Player Matchup

Tiamat
Tiamat
Dexter_2442
Tiamat
Level 26
God Stats
18W - 27L
1,500 SR
Queue Stats
155W - 150L
1,374 Elo+
Party 2
Fenrir
Fenrir
MR GHOST30
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,561 Elo+
Solo
Osiris
Osiris
SlimJim_5480
Osiris
Level 27
God Stats
4W - 1L
1,274 SR
Queue Stats
84W - 120L
1,234 Elo+
Solo
Charybdis
Charybdis
VincableDust108
Charybdis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,336 Elo+
Solo
Xing Tian
Xing Tian
brownbearkilla2
Xing Tian
Level 23
God Stats
68W - 51L
1,475 SR
Queue Stats
107W - 105L
1,375 Elo+
Party 2
Team Averages
Level 22
1,450 SR
1,376 Elo+

VS

Team Averages
Level 12
1,405 SR
1,352 Elo+
Loki
Loki
MISSLE2607
Loki
Level 18
God Stats
9W - 9L
1,440 SR
Queue Stats
19W - 18L
1,353 Elo+
Solo
Ares
Ares
TrippleTTThreat
Ares
Level 3
God Stats
2W - 4L
1,478 SR
Queue Stats
8W - 26L
1,464 Elo+
Party 1
Olorun
Olorun
juk7kk
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,336 Elo+
Solo
Thanatos
Thanatos
ronchokill
Thanatos
Level 28
God Stats
3W - 5L
1,146 SR
Queue Stats
24W - 56L
1,224 Elo+
Solo
Thor
Thor
xLonelyKing-_-
Thor
Level 4
God Stats
8W - 20L
1,460 SR
Queue Stats
23W - 37L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 7 / 17
18,432
1,024
27,039
18,958
12,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
MR GHOST30
Fenrir
20
18 / 4 / 12
19,109
1,062
41,806
30,833
21,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
2 / 1 / 19
16,349
908
12,600
14,465
15,377
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
VincableDust108
Charybdis
20
4 / 5 / 14
15,340
852
9,847
13,958
5,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
brownbearkilla2
Xing Tian
20
3 / 4 / 23
16,286
905
18,570
26,042
40,590
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

107

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 12
17,477
971
33,961
29,945
11,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 9 / 12
15,814
879
14,644
35,423
46,538
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
juk7kk
Olorun
5
0 / 0 / 0
12,670
704
0
0
0
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ronchokill
Thanatos
20
5 / 18 / 3
15,479
860
15,248
26,865
9,486
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 9 / 5
19,986
1,110
28,239
27,858
11,827
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
53
37
Kills
21
21
Deaths
37
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
7
17
2.64
L
2
1
12
8
W
Fenrir
MR GHOST30
Fenrir
18
4
12
6
W
Osiris
2
1
19
11.5
L
1
9
12
0.78
W
Charybdis
VincableDust108
Charybdis
4
5
14
2.2
W
Xing Tian
brownbearkilla2
Xing Tian
3
4
23
3.63
L
Olorun
juk7kk
Olorun
0
0
0
0
L
Thanatos
ronchokill
Thanatos
5
18
3
0.36
L
13
9
5
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,862
Damage
92,092
104,256
Taken
120,091
95,871
Mitigated
79,313
9,478
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
27,039
3,974
372
5,474
18,958
12,388
0
2,722
16,236
51,914
0
L
33,961
14,829
0
0
29,945
11,462
0
11,036
18,909
0
73,461
W
Fenrir
MR GHOST30
Fenrir
41,806
21,074
0
3,408
30,833
21,884
0
5,934
24,899
0
55,195
W
Osiris
12,600
4,034
0
224
14,465
15,377
0
1,503
12,962
0
33,953
L
14,644
1,884
0
3,632
35,423
46,538
0
12,941
22,482
36,142
0
W
Charybdis
VincableDust108
Charybdis
9,847
4,946
0
0
13,958
5,632
0
1,305
12,653
0
20,766
W
Xing Tian
brownbearkilla2
Xing Tian
18,570
2,353
0
0
26,042
40,590
0
3,180
22,203
48,896
0
L
Olorun
juk7kk
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
ronchokill
Thanatos
15,248
6,827
0
2,882
26,865
9,486
0
8,585
18,280
0
25,861
L
28,239
8,932
0
494
27,858
11,827
0
13,047
14,811
0
58,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,516
Gold Earned
81,426
232
Minions Killed
214
6
Camps Cleared
5
1,581,179
Distance Traveled
1,185,913
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,432
1,024
76
4
2
303,584
0
L
Loki
17,477
971
77
4
1
360,317
0
W
Fenrir
19,109
1,062
23
1
2
383,423
0
W
Osiris
16,349
908
47
3
1
353,176
2
L
Ares
15,814
879
34
2
1
279,319
2
W
Charybdis
15,340
852
34
2
1
220,281
0
W
Xing Tian
16,286
905
52
3
0
320,715
0
L
Olorun
12,670
704
0
0
0
0
0
L
Thanatos
15,479
860
23
1
0
248,609
0
L
Thor
19,986
1,110
80
4
3
297,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role