Player Matchup

Agni
Agni
AceTrainerAuz
Agni
Level 26
God Stats
4W - 3L
1,576 SR
Queue Stats
85W - 101L
1,507 Elo+
Solo
Athena
Athena
AnnieG15
Athena
Level 26
God Stats
14W - 8L
1,814 SR
Queue Stats
16W - 12L
1,720 Elo+
Party 1
Charybdis
Charybdis
DonkeyDiddler
Charybdis
Level 19
God Stats
18W - 8L
1,712 SR
Queue Stats
23W - 14L
1,576 Elo+
Party 1
Ravana
Ravana
Killsims003
Ravana
Level 25
God Stats
4W - 4L
1,778 SR
Queue Stats
115W - 107L
1,425 Elo+
Solo
Nike
Nike
R34LG4NG
Nike
Level 27
God Stats
9W - 7L
1,595 SR
Queue Stats
139W - 185L
1,462 Elo+
Solo
Team Averages
Level 25
1,695 SR
1,538 Elo+

VS

Team Averages
Level 21
1,593 SR
1,528 Elo+
Ymir
Ymir
Dmat
Ymir
Level 42
God Stats
5W - 5L
1,902 SR
Queue Stats
116W - 113L
1,555 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ervadocii
Morgan Le Fay
Level 6
God Stats
5W - 4L
1,497 SR
Queue Stats
7W - 9L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
Rileyvb3
Ao Kuang
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
102W - 103L
1,641 Elo+
Party 2
Mulan
Mulan
dsmksml
Mulan
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,579 Elo+
Solo
Charybdis
Charybdis
in6ig0
Charybdis
Level 27
God Stats
32W - 18L
1,566 SR
Queue Stats
424W - 393L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,098
426
5,766
10,597
4,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
AnnieG15
Athena
10
0 / 6 / 3
7,122
375
2,629
18,504
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
DonkeyDiddler
Charybdis
14
4 / 3 / 0
8,893
468
14,227
15,693
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
14
2 / 9 / 3
9,021
475
5,820
13,395
6,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nike
14
0 / 4 / 2
8,429
444
8,600
11,730
8,885
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dmat
Ymir
15
1 / 2 / 13
9,756
513
6,948
19,128
22,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Ervadocii
Morgan Le Fay
16
3 / 1 / 5
9,897
521
6,272
7,333
3,547
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Rileyvb3
Ao Kuang
18
12 / 2 / 3
11,973
630
14,270
10,728
4,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mulan
dsmksml
Mulan
15
1 / 1 / 5
8,967
472
3,600
12,931
6,188
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
in6ig0
Charybdis
16
9 / 0 / 8
10,405
548
22,056
9,554
4,046
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
6
Kills
26
26
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Athena
AnnieG15
Athena
0
6
3
0.25
W
Ymir
Dmat
Ymir
1
2
13
3.75
L
Charybdis
DonkeyDiddler
Charybdis
4
3
0
1.33
W
Morgan Le Fay
Ervadocii
Morgan Le Fay
3
1
5
5.5
L
Ravana
2
9
3
0.39
L
Nike
0
4
2
0.25
W
Ao Kuang
Rileyvb3
Ao Kuang
12
2
3
6.75
W
Mulan
dsmksml
Mulan
1
1
5
3.5
W
Charybdis
in6ig0
Charybdis
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,042
Damage
53,146
69,919
Taken
59,674
38,817
Mitigated
41,131
16,800
Healing
21,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,766
402
0
3,259
10,597
4,539
0
5,651
4,946
50,681
0
L
Athena
AnnieG15
Athena
2,629
662
0
3,904
18,504
13,962
0
6,986
11,518
7,500
0
W
Ymir
Dmat
Ymir
6,948
1,627
0
4,463
19,128
22,575
994
4,508
14,620
34,762
0
L
Charybdis
DonkeyDiddler
Charybdis
14,227
9,557
0
4,656
15,693
5,327
0
4,193
11,500
0
66,229
W
Morgan Le Fay
Ervadocii
Morgan Le Fay
6,272
295
778
3,068
7,333
3,547
1,321
983
6,302
73,786
0
L
Ravana
5,820
1,978
0
2,961
13,395
6,104
0
5,618
7,777
0
57,245
L
Nike
8,600
1,601
0
2,020
11,730
8,885
52
3,900
7,830
0
47,417
W
Ao Kuang
Rileyvb3
Ao Kuang
14,270
4,631
0
4,982
10,728
4,775
1,206
572
10,071
76,172
10,510
W
Mulan
dsmksml
Mulan
3,600
175
0
3,875
12,931
6,188
822
536
11,648
0
32,177
W
Charybdis
in6ig0
Charybdis
22,056
13,475
0
3,932
9,554
4,046
3,678
1,866
7,640
0
72,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
50,998
409
Minions Killed
477
0
Camps Cleared
0
1,683,455
Distance Traveled
1,793,571
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,098
426
102
5
0
317,994
6
L
Athena
7,122
375
12
1
0
343,132
6
W
Ymir
9,756
513
39
2
0
354,868
0
L
Charybdis
8,893
468
105
6
0
327,377
2
W
Morgan Le Fay
9,897
521
116
6
0
357,877
5
L
Ravana
9,021
475
114
6
0
305,634
2
L
Nike
8,429
444
76
4
0
389,318
4
W
Ao Kuang
11,973
630
132
7
0
401,173
0
W
Mulan
8,967
472
75
4
0
352,567
1
W
Charybdis
10,405
548
115
6
0
327,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role