Player Matchup

Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ButteredPig
Anhur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 11L
1,689 Elo+
Party 1
Ymir
Ymir
JBear420
Ymir
Level 33
God Stats
10W - 5L
1,909 SR
Queue Stats
36W - 24L
1,886 Elo+
Party 1
Horus
Horus
horny4hachi
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,610 Elo+
Party 1
Anubis
Anubis
pancakejugs
Anubis
Level 28
God Stats
2W - 0L
1,828 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 1
Team Averages
Level 18
1,648 SR
1,679 Elo+

VS

Team Averages
Level 18
1,527 SR
1,520 Elo+
Thor
Thor
FaeNeptune
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,633 Elo+
Solo
Neith
Neith
Hurtimus
Neith
Level 4
God Stats
7W - 12L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Medusa
Medusa
Underused
Medusa
Level 28
God Stats
3W - 4L
1,599 SR
Queue Stats
55W - 54L
1,586 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cheezcke
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Camazotz
Camazotz
mully54
Camazotz
Level 27
God Stats
2W - 2L
1,536 SR
Queue Stats
17W - 21L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 3 / 24
10,591
1,177
7,831
10,312
5,393
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
21 / 3 / 17
13,253
1,473
35,023
11,313
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
17
2 / 1 / 37
10,224
1,136
9,390
10,128
7,415
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
8 / 1 / 34
11,275
1,253
14,210
13,084
13,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
19
12 / 0 / 27
12,442
1,382
19,131
10,296
5,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 1
8,795
977
8,158
14,241
3,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Hurtimus
Neith
15
0 / 8 / 5
8,875
986
5,231
13,720
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
Underused
Medusa
16
4 / 12 / 3
10,577
1,175
13,900
21,840
6,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
cheezcke
Morgan Le Fay
15
1 / 7 / 4
9,004
1,000
9,724
14,977
4,477
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
mully54
Camazotz
15
1 / 11 / 4
9,011
1,001
8,332
24,777
12,236
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
25
48
Kills
8
8
Deaths
48
139
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
3
24
5.67
W
21
3
17
9.83
L
2
10
1
0.25
L
Neith
Hurtimus
Neith
0
8
5
0.31
W
Ymir
2
1
37
20.5
L
Medusa
Underused
Medusa
4
12
3
0.46
L
Morgan Le Fay
cheezcke
Morgan Le Fay
1
7
4
0.43
W
8
1
34
25
L
Camazotz
mully54
Camazotz
1
11
4
0.27
W
Anubis
12
0
27
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,585
Damage
45,345
55,133
Taken
89,555
36,850
Mitigated
30,180
23,701
Healing
5,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,831
1,660
2,492
1,915
10,312
5,393
0
2,286
8,026
17,541
0
W
35,023
21,331
0
250
11,313
5,890
0
2,045
9,268
0
57,795
L
8,158
1,343
0
0
14,241
3,531
0
7,880
6,290
0
11,575
L
Neith
Hurtimus
Neith
5,231
2,617
0
771
13,720
3,680
0
6,476
7,244
0
18,089
W
Ymir
9,390
2,058
1,017
557
10,128
7,415
0
1,282
8,846
11,513
0
L
Medusa
Underused
Medusa
13,900
4,529
0
655
21,840
6,256
0
9,738
12,102
0
31,578
L
Morgan Le Fay
cheezcke
Morgan Le Fay
9,724
926
0
813
14,977
4,477
0
6,004
8,973
20,452
0
W
14,210
5,332
5,895
5,580
13,084
13,099
0
1,330
11,754
9,576
13,802
L
Camazotz
mully54
Camazotz
8,332
1,360
0
3,734
24,777
12,236
0
9,972
14,697
0
24,300
W
Anubis
19,131
1,423
0
5,995
10,296
5,053
0
2,781
7,515
35,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,785
Gold Earned
46,262
146
Minions Killed
132
3
Camps Cleared
4
829,079
Distance Traveled
724,310
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,591
1,177
26
3
1
151,155
0
W
Anhur
13,253
1,473
60
7
1
127,240
0
L
Thor
8,795
977
3
0
2
103,836
0
L
Neith
8,875
986
20
2
0
130,449
0
W
Ymir
10,224
1,136
8
1
1
185,404
0
L
Medusa
10,577
1,175
53
6
1
155,044
0
L
Morgan Le Fay
9,004
1,000
34
4
0
157,738
1
W
Horus
11,275
1,253
6
1
0
195,405
0
L
Camazotz
9,011
1,001
22
2
1
177,243
0
W
Anubis
12,442
1,382
46
5
0
169,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role