Player Matchup

Sol
Sol
Anxiety4
Sol
Level 45
God Stats
18W - 26L
1,446 SR
Queue Stats
399W - 515L
1,445 Elo+
Party 2
Hun Batz
Hun Batz
TM4Hybrid
Hun Batz
Level 80
God Stats
6W - 6L
1,427 SR
Queue Stats
431W - 546L
1,440 Elo+
Party 2
Hercules
Hercules
TM4_Cyber
Hercules
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 221L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
TheShadowDroid
Gilgamesh
Level 88
God Stats
24W - 15L
1,658 SR
Queue Stats
268W - 340L
1,448 Elo+
Party 2
Hel
Hel
YaliPapi
Hel
Level 108
God Stats
3W - 4L
1,537 SR
Queue Stats
529W - 654L
1,493 Elo+
Party 2
Team Averages
Level 80
1,514 SR
1,446 Elo+

VS

Team Averages
Level 45
1,545 SR
1,529 Elo+
Apollo
Apollo
Eiiner
Apollo
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 68L
1,630 Elo+
Solo
Poseidon
Poseidon
JKunderscore
Poseidon
Level 39
God Stats
5W - 5L
1,549 SR
Queue Stats
95W - 90L
1,481 Elo+
Party 1
Osiris
Osiris
Johnsonic325
Osiris
Level 84
God Stats
1W - 6L
1,483 SR
Queue Stats
274W - 268L
1,481 Elo+
Party 1
Horus
Horus
L0g1B34r
Horus
Level 18
God Stats
3W - 5L
1,651 SR
Queue Stats
32W - 26L
1,567 Elo+
Party 1
Skadi
Skadi
MokaMochi
Skadi
Level 38
God Stats
72W - 58L
1,543 SR
Queue Stats
99W - 106L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
12,736
531
14,300
17,133
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
TM4Hybrid
Hun Batz
20
20 / 2 / 11
14,643
610
23,545
20,034
8,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
TM4_Cyber
Hercules
18
3 / 7 / 1
11,963
498
10,802
22,999
17,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
TheShadowDroid
Gilgamesh
18
2 / 4 / 18
12,052
502
11,099
19,490
18,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
7 / 2 / 10
13,530
564
16,206
14,961
7,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Eiiner
Apollo
18
3 / 8 / 2
11,415
476
10,214
19,576
7,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
JKunderscore
Poseidon
19
6 / 5 / 1
12,658
527
15,798
18,942
8,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
18
9 / 8 / 4
13,451
560
26,674
29,455
25,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
L0g1B34r
Horus
14
1 / 11 / 5
9,459
394
5,409
21,257
11,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Skadi
MokaMochi
Skadi
16
0 / 8 / 2
10,240
427
7,215
17,034
5,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
39
Kills
19
19
Deaths
40
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
L
Apollo
Eiiner
Apollo
3
8
2
0.5
L
Poseidon
JKunderscore
Poseidon
6
5
1
1.3
L
Osiris
9
8
4
1.38
L
Horus
L0g1B34r
Horus
1
11
5
0.32
L
Skadi
MokaMochi
Skadi
0
8
2
0.13
W
Hun Batz
TM4Hybrid
Hun Batz
20
2
11
12.75
W
Hercules
TM4_Cyber
Hercules
3
7
1
0.5
W
Gilgamesh
TheShadowDroid
Gilgamesh
2
4
18
2.75
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,952
Damage
65,310
94,617
Taken
106,264
57,565
Mitigated
57,309
35,635
Healing
26,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,300
6,108
0
9,064
17,133
5,385
2,840
2,145
14,988
88,460
0
L
Apollo
Eiiner
Apollo
10,214
6,597
0
7,020
19,576
7,053
1,022
5,377
14,199
0
84,247
L
Poseidon
JKunderscore
Poseidon
15,798
947
537
5,768
18,942
8,163
0
6,878
12,064
79,366
0
L
Osiris
26,674
13,302
0
7,536
29,455
25,451
0
7,407
22,048
0
78,905
L
Horus
L0g1B34r
Horus
5,409
1,735
422
2,411
21,257
11,563
1,452
7,970
13,287
0
21,247
L
Skadi
MokaMochi
Skadi
7,215
3,005
0
3,040
17,034
5,079
3,761
3,167
13,867
0
79,738
W
Hun Batz
TM4Hybrid
Hun Batz
23,545
9,059
0
1,117
20,034
8,661
941
5,494
14,540
0
99,175
W
Hercules
TM4_Cyber
Hercules
10,802
5,083
0
6,570
22,999
17,101
1,838
1,797
21,202
0
64,783
W
Gilgamesh
TheShadowDroid
Gilgamesh
11,099
3,113
0
2,973
19,490
18,894
345
2,601
16,889
0
48,058
W
16,206
1,091
6,987
8,924
14,961
7,524
702
3,761
11,200
103,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,924
Gold Earned
57,223
606
Minions Killed
522
0
Camps Cleared
0
2,224,737
Distance Traveled
1,976,443
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,736
531
137
6
0
401,348
0
L
Apollo
11,415
476
149
6
0
361,910
7
L
Poseidon
12,658
527
102
4
0
440,089
2
L
Osiris
13,451
560
115
5
0
380,753
5
L
Horus
9,459
394
38
2
0
380,584
8
L
Skadi
10,240
427
118
5
0
413,107
2
W
Hun Batz
14,643
610
120
5
0
518,284
3
W
Hercules
11,963
498
116
5
0
367,306
1
W
Gilgamesh
12,052
502
63
3
0
470,925
5
W
Hel
13,530
564
170
7
0
466,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role