Player Matchup

Cthulhu
Cthulhu
MoneyMaker1630
Cthulhu
Level 20
God Stats
4W - 3L
1,693 SR
Queue Stats
34W - 20L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
SaccharineMemory
Gilgamesh
Level 28
God Stats
2W - 0L
1,738 SR
Queue Stats
10W - 10L
1,327 Elo+
Party 1
Olorun
Olorun
clappmaster69
Olorun
Level 59
God Stats
2W - 0L
1,600 SR
Queue Stats
21W - 18L
1,494 Elo+
Party 1
Team Averages
Level 36
1,677 SR
1,444 Elo+

VS

Team Averages
Level 33
1,386 SR
1,391 Elo+
Tyr
Tyr
Pintoman13
Tyr
Level 29
God Stats
3W - 3L
1,471 SR
Queue Stats
28W - 39L
1,364 Elo+
Party 2
Tiamat
Tiamat
YouLackSkill869
Tiamat
Level 28
God Stats
0W - 2L
1,350 SR
Queue Stats
195W - 221L
1,430 Elo+
Solo
Fenrir
Fenrir
marsonisiah
Fenrir
Level 42
God Stats
3W - 10L
1,338 SR
Queue Stats
35W - 46L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
7,400
740
6,369
4,589
3,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
9
3 / 2 / 4
7,069
707
6,229
7,365
6,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 6
7,434
743
8,878
8,434
2,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,779
678
5,060
12,105
9,599
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 5 / 1
6,725
673
4,078
8,029
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
10
0 / 2 / 2
6,224
622
5,620
7,789
3,798
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
2
1
1
2.5
W
Gilgamesh
3
2
4
2.5
L
1
5
1
0.3
W
2
1
6
5
L
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
14,758
20,388
Taken
27,923
12,681
Mitigated
16,956
6,042
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,369
510
600
771
4,589
3,407
0
1,057
3,532
19,600
0
L
5,060
385
40
3,204
12,105
9,599
0
7,029
5,076
0
22,623
W
Gilgamesh
6,229
1,856
70
757
7,365
6,545
584
1,517
5,848
0
13,326
L
4,078
27
159
1,055
8,029
3,559
0
4,232
3,797
20,864
0
W
8,878
6,093
844
3,000
8,434
2,729
870
1,818
6,616
27,741
0
L
Fenrir
5,620
1,425
401
914
7,789
3,798
0
4,657
3,132
0
9,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,903
Gold Earned
19,728
91
Minions Killed
91
3
Camps Cleared
6
571,908
Distance Traveled
565,696
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,400
740
45
5
0
203,209
0
L
Tyr
6,779
678
37
4
3
201,812
1
W
Gilgamesh
7,069
707
10
1
0
185,778
2
L
Tiamat
6,725
673
43
4
2
177,560
3
W
Olorun
7,434
743
36
4
3
182,921
2
L
Fenrir
6,224
622
11
1
1
186,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role