Player Matchup

Thor
Thor
LSUfreak9000
Thor
Level 14
God Stats
1W - 12L
1,408 SR
Queue Stats
25W - 63L
1,212 Elo+
Party 2
Zhong Kui
Zhong Kui
PT Xistense
Zhong Kui
Level 12
God Stats
0W - 7L
974 SR
Queue Stats
14W - 42L
1,263 Elo+
Party 2
Tiamat
Tiamat
P_stry
Tiamat
Level 109
God Stats
4W - 4L
1,460 SR
Queue Stats
36W - 34L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Snipes1732
Ah Puch
Level 150
God Stats
2W - 1L
1,496 SR
Queue Stats
63W - 103L
1,329 Elo+
Party 2
Gilgamesh
Gilgamesh
SternWings
Gilgamesh
Level 85
God Stats
13W - 23L
1,554 SR
Queue Stats
73W - 124L
1,337 Elo+
Party 2
Team Averages
Level 74
1,378 SR
1,329 Elo+

VS

Team Averages
Level 69
1,635 SR
1,568 Elo+
Nu Wa
Nu Wa
Iil Nasty
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 126L
1,613 Elo+
Party 1
Ra
Ra
Leo Magus
Ra
Level 98
God Stats
4W - 3L
1,477 SR
Queue Stats
448W - 391L
1,554 Elo+
Party 1
Charybdis
Charybdis
NYCTaxiDriver
Charybdis
Level 87
God Stats
8W - 3L
1,821 SR
Queue Stats
132W - 101L
1,570 Elo+
Party 1
Apollo
Apollo
Ozmar KORN
Apollo
Level 49
God Stats
5W - 6L
1,704 SR
Queue Stats
223W - 249L
1,464 Elo+
Solo
Xing Tian
Xing Tian
gggadi
Xing Tian
Level 84
God Stats
19W - 13L
1,671 SR
Queue Stats
394W - 346L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 15 / 3
10,393
866
6,528
25,465
10,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
PT Xistense
Zhong Kui
18
1 / 7 / 5
11,521
960
9,198
20,615
14,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
P_stry
Tiamat
18
4 / 5 / 4
12,255
1,021
17,150
19,908
18,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Snipes1732
Ah Puch
18
3 / 10 / 6
12,432
1,036
28,854
18,688
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SternWings
Gilgamesh
17
2 / 11 / 4
10,888
907
8,482
20,198
15,159
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Iil Nasty
Nu Wa
20
3 / 2 / 30
12,032
1,003
19,363
10,590
3,793
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 5 / 22
11,820
985
11,701
16,535
6,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
NYCTaxiDriver
Charybdis
20
14 / 2 / 16
14,506
1,209
25,394
13,172
4,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
Ozmar KORN
Apollo
20
16 / 2 / 17
14,769
1,231
27,965
16,440
6,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
gggadi
Xing Tian
20
13 / 0 / 29
15,594
1,300
15,854
16,732
24,768
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
162
11
Kills
48
48
Deaths
11
22
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Iil Nasty
Nu Wa
3
2
30
9
L
1
15
3
0.17
W
2
5
22
2.6
W
Charybdis
NYCTaxiDriver
Charybdis
14
2
16
11
W
Apollo
Ozmar KORN
Apollo
16
2
17
12.25
L
Zhong Kui
PT Xistense
Zhong Kui
1
7
5
0.5
L
Tiamat
P_stry
Tiamat
4
5
4
1.2
L
Ah Puch
Snipes1732
Ah Puch
3
10
6
0.6
L
Gilgamesh
SternWings
Gilgamesh
2
11
4
0.36
W
Xing Tian
gggadi
Xing Tian
13
0
29
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,212
Damage
100,277
104,874
Taken
73,469
65,990
Mitigated
45,941
7,891
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Iil Nasty
Nu Wa
19,363
6,661
224
738
10,590
3,793
0
7,943
2,647
27,563
0
L
6,528
1,202
0
5
25,465
10,014
0
12,414
13,051
0
11,604
W
11,701
929
2,481
3,152
16,535
6,349
0
12,975
3,560
31,966
0
W
Charybdis
NYCTaxiDriver
Charybdis
25,394
12,809
0
1,442
13,172
4,574
0
10,616
2,556
0
59,922
W
Apollo
Ozmar KORN
Apollo
27,965
20,697
229
4,024
16,440
6,457
0
12,832
3,608
0
54,256
L
Zhong Kui
PT Xistense
Zhong Kui
9,198
350
0
3,643
20,615
14,883
0
7,820
12,795
43,154
0
L
Tiamat
P_stry
Tiamat
17,150
310
29
3,027
19,908
18,908
0
7,298
12,610
45,870
0
L
Ah Puch
Snipes1732
Ah Puch
28,854
591
0
1,125
18,688
7,026
0
8,233
10,455
82,970
0
L
Gilgamesh
SternWings
Gilgamesh
8,482
1,796
0
62
20,198
15,159
0
11,153
9,045
0
14,826
W
Xing Tian
gggadi
Xing Tian
15,854
1,177
0
1,127
16,732
24,768
0
10,836
5,896
24,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,489
Gold Earned
68,721
255
Minions Killed
254
6
Camps Cleared
7
1,082,610
Distance Traveled
1,116,748
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,032
1,003
26
2
0
180,600
0
L
Thor
10,393
866
9
1
2
211,840
0
W
Ra
11,820
985
58
5
1
223,605
1
W
Charybdis
14,506
1,209
85
7
3
209,150
0
W
Apollo
14,769
1,231
73
6
2
234,513
0
L
Zhong Kui
11,521
960
69
6
0
224,690
1
L
Tiamat
12,255
1,021
54
5
3
245,782
0
L
Ah Puch
12,432
1,036
118
10
1
211,157
0
L
Gilgamesh
10,888
907
5
0
0
189,141
0
W
Xing Tian
15,594
1,300
12
1
1
268,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role