 41L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KinGMellOx
Danzaburou
20
9 / 2 / 3
13,688
652
16,472
11,300
4,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
Rip Togashi
Achilles
17
4 / 3 / 7
11,744
559
14,770
24,579
23,395
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 4 / 6
11,052
526
10,003
13,531
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 4
11,490
547
10,189
15,326
8,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 7
9,335
445
1,348
16,554
16,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaBaby40
Kukulkan
16
3 / 3 / 7
10,448
498
12,023
10,883
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Flow0477
Jing Wei
13
1 / 4 / 1
8,457
403
5,306
12,448
3,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
JesusChristhe1
Charybdis
18
0 / 6 / 1
10,318
491
6,902
13,346
7,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
SigmaChad40
Achilles
18
12 / 3 / 2
11,272
537
21,285
18,660
12,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 4 / 4
7,996
381
5,130
15,696
11,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
20
Kills
16
16
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DaBaby40
Kukulkan
3
3
7
2.17
L
Jing Wei
Flow0477
Jing Wei
1
4
1
0.38
L
Charybdis
JesusChristhe1
Charybdis
0
6
1
0.08
W
Danzaburou
KinGMellOx
Danzaburou
9
2
3
5.25
W
Achilles
Rip Togashi
Achilles
4
3
7
2.5
L
Achilles
SigmaChad40
Achilles
12
3
2
4.33
W
1
4
6
1
W
5
2
4
3.5
W
1
5
7
0.9
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,782
Damage
50,646
81,290
Taken
71,033
56,561
Mitigated
38,860
20,224
Healing
13,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DaBaby40
Kukulkan
12,023
1,522
440
2,174
10,883
4,123
150
1,545
9,208
58,930
0
L
Jing Wei
Flow0477
Jing Wei
5,306
3,472
0
1,816
12,448
3,967
188
547
11,859
0
46,070
L
Charybdis
JesusChristhe1
Charybdis
6,902
3,312
0
3,782
13,346
7,333
557
1,139
12,105
0
77,797
W
Danzaburou
KinGMellOx
Danzaburou
16,472
7,699
0
4,908
11,300
4,704
0
1,709
9,529
0
111,177
W
Achilles
Rip Togashi
Achilles
14,770
6,100
0
10,443
24,579
23,395
52
5,015
19,383
0
65,342
L
Achilles
SigmaChad40
Achilles
21,285
8,049
0
5,189
18,660
12,080
610
4,029
14,395
0
79,956
W
10,003
136
0
2,407
13,531
3,823
0
2,309
11,020
86,334
0
W
10,189
4,011
0
1,491
15,326
8,468
396
760
14,514
0
102,503
W
1,348
66
0
975
16,554
16,171
0
6,559
9,691
15,409
0
L
5,130
1,365
0
250
15,696
11,357
206
3,387
12,115
21,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,309
Gold Earned
48,491
630
Minions Killed
512
0
Camps Cleared
0
2,044,947
Distance Traveled
2,085,963
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,448
498
121
6
0
408,295
0
L
Jing Wei
8,457
403
86
4
0
419,384
2
L
Charybdis
10,318
491
157
7
0
352,918
3
W
Danzaburou
13,688
652
179
9
0
401,063
4
W
Achilles
11,744
559
116
6
0
391,229
2
L
Achilles
11,272
537
113
5
0
474,557
0
W
Janus
11,052
526
160
8
0
440,689
4
W
Set
11,490
547
152
7
0
442,164
1
W
Ares
9,335
445
23
1
0
369,802
2
L
Ymir
7,996
381
35
2
0
430,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role