Player Matchup

Ares
Ares
Jedi
Ares
Level 156
God Stats
2W - 2L
1,581 SR
Queue Stats
92W - 37L
1,781 Elo+
Party 1
Nox
Nox
Lawbrínger
Nox
Level 104
God Stats
2W - 0L
1,700 SR
Queue Stats
87W - 35L
1,772 Elo+
Party 1
Neith
Neith
illusiiøn
Neith
Level 28
God Stats
3W - 2L
1,724 SR
Queue Stats
83W - 36L
1,685 Elo+
Party 1
Team Averages
Level 96
1,668 SR
1,746 Elo+

VS

Team Averages
Level 32
1,519 SR
1,522 Elo+
Hel
Hel
MasrurFatality
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,745 Elo+
Party 2
Medusa
Medusa
Mossyoak06
Medusa
Level 26
God Stats
1W - 3L
1,558 SR
Queue Stats
16W - 11L
1,740 Elo+
Party 2
Fenrir
Fenrir
komugisan
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jedi
Ares
12
8 / 1 / 13
8,675
868
8,029
8,656
6,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
8 / 3 / 10
8,324
832
4,956
4,790
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
13
5 / 0 / 16
8,477
848
9,461
3,690
1,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
6,889
689
4,055
6,331
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Mossyoak06
Medusa
10
1 / 7 / 3
6,778
678
4,962
8,132
2,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
komugisan
Fenrir
9
1 / 11 / 0
6,288
629
2,400
11,284
5,226
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
21
Kills
4
4
Deaths
21
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
Jedi
Ares
8
1
13
14.5
W
8
3
10
4.33
L
2
3
1
0.83
L
Medusa
Mossyoak06
Medusa
1
7
3
0.36
W
Neith
5
0
16
13
L
Fenrir
komugisan
Fenrir
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,446
Damage
11,417
17,136
Taken
25,747
9,766
Mitigated
10,932
1,545
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Jedi
Ares
8,029
804
0
725
8,656
6,506
535
2,957
5,699
18,913
0
W
4,956
459
0
258
4,790
1,866
386
1,254
3,536
16,180
0
L
4,055
258
1,039
1,986
6,331
2,849
0
2,614
3,433
18,057
0
L
Medusa
Mossyoak06
Medusa
4,962
1,357
0
0
8,132
2,857
0
4,961
2,827
0
18,764
W
Neith
9,461
4,492
0
562
3,690
1,394
1,408
291
3,399
0
30,041
L
Fenrir
komugisan
Fenrir
2,400
648
0
266
11,284
5,226
0
4,578
6,140
0
4,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
19,955
116
Minions Killed
77
7
Camps Cleared
2
541,110
Distance Traveled
494,474
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,675
868
18
2
3
184,945
1
W
Nox
8,324
832
29
3
1
171,501
2
L
Hel
6,889
689
49
5
2
165,041
3
L
Medusa
6,778
678
21
2
0
172,412
2
W
Neith
8,477
848
69
7
3
184,664
1
L
Fenrir
6,288
629
7
1
0
157,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role