Player Matchup

Cthulhu
Cthulhu
Ace ofspades486
Cthulhu
Level 108
God Stats
21W - 23L
1,437 SR
Queue Stats
155W - 132L
1,453 Elo+
Party 2
Tiamat
Tiamat
LongBobcat30456
Tiamat
Level 68
God Stats
7W - 11L
1,602 SR
Queue Stats
448W - 408L
1,435 Elo+
Party 2
Kali
Kali
TEMRJAVA
Kali
Level 17
God Stats
3W - 4L
1,464 SR
Queue Stats
98W - 100L
1,441 Elo+
Party 2
Charybdis
Charybdis
Yaboyknives
Charybdis
Level 16
God Stats
5W - 6L
1,213 SR
Queue Stats
111W - 142L
1,379 Elo+
Party 2
King Arthur
King Arthur
xDestroyer55x
King Arthur
Level 78
God Stats
64W - 56L
1,571 SR
Queue Stats
302W - 271L
1,471 Elo+
Party 2
Team Averages
Level 57
1,457 SR
1,436 Elo+

VS

Team Averages
Level 68
1,368 SR
1,402 Elo+
Ullr
Ullr
IR_3_IL
Ullr
Level 80
God Stats
2W - 6L
1,332 SR
Queue Stats
280W - 369L
1,387 Elo+
Party 1
Thor
Thor
Luciano_1519
Thor
Level 28
God Stats
0W - 1L
1,306 SR
Queue Stats
22W - 29L
1,373 Elo+
Party 1
Sol
Sol
PyL2021
Sol
Level 97
God Stats
0W - 4L
1,276 SR
Queue Stats
46W - 65L
1,390 Elo+
Party 1
Bakasura
Bakasura
gusat_tavo507
Bakasura
Level 84
God Stats
25W - 31L
1,424 SR
Queue Stats
216W - 290L
1,383 Elo+
Party 1
Ares
Ares
hortrix
Ares
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
8,773
548
15,338
16,012
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
10 / 3 / 2
9,447
590
9,759
8,754
5,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
14
4 / 0 / 10
8,810
551
5,084
6,883
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Yaboyknives
Charybdis
13
2 / 2 / 5
7,402
463
2,470
5,683
1,683
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
xDestroyer55x
King Arthur
17
7 / 0 / 3
10,071
629
11,969
11,061
7,386
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IR_3_IL
Ullr
11
1 / 7 / 2
6,756
422
4,080
11,613
3,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 1
6,222
389
3,319
9,925
2,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
11
2 / 5 / 0
6,580
411
7,032
10,449
3,499
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
gusat_tavo507
Bakasura
11
1 / 7 / 2
7,121
445
7,504
14,980
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
hortrix
Ares
7
0 / 6 / 0
5,255
328
2,291
12,879
7,137
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
30
Kills
5
5
Deaths
30
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Ullr
IR_3_IL
Ullr
1
7
2
0.29
W
10
3
2
3.67
L
1
5
1
0.3
L
Sol
2
5
0
0.4
W
Kali
4
0
10
9
W
Charybdis
Yaboyknives
Charybdis
2
2
5
2.25
L
Bakasura
gusat_tavo507
Bakasura
1
7
2
0.29
L
Ares
hortrix
Ares
0
6
0
0
W
King Arthur
xDestroyer55x
King Arthur
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,620
Damage
24,226
48,393
Taken
59,846
27,102
Mitigated
22,405
18,088
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,338
2,538
170
8,588
16,012
8,862
603
4,842
10,681
55,866
0
L
Ullr
IR_3_IL
Ullr
4,080
1,632
0
2,623
11,613
3,857
338
1,078
10,424
0
29,565
W
9,759
672
116
2,194
8,754
5,602
48
348
7,640
49,589
0
L
3,319
1,034
0
1,573
9,925
2,737
0
5,174
4,403
0
26,279
L
Sol
7,032
2,523
0
2,938
10,449
3,499
365
5,371
4,570
37,015
0
W
Kali
5,084
3,141
0
2,771
6,883
3,569
536
563
6,320
0
41,926
W
Charybdis
Yaboyknives
Charybdis
2,470
1,630
0
1,124
5,683
1,683
1,265
2,938
2,725
0
30,686
L
Bakasura
gusat_tavo507
Bakasura
7,504
4,693
0
3,826
14,980
5,175
0
6,959
7,475
0
33,924
L
Ares
hortrix
Ares
2,291
213
37
1,477
12,879
7,137
0
4,651
7,877
11,816
0
W
King Arthur
xDestroyer55x
King Arthur
11,969
2,393
0
3,125
11,061
7,386
269
632
10,295
0
74,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,503
Gold Earned
31,934
446
Minions Killed
266
0
Camps Cleared
0
1,495,078
Distance Traveled
1,325,083
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,773
548
68
4
0
307,904
1
L
Ullr
6,756
422
61
4
0
249,825
1
W
Tiamat
9,447
590
102
6
0
286,462
2
L
Thor
6,222
389
47
3
0
266,602
0
L
Sol
6,580
411
67
4
0
238,520
0
W
Kali
8,810
551
68
4
0
346,267
0
W
Charybdis
7,402
463
64
4
0
243,468
0
L
Bakasura
7,121
445
77
5
0
307,498
0
L
Ares
5,255
328
14
1
0
262,638
0
W
King Arthur
10,071
629
144
9
0
310,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role