Player Matchup

Scylla
Scylla
Aunt_Jemima06
Scylla
Level 108
God Stats
30W - 23L
1,579 SR
Queue Stats
701W - 642L
1,488 Elo+
Party 2
Izanami
Izanami
MaSSiVe_NuuDiSt
Izanami
Level 69
God Stats
22W - 15L
1,785 SR
Queue Stats
410W - 401L
1,479 Elo+
Party 2
Achilles
Achilles
Phantom_tmg
Achilles
Level 26
God Stats
3W - 3L
1,540 SR
Queue Stats
4W - 8L
1,312 Elo+
Party 2
Chaac
Chaac
jawil
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,349 Elo+
Party 2
Arachne
Arachne
maintainer5
Arachne
Level 109
God Stats
26W - 21L
1,529 SR
Queue Stats
358W - 331L
1,358 Elo+
Party 2
Team Averages
Level 66
1,586 SR
1,397 Elo+

VS

Team Averages
Level 116
1,575 SR
1,456 Elo+
Thanatos
Thanatos
GetEmMute
Thanatos
Level 142
God Stats
16W - 10L
1,577 SR
Queue Stats
421W - 407L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Rabinovski
Gilgamesh
Level 123
God Stats
19W - 11L
1,688 SR
Queue Stats
184W - 189L
1,446 Elo+
Party 1
Artemis
Artemis
YutoliotheGreat
Artemis
Level 34
God Stats
9W - 7L
1,637 SR
Queue Stats
86W - 98L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
dbHeadShotzdb
Sylvanus
Level 143
God Stats
33W - 29L
1,471 SR
Queue Stats
153W - 132L
1,395 Elo+
Party 1
Persephone
Persephone
spooky harambe
Persephone
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 174L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 15
13,549
502
19,536
19,020
7,605
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 5 / 8
14,588
540
18,624
20,680
7,710
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Phantom_tmg
Achilles
17
3 / 1 / 13
12,083
448
5,203
15,902
25,201
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
jawil
Chaac
18
0 / 10 / 3
10,742
398
6,274
21,758
12,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
maintainer5
Arachne
19
7 / 5 / 8
13,081
484
15,200
27,951
15,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GetEmMute
Thanatos
20
12 / 6 / 7
15,889
588
18,403
26,482
11,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Rabinovski
Gilgamesh
20
7 / 4 / 12
14,430
534
23,205
22,953
24,476
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 6 / 6
15,071
558
17,504
18,096
7,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
dbHeadShotzdb
Sylvanus
19
1 / 3 / 10
13,011
482
10,422
22,143
20,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
spooky harambe
Persephone
19
3 / 8 / 7
13,966
517
13,230
16,274
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
73
27
Kills
31
31
Deaths
27
47
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
10
15
1.35
W
Thanatos
GetEmMute
Thanatos
12
6
7
2.58
L
11
5
8
3
L
Achilles
Phantom_tmg
Achilles
3
1
13
9.5
W
Gilgamesh
Rabinovski
Gilgamesh
7
4
12
3.25
W
8
6
6
1.83
W
Sylvanus
dbHeadShotzdb
Sylvanus
1
3
10
2
L
Chaac
jawil
Chaac
0
10
3
0.15
L
Arachne
maintainer5
Arachne
7
5
8
2.2
W
Persephone
spooky harambe
Persephone
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,837
Damage
82,764
105,311
Taken
105,948
68,984
Mitigated
69,390
19,449
Healing
48,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,536
956
0
1,547
19,020
7,605
0
6,005
12,697
94,495
0
W
Thanatos
GetEmMute
Thanatos
18,403
4,346
0
20,076
26,482
11,974
1,234
4,888
21,403
0
109,376
L
18,624
9,940
0
4,033
20,680
7,710
0
6,069
14,473
0
122,742
L
Achilles
Phantom_tmg
Achilles
5,203
552
0
1,692
15,902
25,201
0
4,583
11,119
0
22,842
W
Gilgamesh
Rabinovski
Gilgamesh
23,205
4,488
0
2,720
22,953
24,476
880
5,734
16,518
6,683
93,868
W
17,504
10,714
0
4,980
18,096
7,291
3,143
2,516
15,490
0
110,724
W
Sylvanus
dbHeadShotzdb
Sylvanus
10,422
2,463
7,741
10,364
22,143
20,212
1,781
4,801
17,054
62,581
15,352
L
Chaac
jawil
Chaac
6,274
1,394
0
2,316
21,758
12,793
0
3,125
18,518
0
48,322
L
Arachne
maintainer5
Arachne
15,200
8,023
0
9,861
27,951
15,675
0
3,669
24,126
0
102,467
W
Persephone
spooky harambe
Persephone
13,230
789
0
2,668
16,274
5,437
773
5,637
10,173
85,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,043
Gold Earned
72,367
568
Minions Killed
653
0
Camps Cleared
0
2,524,181
Distance Traveled
2,517,771
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,549
502
141
5
0
429,665
3
W
Thanatos
15,889
588
153
6
0
526,539
3
L
Izanami
14,588
540
192
7
0
465,312
3
L
Achilles
12,083
448
26
1
0
559,508
4
W
Gilgamesh
14,430
534
141
5
0
498,032
3
W
Artemis
15,071
558
113
4
0
463,684
2
W
Sylvanus
13,011
482
123
5
0
467,860
3
L
Chaac
10,742
398
84
3
0
493,068
3
L
Arachne
13,081
484
125
5
0
576,628
0
W
Persephone
13,966
517
123
5
0
561,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role